exports.BattleScripts = { inherit: 'gen4', init: function () { for (var i in this.data.Pokedex) { var tier = ''; var adjustment = 0; if (this.data.FormatsData[i]) tier = this.data.FormatsData[i].tier || this.data.FormatsData[toId(this.getTemplate(i).baseSpecies)].tier; switch (tier) { case 'BL': case 'UU': adjustment = 5; break; case 'BL2': case 'NU': adjustment = 10; } if (adjustment) { for (var j in this.data.Pokedex[i].baseStats) { this.modData('Pokedex', i).baseStats[j] = this.clampIntRange(this.data.Pokedex[i].baseStats[j] + adjustment, 1, 255); } } } } };