'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Contrary', function () { afterEach(function () { battle.destroy(); }); it('should invert relative stat changes', function () { this.timeout(0); battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: "Spinda", ability: 'contrary', moves: ['superpower']}]}); battle.setPlayer('p2', {team: [{species: "Dragonite", ability: 'multiscale', moves: ['dragondance']}]}); const contraryMon = battle.p1.active[0]; battle.makeChoices('move superpower', 'move dragondance'); assert.statStage(contraryMon, 'atk', 1); assert.statStage(contraryMon, 'def', 1); }); it('should not invert absolute stat changes', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: "Serperior", ability: 'contrary', moves: ['leechseed']}]}); battle.setPlayer('p2', {team: [{species: "Growlithe", ability: 'intimidate', moves: ['topsyturvy']}]}); const contraryMon = battle.p1.active[0]; battle.makeChoices('move leechseed', 'move topsyturvy'); assert.statStage(contraryMon, 'atk', -1); }); it('should invert Belly Drum\'s maximizing Attack', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: "Spinda", ability: 'contrary', moves: ['bellydrum']}]}); battle.setPlayer('p2', {team: [{species: "Dragonite", ability: 'multiscale', moves: ['dragondance']}]}); const contraryMon = battle.p1.active[0]; battle.makeChoices('move bellydrum', 'move dragondance'); assert.statStage(contraryMon, 'atk', -6); }); it('should be suppressed by Mold Breaker', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: "Spinda", ability: 'contrary', moves: ['tackle']}]}); battle.setPlayer('p2', {team: [{species: "Dragonite", ability: 'moldbreaker', moves: ['growl']}]}); const contraryMon = battle.p1.active[0]; battle.makeChoices('move tackle', 'move growl'); assert.statStage(contraryMon, 'atk', -1); }); });