pokemon-showdown/sim/examples/battle-stream-example.ts
Guangcong Luo 7436c1f0f2 Remove import = and export =
`import =` and `export =` are really only intended for backwards
compatibility with CommonJS. While I really don't like the new module
system TC39 has designed for us, it's what we should be using, and
consistency is important.
2019-05-16 01:27:07 +04:00

55 lines
1.4 KiB
TypeScript

/**
* Battle Stream Example
* Pokemon Showdown - http://pokemonshowdown.com/
*
* Example of how to create AIs battling against each other.
* Run this using `node build && node .sim-dist/examples/battle-stream-example`.
*
* @license MIT
* @author Guangcong Luo <guangcongluo@gmail.com>
*/
import {BattleStream, getPlayerStreams} from '../battle-stream';
import {Dex} from '../dex';
import {RandomPlayerAI} from '../tools/random-player-ai';
/*********************************************************************
* Run AI
*********************************************************************/
// tslint:disable:no-floating-promises
const streams = getPlayerStreams(new BattleStream());
const spec = {
formatid: "gen7customgame",
};
const p1spec = {
name: "Bot 1",
team: Dex.packTeam(Dex.generateTeam('gen7randombattle')),
};
const p2spec = {
name: "Bot 2",
team: Dex.packTeam(Dex.generateTeam('gen7randombattle')),
};
const p1 = new RandomPlayerAI(streams.p1);
const p2 = new RandomPlayerAI(streams.p2);
console.log("p1 is " + p1.constructor.name);
console.log("p2 is " + p2.constructor.name);
p1.start();
p2.start();
(async () => {
let chunk;
// tslint:disable-next-line no-conditional-assignment
while ((chunk = await streams.omniscient.read())) {
console.log(chunk);
}
})();
streams.omniscient.write(`>start ${JSON.stringify(spec)}
>player p1 ${JSON.stringify(p1spec)}
>player p2 ${JSON.stringify(p2spec)}`);