pokemon-showdown/test/common.js
2017-05-12 17:11:30 -05:00

133 lines
3.9 KiB
JavaScript

'use strict';
const assert = require('assert');
const Dex = require('./../sim/dex');
const PRNG = require('./../sim/prng');
const Sim = require('./../sim');
const cache = new Map();
const RULE_FLAGS = {
pokemon: 1,
legality: 2,
preview: 4,
sleepClause: 8,
cancel: 16,
partialDecisions: 32,
};
function capitalize(word) {
return word.charAt(0).toUpperCase() + word.slice(1);
}
/**
* The default random number generator seed used if one is not given.
*/
const DEFAULT_SEED = [0x09917, 0x06924, 0x0e1c8, 0x06af0];
class TestTools {
constructor(options) {
if (!options) options = {};
const mod = options.mod || 'base';
this.baseFormat = options.baseFormat || {effectType: 'Format', mod: mod};
this.dex = Dex.mod(mod);
this.modPrefix = this.baseFormat.name ? `[${this.baseFormat.name}]` : '';
if (!this.modPrefix && !this.dex.isBase) {
this.modPrefix = (/^gen\d$/.test(mod) ? `[Gen ${this.dex.gen}]` : `[${mod}]`);
}
// Handle caches
this.formats = new Map([['singles', new Map()], ['doubles', new Map()], ['triples', new Map()]]);
cache.set(this.baseFormat.id || mod, this);
}
mod(mod) {
if (cache.has(mod)) return cache.get(mod);
if (Dex.dexes[mod]) return new TestTools({mod: mod});
const baseFormat = Dex.getFormat(mod);
if (baseFormat.effectType === 'Format') return new TestTools({mod: baseFormat.mod, baseFormat});
throw new Error(`Mod ${mod} does not exist`);
}
gen(genNum) {
return this.mod('gen' + genNum);
}
getFormat(options) {
let mask = 0;
for (let property in options) {
if (property === 'gameType' || !options[property]) continue;
mask |= RULE_FLAGS[property];
}
const gameType = Dex.getId(options.gameType || 'singles');
if (this.formats.get(gameType).has(mask)) return this.formats.get(gameType).get(mask);
const gameTypePrefix = gameType === 'singles' ? '' : capitalize(gameType);
const formatName = [this.modPrefix, gameTypePrefix, "Custom Game", '' + mask].filter(part => part).join(" ");
const formatId = Dex.getId(formatName);
const format = Object.assign(Object.assign({}, this.baseFormat), {
id: formatId,
name: formatName,
mask: mask,
gameType: options.gameType || 'singles',
isCustomGameFormat: true,
rated: false,
});
if (!format.ruleset) format.ruleset = [];
if (!format.banlist) format.banlist = [];
if (options.pokemon) format.ruleset.push('Pokemon');
if (options.legality) format.banlist.push('Illegal', 'Unreleased');
if (options.preview) format.ruleset.push('Team Preview');
if (options.sleepClause) format.ruleset.push('Sleep Clause Mod');
if (options.cancel) format.ruleset.push('Cancel Mod');
// if (options.partialDecisions) format.ruleset.push('Partial Decisions');
this.dex.installFormat(formatId, format);
return format;
}
/**
* Creates a new Battle and returns it.
*
* @param {Object} [options]
* @param {Team[]} [teams]
* @param {PRNG} [prng] A pseudo-random number generator. If not provided, a pseudo-random number
* generator will be generated for the user with a seed that is guaranteed to be the same across
* test executions to help with determinism.
* @returns {Sim.Battle} A battle.
*/
createBattle(options, teams, prng = new PRNG(DEFAULT_SEED)) {
if (Array.isArray(options)) {
teams = options;
options = {};
}
const format = this.getFormat(options || {});
const battle = Sim.construct(
format.id,
undefined,
undefined,
prng
);
battle.LEGACY_API_DO_NOT_USE = true;
if (options && options.partialDecisions) battle.supportPartialDecisions = true;
if (teams) {
for (let i = 0; i < teams.length; i++) {
assert(Array.isArray(teams[i]), "Team provided is not an array");
const slotNum = i + 1;
battle.join('p' + slotNum, 'Guest ' + slotNum, 1, teams[i]);
}
}
return battle;
}
}
const common = exports = module.exports = new TestTools();
cache.set('base', common);
cache.set('gen7', common);