import {Battle as BattleType} from './battle'; import * as BattleStreamType from './battle-stream'; import * as DataType from './dex-data'; import {Dex as DexType} from './dex'; import * as SimType from './index'; import {Field as FieldType} from './field'; import {Pokemon as PokemonType} from './pokemon'; import {PRNG as PRNGType} from './prng'; import {Side as SideType} from './side'; import {TeamValidator as TeamValidatorType} from'./team-validator'; declare global { namespace NodeJS { interface Global { Dex: any toID(input: any): string TeamValidator: any __version: {head: string, origin?: string, tree?: string} } } const Battle: BattleType const BattleStream: BattleStreamType.BattleStream const Dex: typeof DexType const Field: FieldType const ModdedDex: typeof DexType const PRNG: PRNGType const Pokemon: PokemonType const Side: SideType const Sim: typeof SimType const TeamValidator: typeof TeamValidatorType const Ability: DataType.Ability const BasicEffect: DataType.BasicEffect const Format: DataType.Format const Item: DataType.Item const Move: DataType.Move const PureEffect: DataType.PureEffect const RuleTable: DataType.RuleTable const Template: DataType.Template const Tools: DataType.Tools const TypeInfo: DataType.TypeInfo const toID: typeof DataType.Tools.getId }