'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Levitate', function () { afterEach(function () { battle.destroy(); }); it('should give the user an immunity to Ground-type moves', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Rotom', ability: 'levitate', moves: ['sleeptalk']}]}); battle.setPlayer('p2', {team: [{species: 'Aggron', ability: 'sturdy', moves: ['earthquake']}]}); assert.false.hurts(battle.p1.active[0], () => battle.makeChoices('move sleeptalk', 'move earthquake')); }); it('should make the user airborne', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Unown', ability: 'levitate', moves: ['spore']}]}); battle.setPlayer('p2', {team: [{species: 'Espeon', ability: 'magicbounce', moves: ['electricterrain']}]}); battle.makeChoices('move spore', 'move electricterrain'); assert.equal(battle.p1.active[0].status, 'slp', "Levitate Pokémon should not be awaken by Electric Terrain"); }); it('should have its Ground immunity suppressed by Mold Breaker', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk']}]}); battle.setPlayer('p2', {team: [{species: 'Haxorus', ability: 'moldbreaker', moves: ['earthquake']}]}); assert.hurts(battle.p1.active[0], () => battle.makeChoices('move sleeptalk', 'move earthquake')); }); it('should have its airborne property suppressed by Mold Breaker if it is forced out by a move', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [ {species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk']}, {species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk']}, ]}); battle.setPlayer('p2', {team: [{species: 'Haxorus', ability: 'moldbreaker', moves: ['roar', 'spikes']}]}); battle.makeChoices('move sleeptalk', 'move spikes'); assert.hurts(battle.p1.pokemon[1], () => battle.makeChoices('move sleeptalk', 'move roar')); }); it('should not have its airborne property suppressed by Mold Breaker if it switches out via Eject Button', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [ {species: 'Cresselia', ability: 'levitate', item: 'ejectbutton', moves: ['sleeptalk']}, {species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk']}, ]}); battle.setPlayer('p2', {team: [{species: 'Haxorus', ability: 'moldbreaker', moves: ['tackle', 'spikes']}]}); battle.makeChoices('move sleeptalk', 'move spikes'); battle.makeChoices('move sleeptalk', 'move tackle'); assert.false.hurts(battle.p1.pokemon[1], () => battle.makeChoices('switch 2', 'move tackle')); }); it('should not have its airborne property suppressed by Mold Breaker if that Pokemon is no longer active', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Forretress', ability: 'levitate', item: 'redcard', moves: ['spikes']}]}); battle.setPlayer('p2', {team: [ {species: 'Haxorus', ability: 'moldbreaker', item: 'laggingtail', moves: ['tackle']}, {species: 'Rotom', ability: 'levitate', moves: ['rest']}, ]}); assert.false.hurts(battle.p2.active[0], () => battle.makeChoices('move spikes', 'move tackle')); }); }); describe('Levitate [Gen 4]', function () { afterEach(function () { battle.destroy(); }); it('should not have its airborne property suppressed by Mold Breaker if it is forced out by a move', function () { battle = common.gen(4).createBattle([ [{species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk']}, {species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk']}], [{species: 'Rampardos', ability: 'moldbreaker', moves: ['roar', 'spikes']}], ]); battle.makeChoices('move sleeptalk', 'move spikes'); assert.false.hurts(battle.p1.pokemon[1], () => battle.makeChoices('move sleeptalk', 'move roar')); }); });