'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Toxic', function () { it('should always hit when used by a Poison-type', function () { battle = common.createBattle([ [{species: "Naganadel", moves: ['toxic']}], [{species: "Sigilyph", ability: 'wonderskin', moves: ['sleeptalk']}], ]); battle.makeChoices('move toxic', 'move sleeptalk'); assert.equal(battle.p2.active[0].status, 'tox'); }); }); describe('Toxic [Gen 7]', function () { it('should set all moves to sure-hit until the end of the turn', function () { battle = common.gen(7).createBattle({gameType: 'doubles'}); battle.setPlayer('p1', {team: [ {species: "Nidoking", moves: ['toxic', 'horndrill']}, {species: "Oranguru", moves: ['trickroom', 'instruct']}, ]}); battle.setPlayer('p2', {team: [ {species: "Dugtrio", moves: ['dig']}, {species: "Wynaut", moves: ['splash']}, ]}); battle.makeChoices('move toxic 1, move trickroom', 'move dig 2, move splash'); assert.equal(battle.p2.active[0].status, 'tox'); battle.makeChoices('move horndrill 2, move instruct -1', 'move dig 2, move splash'); assert.fainted(battle.p2.active[1]); }); });