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https://github.com/smogon/pokemon-showdown.git
synced 2026-05-09 04:23:45 -05:00
33 lines
1.3 KiB
JavaScript
33 lines
1.3 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Sleep Clause Mod', () => {
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afterEach(() => battle.destroy());
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it('should prevent players from putting more than one of foe\'s Pokemon to sleep', () => {
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battle = common.createBattle({ sleepClause: true });
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battle.setPlayer('p1', { team: [{ species: "Paras", moves: ['spore'] }] });
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battle.setPlayer('p2', { team: [{ species: "Magikarp", moves: ['splash'] }, { species: "Feebas", moves: ['splash'] }] });
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battle.makeChoices('move spore', 'switch 2');
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assert.equal(battle.p2.active[0].status, 'slp');
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battle.makeChoices('move spore', 'switch 2');
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assert.equal(battle.p2.active[0].status, '');
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});
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it('should not prevent Rest', () => {
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battle = common.createBattle({ sleepClause: true });
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battle.setPlayer('p1', { team: [{ species: "Paras", moves: ['spore', 'tackle'] }] });
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battle.setPlayer('p2', { team: [{ species: "Feebas", moves: ['rest'] }, { species: "Magikarp", moves: ['splash'] }] });
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battle.makeChoices('move spore', 'switch 2');
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assert.equal(battle.p2.active[0].status, 'slp');
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battle.makeChoices('move tackle', 'switch 2');
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assert.equal(battle.p2.active[0].status, '');
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battle.makeChoices('move tackle', 'move rest');
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assert.equal(battle.p2.active[0].status, 'slp');
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});
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});
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