/** * Main server ladder library * Pokemon Showdown - http://pokemonshowdown.com/ * * This file handles ladders for the main server on * play.pokemonshowdown.com. * * Ladders for all other servers is handled by ladders.js. * * Matchmaking is currently still implemented in rooms.js. * * @license MIT */ 'use strict'; export class LadderStore { formatid: string; static readonly formatsListPrefix = ''; constructor(formatid: string) { this.formatid = formatid; } /** * Returns [formatid, html], where html is an the HTML source of a * ladder toplist, to be displayed directly in the ladder tab of the * client. */ async getTop(prefix?: string): Promise<[string, string] | null> { return null; } /** * Returns a Promise for the Elo rating of a user */ async getRating(userid: string) { const formatid = this.formatid; const user = Users.getExact(userid); if (user && user.mmrCache[formatid]) { return user.mmrCache[formatid]; } const [data] = await LoginServer.request('mmr', { format: formatid, user: userid, }); let mmr = NaN; if (data && !data.errorip) { mmr = Number(data); } if (isNaN(mmr)) return 1000; if (user && user.id === userid) { user.mmrCache[formatid] = mmr; } return mmr; } /** * Update the Elo rating for two players after a battle, and display * the results in the passed room. */ async updateRating(p1name: string, p2name: string, p1score: number, room: AnyObject) { if (Ladders.disabled) { room.addRaw(`Ratings not updated. The ladders are currently disabled.`).update(); return [p1score, null, null]; } const formatid = this.formatid; room.update(); room.send(`||Ladder updating...`); const [data, , error] = await LoginServer.request('ladderupdate', { p1: p1name, p2: p2name, score: p1score, format: formatid, }); if (error) { if (error.message === 'stream interrupt') { room.add(`||Ladder updated, but score could not be retrieved.`); } else { room.add(`||Ladder (probably) updated, but score could not be retrieved (${error.message}).`); } return [p1score, null, null]; } if (!room.battle) { Monitor.warn(`room expired before ladder update was received`); return [p1score, null, null]; } if (!data) { room.add(`|error|Unexpected response ${data} from ladder server.`); room.update(); return [p1score, null, null]; } if (data.errorip) { room.add(`|error|This server's request IP ${data.errorip} is not a registered server.`); room.add(`|error|You should be using ladders.js and not ladders-remote.js for ladder tracking.`); room.update(); return [p1score, null, null]; } let p1rating; let p2rating; try { p1rating = data.p1rating; p2rating = data.p2rating; let oldelo = Math.round(p1rating.oldelo); let elo = Math.round(p1rating.elo); let act = (p1score > 0.9 ? `winning` : (p1score < 0.1 ? `losing` : `tying`)); let reasons = `${elo - oldelo} for ${act}`; if (reasons.charAt(0) !== '-') reasons = '+' + reasons; room.addRaw(Chat.html`${p1name}'s rating: ${oldelo} → ${elo}
(${reasons})`); let minElo = elo; oldelo = Math.round(p2rating.oldelo); elo = Math.round(p2rating.elo); act = (p1score > 0.9 || p1score < 0 ? `losing` : (p1score < 0.1 ? `winning` : `tying`)); reasons = `${elo - oldelo} for ${act}`; if (reasons.charAt(0) !== '-') reasons = '+' + reasons; room.addRaw(Chat.html`${p2name}'s rating: ${oldelo} → ${elo}
(${reasons})`); if (elo < minElo) minElo = elo; room.rated = minElo; const p1 = Users.getExact(p1name); if (p1) p1.mmrCache[formatid] = +p1rating.elo; const p2 = Users.getExact(p2name); if (p2) p2.mmrCache[formatid] = +p2rating.elo; room.update(); } catch (e) { room.addRaw(`There was an error calculating rating changes.`); room.update(); } return [p1score, p1rating, p2rating]; } /** * Returns a Promise for an array of strings of s for ladder ratings of the user */ static async visualizeAll(username: string) { return [`Please use the official client at play.pokemonshowdown.com`]; } }