'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Seeds', function () { afterEach(function () { battle.destroy(); }); it(`should activate even on a double-switch-in`, function () { battle = common.createBattle([[ {species: 'Tapu Koko', ability: 'electricsurge', item: 'grassyseed', moves: ['protect']}, ], [ {species: 'Tapu Bulu', ability: 'grassysurge', item: 'electricseed', moves: ['protect']}, ]]); assert.false.holdsItem(battle.p1.active[0]); assert.false.holdsItem(battle.p2.active[0]); }); it(`should not activate when Magic Room ends`, function () { battle = common.createBattle([[ {species: 'Tapu Koko', ability: 'electricsurge', moves: ['protect']}, {species: 'Hawlucha', item: 'electricseed', moves: ['protect']}, ], [ {species: 'Alakazam', moves: ['magicroom']}, ]]); battle.makeChoices('move protect', 'move magicroom'); battle.makeChoices('switch 2', 'move magicroom'); assert.holdsItem(battle.p1.active[0]); }); it.skip(`should activate on switching in after other entrance Abilities, at the same time as Primal reversion`, function () { battle = common.createBattle([[ {species: 'Tapu Koko', ability: 'electricsurge', moves: ['finalgambit']}, {species: 'Groudon', ability: 'drought', item: 'redorb', moves: ['sleeptalk']}, ], [ {species: 'Bounsweet', moves: ['sleeptalk']}, {species: 'Shuckle', item: 'electricseed', moves: ['sleeptalk']}, ]]); battle.makeChoices(); battle.makeChoices(); const redOrbIndex = log.indexOf('Groudon-Primal'); const electricSeedIndex = log.indexOf('Electric Seed'); assert(redOrbIndex < electricSeedIndex, 'Groudon should undergo Primal Reversion first, then Electric Seed should activate, because Groudon is faster.'); }); });