pokemon-showdown/dev-tools/users-utils.js
2017-04-23 16:39:38 -07:00

171 lines
4.3 KiB
JavaScript

'use strict';
const EventEmitter = require('events').EventEmitter;
class Worker extends EventEmitter {
constructor(id) {
super();
this.id = id;
this.process = {connected: true};
this.sockets = new Set();
this.channels = new Map();
this.subchannels = new Map();
Sockets.workers.set(this.id, this);
}
kill() {}
send(msg) {
let cmd = msg.charAt(0);
let params = msg.substr(1).split('\n');
switch (cmd) {
case '!':
return this.removeSocket(...params);
case '>':
return this.sendToSocket(...params);
case '#':
return this.sendToChannel(...params);
case '+':
return this.addToChannel(...params);
case '-':
return this.removeFromChannel(...params);
case '.':
return this.moveToSubchannel(...params);
case ':':
return this.broadcastToSubchannels(params[0]);
}
}
addSocket(socketid) {
this.sockets.add(+socketid);
}
removeSocket(socketid) {
socketid = +socketid;
if (!this.sockets.has(socketid)) {
throw new Error(`Attempted to disconnect nonexistent socket ${socketid}`);
}
this.sockets.delete(socketid);
this.channels.forEach((channel, channelid) => {
channel.delete(socketid);
});
}
sendToSocket(socketid, msg) {
socketid = +socketid;
if (!this.sockets.has(socketid)) {
throw new Error(`Attempted to send ${msg} to nonexistent socket ${socketid}`);
}
}
sendToChannel(channelid, msg) {
if (!this.channels.has(channelid)) {
throw new Error(`Attempted to send ${msg} to nonexistent channel ${channelid}`);
}
}
addToChannel(channelid, socketid) {
socketid = +socketid;
if (!this.channels.has(channelid)) {
this.channels.set(channelid, new Set([socketid]));
return;
}
let channel = this.channels.get(channelid);
if (channel.has(socketid)) {
throw new Error(`Attempted to redundantly add socket ${socketid} to channel ${channelid}`);
}
channel.add(socketid);
}
removeFromChannel(channelid, socketid) {
socketid = +socketid;
if (!this.channels.has(channelid)) {
throw new Error(`Attempted to remove socket ${socketid} from nonexistent channel ${channelid}`);
}
let channel = this.channels.get(channelid);
if (!channel.has(socketid)) {
throw new Error(`Attempted to remove nonexistent socket ${socketid} from channel ${channelid}`);
}
channel.delete(socketid);
if (!channel.size) {
this.channels.delete(channelid);
this.subchannels.delete(channelid);
}
}
moveToSubchannel(channelid, subchannelid, socketid) {
socketid = +socketid;
if (!this.channels.has(channelid)) {
throw new Error(`Attempted to move socket ${socketid} to subchannel ${subchannelid} of nonexistent channel ${channelid}`);
}
if (!this.subchannels.has(channelid)) {
if (subchannelid === '0') return;
this.subchannels.set(channelid, new Map([[socketid, subchannelid]]));
return;
}
let subchannel = this.subchannels.get(channelid);
if (!subchannel.has(socketid)) {
if (subchannelid !== '0') subchannel.set(socketid, subchannelid);
return;
}
if (subchannelid === '0') {
subchannel.delete(socketid);
} else {
subchannel.set(socketid, subchannelid);
}
}
broadcastToSubchannels(channelid) {
if (!this.channels.has(channelid)) {
throw new Error(`Attempted to broadcast to subchannels of nonexistent channel ${channelid}`);
}
if (!this.subchannels.has(channelid)) {
throw new Error(`Attempted to broadcast to nonexistent subchannels of channel ${channelid}`);
}
}
}
function createConnection(ip, workerid, socketid) {
let worker;
if (workerid) {
workerid = +workerid;
worker = Sockets.workers.get(workerid) || new Worker(workerid);
} else {
worker = Sockets.workers.get(1) || new Worker(1);
workerid = worker.id;
}
if (!socketid) {
socketid = 1;
while (Users.connections.has(`${workerid}-${socketid}`)) {
socketid++;
}
}
worker.addSocket(socketid);
let connectionid = `${workerid}-${socketid}`;
let connection = new Users.Connection(connectionid, worker, socketid, null, ip || '127.0.0.1');
Users.connections.set(connectionid, connection);
return connection;
}
function createUser(connection) {
if (!connection) connection = createConnection();
let user = new Users.User(connection);
user.joinRoom('global', connection);
connection.user = user;
return user;
}
exports.Connection = createConnection;
exports.User = createUser;