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This is actually three refactors: - swap around thing:slot for slot:thing in MoveHitData - add Pokemon#getSlot - remove the ActiveMove class; it's back to being an interface |
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| gen1 | ||
| gen2 | ||
| gen3 | ||
| gen4 | ||
| gen5 | ||
| gen6 | ||
| gennext | ||
| letsgo | ||
| mixandmega | ||
| pic | ||
| ssb | ||
| stadium | ||
| vgc17 | ||