'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Yawn', function () { afterEach(function () { battle.destroy(); }); it(`should put foes to sleep eventually`, function () { battle = common.createBattle([[ {species: "Mew", moves: ['yawn', 'splash']}, ], [ {species: "Ninjask", moves: ['splash']}, ]]); battle.makeChoices(); assert.equal(battle.p2.active[0].status, ''); battle.makeChoices('move 2', 'move 1'); assert.equal(battle.p2.active[0].status, 'slp'); }); it(`should be blocked by Safeguard`, function () { battle = common.createBattle([[ {species: "Mew", moves: ['yawn']}, ], [ {species: "Ninjask", moves: ['safeguard']}, ]]); battle.makeChoices(); battle.makeChoices(); assert.equal(battle.p2.active[0].status, ''); }); it(`should be able to put foes to sleep through Safeguard if used first`, function () { battle = common.createBattle([[ {species: "Ninjask", moves: ['yawn']}, ], [ {species: "Mew", moves: ['safeguard']}, ]]); battle.makeChoices(); battle.makeChoices(); assert.equal(battle.p2.active[0].status, 'slp'); }); });