'use strict'; const assert = require('assert').strict; const common = require('./../../common'); let battle; const unimportantPokemon = {species: 'magikarp', moves: ['splash']}; describe(`[Hackmons] Arceus`, function () { it(`in untyped forme should change its type to match the plate held`, function () { battle = common.gen(4).createBattle([[ {species: 'arceus', ability: 'multitype', item: 'flameplate', moves: ['rest']}, ], [ unimportantPokemon, ]]); const arceus = battle.p1.active[0]; assert(arceus.hasType('Fire')); }); it(`in Steel forme should should be Water-typed to match the held Splash Plate`, function () { battle = common.gen(4).createBattle([[ {species: 'arceussteel', ability: 'multitype', item: 'splashplate', moves: ['rest']}, ], [ unimportantPokemon, ]]); const arceus = battle.p1.active[0]; assert(arceus.hasType('Water')); }); it(`in a typed forme should be Normal-typed if no plate is held`, function () { battle = common.gen(4).createBattle([[ {species: 'arceusfire', ability: 'multitype', item: 'leftovers', moves: ['rest']}, ], [ unimportantPokemon, ]]); const arceus = battle.p1.active[0]; assert(arceus.hasType('Normal')); }); it(`in a typed forme should be Normal-typed despite holding a plate if Arceus does not have the Multitype ability`, function () { battle = common.gen(4).createBattle([[ {species: 'arceusfire', ability: 'truant', item: 'flameplate', moves: ['rest']}, ], [ unimportantPokemon, ]]); const arceus = battle.p1.active[0]; assert(arceus.hasType('Normal')); }); it(`should not be able to lose its typing`, function () { battle = common.createBattle([[ {species: 'arceus', ability: 'multitype', item: 'flameplate', moves: ['burnup']}, ], [ {species: 'reuniclus', moves: ['soak']}, ]]); battle.makeChoices(); const arceus = battle.p1.active[0]; assert(arceus.hasType('Fire'), 'Arceus should not change type.'); }); it(`should use Arceus's real type for Revelation Dance`, function () { battle = common.gen(7).createBattle([[ {species: 'arceusfire', ability: 'sandrush', moves: ['revelationdance']}, ], [ {species: 'aggron', ability: 'colorchange', moves: ['sleeptalk']}, ]]); battle.makeChoices(); const aggron = battle.p2.active[0]; assert(aggron.hasType('Normal'), 'Aggron should become Normal-type.'); }); });