'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Life Orb', function () { afterEach(function () { battle.destroy(); }); it('should hurt the user by 1/10 of their max HP after a successful attack', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [ {species: 'Scizor', ability: 'technician', item: 'lifeorb', moves: ['uturn']}, ]}); battle.setPlayer('p2', {team: [ {species: 'Primarina', ability: 'torrent', moves: ['sleeptalk']}, ]}); assert.hurtsBy(battle.p1.active[0], Math.floor(battle.p1.active[0].maxhp / 10), () => battle.makeChoices('move uturn', 'move sleeptalk')); }); });