'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe(`King's Shield`, function () { afterEach(() => battle.destroy()); it(`should lower the Atk of a contactor by 2 in Gen 7`, function () { battle = common.gen(7).createBattle([ [{species: "Gallade", ability: 'justified', moves: ['zenheadbutt']}], [{species: "Aegislash", ability: 'stancechange', moves: ['kingsshield']}], ]); battle.makeChoices('move zenheadbutt', 'move kingsshield'); assert.statStage(battle.p1.active[0], 'atk', -2); }); it(`should lower the Atk of a contactor by 1 in Gen 8`, function () { battle = common.createBattle([ [{species: "Gallade", ability: 'justified', moves: ['zenheadbutt']}], [{species: "Aegislash", ability: 'stancechange', moves: ['kingsshield']}], ]); battle.makeChoices('move zenheadbutt', 'move kingsshield'); assert.statStage(battle.p1.active[0], 'atk', -1); }); it(`should lower the Atk of a contact-move attacker in 2 levels even if immune`, function () { battle = common.createBattle([ [{species: "Gallade", ability: 'justified', moves: ['drainpunch']}], [{species: "Aegislash", ability: 'stancechange', moves: ['kingsshield']}], ]); battle.makeChoices('move drainpunch', 'move kingsshield'); assert.statStage(battle.p1.active[0], 'atk', -1); }); }); describe(`King's Shield [Gen 6]`, function () { afterEach(() => battle.destroy()); it(`should not lower the Atk of a contact-move attacker if immune`, function () { battle = common.gen(6).createBattle([ [{species: "Gallade", ability: 'justified', moves: ['drainpunch']}], [{species: "Aegislash", ability: 'stancechange', moves: ['kingsshield']}], ]); battle.makeChoices('move drainpunch', 'move kingsshield'); assert.statStage(battle.p1.active[0], 'atk', 0); }); });