'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Unaware', function () { afterEach(function () { battle.destroy(); }); it('should ignore attack stage changes when Pokemon with it are attacked', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Clefable', ability: 'unaware', moves: ['softboiled']}]}); battle.setPlayer('p2', {team: [{species: 'Hariyama', ability: 'thickfat', moves: ['vitalthrow', 'bellydrum']}]}); battle.resetRNG(); battle.makeChoices('move softboiled', 'move vitalthrow'); const pokemon = battle.p1.active[0]; const damage = pokemon.maxhp - pokemon.hp; battle.makeChoices('move softboiled', 'move bellydrum'); battle.resetRNG(); battle.makeChoices('move softboiled', 'move vitalthrow'); assert.equal(pokemon.maxhp - pokemon.hp, damage); }); it('should not ignore attack stage changes when Pokemon with it attack', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Clefable', ability: 'unaware', moves: ['moonblast', 'nastyplot']}]}); battle.setPlayer('p2', {team: [{species: 'Registeel', ability: 'prankster', moves: ['splash']}]}); battle.makeChoices('move moonblast', 'move splash'); const pokemon = battle.p2.active[0]; const damage = pokemon.maxhp - pokemon.hp; battle.makeChoices('move nastyplot', 'move splash'); pokemon.hp = pokemon.maxhp; battle.resetRNG(); battle.makeChoices('move moonblast', 'move splash'); assert.notEqual(pokemon.maxhp - pokemon.hp, damage); }); it('should ignore defense stage changes when Pokemon with it attack', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Clefable', ability: 'unaware', moves: ['moonblast']}]}); battle.setPlayer('p2', {team: [{species: 'Hariyama', ability: 'thickfat', item: 'laggingtail', moves: ['amnesia']}]}); battle.resetRNG(); battle.makeChoices('move moonblast', 'move amnesia'); const pokemon = battle.p2.active[0]; const damage = pokemon.maxhp - pokemon.hp; pokemon.hp = pokemon.maxhp; battle.resetRNG(); battle.makeChoices('move moonblast', 'move amnesia'); assert.equal(pokemon.maxhp - pokemon.hp, damage); }); it('should not ignore defense stage changes when Pokemon with it are attacked', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Clefable', ability: 'unaware', moves: ['irondefense']}]}); battle.setPlayer('p2', {team: [{species: 'Registeel', ability: 'clearbody', moves: ['shadowsneak']}]}); battle.makeChoices('move irondefense', 'move shadowsneak'); const pokemon = battle.p1.active[0]; const damage = pokemon.maxhp - pokemon.hp; pokemon.hp = pokemon.maxhp; battle.resetRNG(); battle.makeChoices('move irondefense', 'move shadowsneak'); assert.notEqual(pokemon.maxhp - pokemon.hp, damage); }); it('should be suppressed by Mold Breaker', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Clefable', ability: 'unaware', moves: ['splash']}]}); battle.setPlayer('p2', {team: [{species: 'Haxorus', ability: 'moldbreaker', moves: ['shadowsneak']}]}); battle.makeChoices('move splash', 'move shadowsneak'); const pokemon = battle.p1.active[0]; const damage = pokemon.maxhp - pokemon.hp; battle.boost({atk: 2}, battle.p2.active[0]); pokemon.hp = pokemon.maxhp; battle.resetRNG(); battle.makeChoices('move splash', 'move shadowsneak'); assert.notEqual(pokemon.maxhp - pokemon.hp, damage); }); it('should only apply to targets with Unaware in battles with multiple Pokemon', function () { battle = common.createBattle({gameType: 'doubles'}, [[ {species: 'manaphy', moves: ['tailglow', 'surf']}, {species: 'slowbro', ability: 'unaware', moves: ['sleeptalk']}, ], [ {species: 'clobbopus', ability: 'sturdy', moves: ['sleeptalk']}, {species: 'clobbopus', ability: 'sturdy', moves: ['sleeptalk']}, ]]); battle.makeChoices('move tailglow, auto', 'auto'); battle.makeChoices('move surf, auto', 'auto'); assert.equal(battle.p2.active[0].hp, 1); assert.equal(battle.p2.active[1].hp, 1); }); });