'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Assault Vest', function () { afterEach(function () { battle.destroy(); }); it('should disable the use of Status moves', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Abra', ability: 'synchronize', moves: ['teleport']}]}); battle.setPlayer('p2', {team: [{species: 'Abra', ability: 'synchronize', item: 'assaultvest', moves: ['teleport']}]}); assert.cantMove(() => battle.makeChoices('move teleport', 'move teleport'), 'Abra', 'Teleport'); }); it('should not prevent the use of Status moves', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Lopunny', ability: 'klutz', item: 'assaultvest', moves: ['trick']}]}); battle.setPlayer('p2', {team: [{species: 'Abra', ability: 'synchronize', item: 'ironball', moves: ['calmmind']}]}); battle.makeChoices('move trick', 'move calmmind'); assert.statStage(battle.p2.active[0], 'spa', 1); assert.statStage(battle.p2.active[0], 'spd', 1); }); });