'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Curse', () => { afterEach(() => { battle.destroy(); }); it(`should request the Ghost target if the user is a known Ghost`, () => { battle = common.createBattle([[ { species: 'Gengar', moves: ['curse'] }, ], [ { species: 'Caterpie', moves: ['sleeptalk'] }, ]]); assert.equal(battle.p1.active[0].getMoveRequestData().moves[0].target, 'normal'); }); it(`should request the Ghost target after the user becomes Ghost`, () => { battle = common.createBattle([[ { species: 'Rapidash', moves: ['curse'] }, ], [ { species: 'Trevenant', item: 'laggingtail', moves: ['trickortreat'] }, ]]); assert.equal(battle.p1.active[0].getMoveRequestData().moves[0].target, 'self'); battle.makeChoices(); assert.equal(battle.p1.active[0].getMoveRequestData().moves[0].target, 'normal'); }); it(`should not request a target after the user stops being Ghost`, () => { battle = common.createBattle([[ { species: 'Gengar', moves: ['curse'] }, ], [ { species: 'Jellicent', moves: ['soak'] }, ]]); assert.equal(battle.p1.active[0].getMoveRequestData().moves[0].target, 'normal'); battle.makeChoices(); assert.equal(battle.p1.active[0].getMoveRequestData().moves[0].target, 'self'); }); it(`should not request a target if the user is a known non-Ghost`, () => { battle = common.createBattle([[ { species: 'Blastoise', moves: ['curse'] }, ], [ { species: 'Caterpie', moves: ['sleeptalk'] }, ]]); assert.equal(battle.p1.active[0].getMoveRequestData().moves[0].target, 'self'); }); it(`should not request a target if the user is an unknown non-Ghost`, () => { battle = common.createBattle([[ { species: 'Blastoise', moves: ['curse', 'reflecttype'] }, ], [ { species: 'Zoroark', ability: 'illusion', moves: ['sleeptalk'] }, { species: 'Gengar', moves: ['sleeptalk'] }, ]]); battle.makeChoices('move reflecttype', 'auto'); assert.deepEqual(battle.p1.active[0].getTypes(), ["Dark"]); // Copied Zoroark's type instead of Gengar's assert.equal(battle.p1.active[0].getMoveRequestData().moves[0].target, 'self'); }); it(`should curse a non-Ghost user with Protean`, () => { battle = common.createBattle([[ { species: 'Greninja', ability: 'protean', moves: ['curse', 'spite'] }, ], [ { species: 'Caterpie', moves: ['sleeptalk'] }, ]]); const greninja = battle.p1.active[0]; const caterpie = battle.p2.active[0]; const curseResidual = Math.floor(greninja.maxhp / 4); battle.makeChoices(); assert.equal(greninja.hp, greninja.maxhp - Math.floor(greninja.maxhp / 2) - curseResidual, `Greninja should have Cursed itself`); assert.fullHP(caterpie); battle.makeChoices('move spite', 'auto'); assert.equal(greninja.hp, greninja.maxhp - Math.floor(greninja.maxhp / 2) - curseResidual * 2, `Greninja should have taken Curse damage again`); assert.fullHP(caterpie); }); it(`should curse the target if a Ghost user has Protean`, () => { battle = common.createBattle([[ { species: 'Gengar', ability: 'protean', moves: ['curse'] }, ], [ { species: 'Caterpie', moves: ['sleeptalk'] }, ]]); const gengar = battle.p1.active[0]; const caterpie = battle.p2.active[0]; const curseResidual = Math.floor(caterpie.maxhp / 4); battle.makeChoices(); assert.equal(gengar.hp, gengar.maxhp - Math.floor(gengar.maxhp / 2)); assert.equal(caterpie.hp, caterpie.maxhp - curseResidual); battle.makeChoices(); assert.equal(gengar.hp, gengar.maxhp - Math.floor(gengar.maxhp / 2)); assert.equal(caterpie.hp, caterpie.maxhp - curseResidual * 2); }); it(`should target either random opponent if the target is an ally`, () => { battle = common.createBattle({ gameType: 'doubles' }, [[ { species: 'Wynaut', moves: ['sleeptalk'] }, { species: 'Gengar', moves: ['curse'] }, ], [ { species: 'Caterpie', moves: ['sleeptalk'] }, { species: 'Metapod', moves: ['sleeptalk'] }, ]]); battle.makeChoices('move sleeptalk, move curse -1', 'auto'); const wynaut = battle.p1.active[0]; const caterpie = battle.p2.active[0]; const metapod = battle.p2.active[1]; assert.fullHP(wynaut); assert(caterpie.maxhp !== caterpie.hp || metapod.maxhp !== metapod.hp, `Either Caterpie or Metapod should have lost HP from Curse`); }); it(`[Gen 7] should target the ally if the target is an ally`, () => { battle = common.gen(7).createBattle({ gameType: 'doubles' }, [[ { species: 'Wynaut', moves: ['sleeptalk'] }, { species: 'Gengar', moves: ['curse'] }, ], [ { species: 'Caterpie', moves: ['sleeptalk'] }, { species: 'Metapod', moves: ['sleeptalk'] }, ]]); battle.makeChoices('move sleeptalk, move curse -1', 'auto'); const wynaut = battle.p1.active[0]; assert.false.fullHP(wynaut); }); }); describe('XY/ORAS Curse targeting when becoming Ghost the same turn', () => { afterEach(() => { battle.destroy(); }); const doublesTeams = [[ { species: "Kecleon", ability: 'colorchange', item: 'laggingtail', moves: ['curse', 'calmmind'] }, { species: "Sableye", ability: 'prankster', item: '', moves: ['lightscreen', 'mudsport'] }, ], [ { species: "Raikou", ability: 'pressure', item: '', moves: ['aurasphere', 'calmmind'] }, { species: "Gastly", ability: 'levitate', item: '', moves: ['lick', 'calmmind'] }, ]]; const triplesTeams = [ doublesTeams[0].concat({ species: "Metapod", ability: 'shedskin', item: '', moves: ['harden', 'stringshot'] }), doublesTeams[1].concat({ species: "Kakuna", ability: 'shedskin', item: '', moves: ['harden', 'stringshot'] }), ]; function runDoublesTest(battle, curseUser) { const p2active = battle.p2.active; const cursePartner = curseUser.side.active[1 - curseUser.position]; battle.makeChoices( // p1: Kecleon uses Curse last in the turn. // p2: Fighting attack on Kecleon, then Ghost. `move 1, move 1`, `move aurasphere ${curseUser.position + 1}, move lick ${curseUser.position + 1}` ); assert(curseUser.hasType('Ghost')); // Curse user must be Ghost assert(curseUser.hp < curseUser.maxhp / 2); // Curse user cut its HP down const foeHP = [p2active[0].hp, p2active[1].hp]; battle.makeChoices(`move 2, move 2`, `move 2, move 2`); assert.notEqual(curseUser.hp, curseUser.maxhp); // Curse user cut its HP down if (curseUser.position === 0) { // Expected behavior assert.equal(cursePartner.hp, cursePartner.maxhp); // Partner unaffected by Curse assert(foeHP[0] !== p2active[0].maxhp || foeHP[1] !== p2active[1].maxhp); // Foe afflicted by Curse } else { // Cartridge glitch assert.false.fullHP(cursePartner); // Partner afflicted by Curse // Foes unaffected by Curse assert.fullHP(p2active[0]); assert.fullHP(p2active[1]); } } function runTriplesTest(battle, curseUser) { const p1active = battle.p1.active; const p2active = battle.p2.active; battle.makeChoices( // p1: Kecleon uses Curse last in the turn. // p2: Electric attack on Kecleon, then Ghost. `move 1, move 1, move 1`, `move aurasphere ${curseUser.position + 1}, move lick ${curseUser.position + 1}, move harden` ); assert(curseUser.hasType('Ghost')); // Curse user must be Ghost assert(curseUser.hp < curseUser.maxhp / 2); // Curse user cut its HP down let cursedFoe = false; for (let i = 0; i < 3; i++) { const allyPokemon = p1active[i]; if (allyPokemon === curseUser) { assert.notEqual(allyPokemon.hp, allyPokemon.maxhp); // Curse user cut its HP down } else { assert.equal(allyPokemon.hp, allyPokemon.maxhp); // Partners unaffected by Curse } const foePokemon = p2active[i]; if (foePokemon.hp !== foePokemon.maxhp) { cursedFoe = true; } } assert(cursedFoe); } it('should target an opponent in Doubles if the user is on left side and becomes Ghost the same turn', () => { battle = common.gen(6).createBattle({ gameType: 'doubles' }, doublesTeams.slice()); runDoublesTest(battle, battle.p1.active[0]); }); it('should target the ally in Doubles if the user is on right side and becomes Ghost the same turn', () => { battle = common.gen(6).createBattle({ gameType: 'doubles' }, [ [doublesTeams[0][1], doublesTeams[0][0]], doublesTeams[1], ]); runDoublesTest(battle, battle.p1.active[1]); }); for (const cursePos of [0, 1, 2]) { it('should target an opponent in Triples even if the user is on position ' + cursePos, () => { const p1team = triplesTeams[0].slice(1); p1team.splice(cursePos, 0, triplesTeams[0][0]); const p2team = triplesTeams[1].slice(); battle = common.gen(5).createBattle({ gameType: 'triples' }, [p1team, p2team]); runTriplesTest(battle, battle.p1.active[cursePos]); }); } });