'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Thief', function () { afterEach(function () { battle.destroy(); }); it('should steal most items', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: "Mew", ability: 'synchronize', moves: ['thief']}]}); battle.setPlayer('p2', {team: [{species: "Blissey", ability: 'naturalcure', item: 'shedshell', moves: ['softboiled']}]}); battle.makeChoices('move thief', 'move softboiled'); assert.equal(battle.p1.active[0].item, 'shedshell'); }); it('should not steal items if it is holding an item', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: "Mew", ability: 'synchronize', item: 'focussash', moves: ['thief']}]}); battle.setPlayer('p2', {team: [{species: "Blissey", ability: 'naturalcure', item: 'shedshell', moves: ['softboiled']}]}); battle.makeChoices('move thief', 'move softboiled'); assert.equal(battle.p2.active[0].item, 'shedshell'); }); it('should take Life Orb damage from a stolen Life Orb', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: "Mew", ability: 'synchronize', moves: ['thief']}]}); battle.setPlayer('p2', {team: [{species: "Blissey", ability: 'naturalcure', item: 'lifeorb', moves: ['softboiled']}]}); battle.makeChoices('move thief', 'move softboiled'); assert.equal(battle.p1.active[0].hp, Math.ceil(9 / 10 * battle.p1.active[0].maxhp)); }); });