'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Heavy Metal', function () { afterEach(function () { battle.destroy(); }); it('should double the weight of a Pokemon', function () { battle = common.createBattle([ [{species: "Simisear", ability: 'heavymetal', moves: ['nastyplot']}], [{species: "Simisage", ability: 'gluttony', moves: ['grassknot']}], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move nastyplot', 'move grassknot'); assert.equal(basePower, 80); }); it('should be negated by Mold Breaker', function () { battle = common.createBattle([ [{species: "Simisear", ability: 'heavymetal', moves: ['nastyplot']}], [{species: "Simisage", ability: 'moldbreaker', moves: ['grassknot']}], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move nastyplot', 'move grassknot'); assert.equal(basePower, 60); }); }); describe('Light Metal', function () { afterEach(function () { battle.destroy(); }); it('should halve the weight of a Pokemon', function () { battle = common.createBattle([ [{species: "Registeel", ability: 'lightmetal', moves: ['curse']}], [{species: "Simisage", ability: 'gluttony', moves: ['grassknot']}], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move curse', 'move grassknot'); assert.equal(basePower, 100); }); it('should be negated by Mold Breaker', function () { battle = common.createBattle([ [{species: "Registeel", ability: 'lightmetal', moves: ['splash']}], [{species: "Simisage", ability: 'moldbreaker', moves: ['grassknot']}], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move splash', 'move grassknot'); assert.equal(basePower, 120); }); }); describe('Float Stone', function () { afterEach(function () { battle.destroy(); }); it('should halve the weight of a Pokemon', function () { battle = common.createBattle([ [{species: "Registeel", ability: 'clearbody', item: 'floatstone', moves: ['curse']}], [{species: "Simisage", ability: 'gluttony', moves: ['grassknot']}], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move curse', 'move grassknot'); assert.equal(basePower, 100); }); }); describe('Autotomize', function () { afterEach(function () { battle.destroy(); }); it('should reduce the weight of a Pokemon by 100 kg with each use', function () { battle = common.createBattle([ [{species: "Registeel", ability: 'clearbody', moves: ['autotomize']}], [{species: "Simisage", ability: 'gluttony', item: 'laggingtail', moves: ['grassknot']}], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move autotomize', 'move grassknot'); assert.equal(basePower, 100); battle.makeChoices('move autotomize', 'move grassknot'); assert.equal(basePower, 20); }); it('should factor into weight before Heavy Metal does', function () { battle = common.createBattle([ [{species: "Lairon", ability: 'heavymetal', moves: ['autotomize']}], [{species: "Simisage", ability: 'gluttony', item: 'laggingtail', moves: ['grassknot']}], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move autotomize', 'move grassknot'); assert.equal(basePower, 60); }); it('should reset after a forme change', function () { battle = common.createBattle([ [{species: "Aegislash", ability: 'stancechange', moves: ['autotomize', 'shadowsneak']}], [{species: "Simisage", ability: 'gluttony', item: 'laggingtail', moves: ['grassknot']}], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move autotomize', 'move grassknot'); battle.makeChoices('move shadowsneak', 'move grassknot'); assert.equal(basePower, 80); }); });