pokemon-showdown/tsconfig.json
Guangcong Luo 2093539e06
Update RoomGame API (#5492)
- The big change here is that player.userid can now be empty. You can
  now fit state into RoomGamePlayer subclasses even when there are no
  users associated with them.

- `game.players` has been introduced as the new canonical list of
  players, including userless players. The old `game.players` has been
  renamed `game.playerTable`, for clarity.

- `game.addPlayer` now returns the added player

All existing RoomGames have been updated for the new API, and
RoomBattle is now officially a RoomGame subclass.

Tournaments was also massively refactored to be properly updated for
the old API, since that never happened, and should now be a lot more
readable.
2019-05-12 12:56:32 +09:30

43 lines
1.3 KiB
JSON

{
"compilerOptions": {
"lib": ["es2015", "es2016.array.include", "es2017.object"],
"noEmit": true,
"target": "esnext",
"module": "commonjs",
"moduleResolution": "node",
"strict": true,
"allowJs": true,
"checkJs": true
},
"types": ["node"],
"exclude": [
"./.*-dist/**/*",
"./server/index.js",
"./server/chat-commands.js"
],
"include": [
"./server/tournaments/lib/treenode.d.ts",
"./config/formats.js",
"./data/*",
"./data/mods/*/*",
"./dev-tools/*.ts",
"./lib/*",
"./server/*",
"./server/chat-plugins/chat-monitor.js",
"./server/chat-plugins/daily-spotlight.js",
"./server/chat-plugins/hangman.js",
"./server/chat-plugins/helptickets.js",
"./server/chat-plugins/mafia-data.js",
"./server/chat-plugins/mafia.js",
"./server/chat-plugins/othermetas.js",
"./server/chat-plugins/poll.js",
"./server/chat-plugins/room-faqs.js",
"./server/chat-plugins/thecafe.js",
"./server/chat-plugins/thing-of-the-day.js",
"./server/chat-plugins/uno.js",
"./server/chat-plugins/wifi.js",
"./server/tournaments/*.js",
"./sim/**/*"
]
}