'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Heal Bell', function () { afterEach(function () { battle.destroy(); }); it(`should heal the major status conditions of the user's team`, function () { battle = common.createBattle([[ {species: 'Dunsparce', moves: ['sleeptalk']}, {species: 'Chansey', moves: ['healbell']}, ], [ {species: 'Nidoking', moves: ['toxic', 'glare']}, ]]); battle.makeChoices('auto', 'move glare'); battle.makeChoices('switch chansey', 'auto'); battle.makeChoices(); assert.equal(battle.p1.pokemon[0].status, ''); assert.equal(battle.p1.pokemon[1].status, ''); }); it(`in a Multi Battle, should heal the major status conditions of the ally's team`, function () { battle = common.createBattle({gameType: 'multi'}, [[ {species: 'Machamp', ability: 'noguard', moves: ['poisongas']}, ], [ {species: 'Cubone', moves: ['sleeptalk']}, {species: 'Diggersby', moves: ['sleeptalk']}, ], [ {species: 'Marowak', moves: ['sleeptalk']}, ], [ {species: 'Wynaut', moves: ['sleeptalk', 'healbell']}, ]]); battle.makeChoices(); battle.makeChoices('auto', 'switch diggersby', 'auto', 'move healbell'); assert.equal(battle.p2.pokemon[0].status, '', `Cubone should not be poisoned.`); assert.equal(battle.p2.pokemon[1].status, '', `Diggersby should not be poisoned.`); assert.equal(battle.p4.pokemon[0].status, '', `Wynaut should not be poisoned.`); // Heal Bell should work from both p2 and p4 battle = common.createBattle({gameType: 'multi'}, [[ {species: 'Machamp', ability: 'noguard', moves: ['poisongas']}, ], [ {species: 'Wynaut', moves: ['sleeptalk', 'healbell']}, ], [ {species: 'Marowak', moves: ['sleeptalk']}, ], [ {species: 'Cubone', moves: ['sleeptalk']}, {species: 'Diggersby', moves: ['sleeptalk']}, ]]); battle.makeChoices(); battle.makeChoices('auto', 'move healbell', 'auto', 'switch diggersby'); assert.equal(battle.p4.pokemon[0].status, '', `Cubone should not be poisoned.`); assert.equal(battle.p4.pokemon[1].status, '', `Diggersby should not be poisoned.`); assert.equal(battle.p2.pokemon[0].status, '', `Wynaut should not be poisoned.`); }); it(`in a Free-For-All, should heal the major status conditions of the user's team, and not any opposing teams`, function () { battle = common.createBattle({gameType: 'freeforall'}, [[ {species: 'Machamp', ability: 'noguard', moves: ['poisongas']}, ], [ {species: 'Marowak', moves: ['sleeptalk']}, ], [ {species: 'Cubone', moves: ['sleeptalk']}, ], [ {species: 'Wynaut', moves: ['healbell']}, ]]); battle.makeChoices(); assert.equal(battle.p2.active[0].status, 'psn'); assert.equal(battle.p3.active[0].status, 'psn'); assert.equal(battle.p4.active[0].status, ''); }); });