'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Weather Ball', function () { afterEach(function () { battle.destroy(); }); it('should change type when used as a Z-move in weather', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [ {species: "Castform", item: 'normaliumz', moves: ['weatherball']}, ]}); battle.setPlayer('p2', {team: [ {species: "Gastly", level: 2, ability: 'drought', item: 'focussash', moves: ['splash']}, ]}); battle.makeChoices('move weatherball zmove', 'move splash'); assert.equal(battle.p2.active[0].item, ''); }); it('should not change type when called by a Z-move in weather', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [ {species: "Castform", item: 'normaliumz', moves: ['shadowball', 'assist']}, {species: "Castform", moves: ['weatherball']}, ]}); battle.setPlayer('p2', {team: [ {species: "Gastly", level: 2, ability: 'drought', item: 'focussash', moves: ['splash']}, ]}); battle.makeChoices('move shadowball', 'move splash'); battle.makeChoices('move assist zmove', 'move splash'); assert(!battle.p2.active[0].fainted); }); it('should not trigger counter when it is special during gen 3', function () { battle = common.gen(3).createBattle(); battle.setPlayer('p1', {team: [{species: 'Shuckle', ability: 'drizzle', moves: ['weatherball']}]}); battle.setPlayer('p2', {team: [{species: 'Shuckle', moves: ['counter']}]}); battle.makeChoices(); assert.fullHP(battle.p1.active[0]); }); it('should trigger mirror coat when it is special during gen 3', function () { battle = common.gen(3).createBattle(); battle.setPlayer('p1', {team: [{species: 'Shuckle', ability: 'drought', moves: ['weatherball']}]}); battle.setPlayer('p2', {team: [{species: 'Shuckle', moves: ['mirrorcoat']}]}); battle.makeChoices(); assert.false.fullHP(battle.p1.active[0]); }); it('should not trigger mirror coat when it is physical during gen 3', function () { battle = common.gen(3).createBattle(); battle.setPlayer('p1', {team: [{species: 'Shuckle', moves: ['weatherball']}]}); battle.setPlayer('p2', {team: [{species: 'Shuckle', moves: ['mirrorcoat']}]}); battle.makeChoices(); assert.fullHP(battle.p1.active[0]); }); it('should trigger counter when it is physical during gen 3', function () { battle = common.gen(3).createBattle(); battle.setPlayer('p1', {team: [{species: 'Shuckle', ability: 'sandstream', moves: ['weatherball']}]}); battle.setPlayer('p2', {team: [{species: 'Shuckle', moves: ['counter']}]}); battle.makeChoices(); assert.false.fullHP(battle.p1.active[0]); }); });