'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Clear Body', function () { afterEach(function () { battle.destroy(); }); it('should negate stat drops from opposing effects', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Tentacruel', ability: 'clearbody', moves: ['recover']}]}); battle.setPlayer('p2', {team: [{species: 'Arbok', ability: 'intimidate', moves: ['acidspray', 'leer', 'scaryface', 'charm', 'confide']}]}); const stats = ['spd', 'def', 'spe', 'atk', 'spa']; for (const [index, stat] of stats.entries()) { battle.makeChoices('move recover', 'move ' + (index + 1)); assert.statStage(battle.p1.active[0], stat, 0); } for (const stat of stats) { assert.statStage(battle.p1.active[0], stat, 0); } }); it('should not negate stat drops from the user\'s moves', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Tentacruel', ability: 'clearbody', moves: ['superpower']}]}); battle.setPlayer('p2', {team: [{species: 'Arbok', ability: 'unnerve', moves: ['coil']}]}); battle.makeChoices('move Superpower', 'move Coil'); assert.statStage(battle.p1.active[0], 'atk', -1); assert.statStage(battle.p1.active[0], 'def', -1); }); it('should not negate stat boosts from opposing moves', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Tentacruel', ability: 'clearbody', moves: ['shadowsneak']}]}); battle.setPlayer('p2', {team: [{species: 'Arbok', ability: 'unnerve', moves: ['swagger']}]}); battle.makeChoices('move Shadowsneak', 'move Swagger'); assert.statStage(battle.p1.active[0], 'atk', 2); }); it('should not negate absolute stat changes', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Tentacruel', ability: 'clearbody', moves: ['coil']}]}); battle.setPlayer('p2', {team: [{species: 'Arbok', ability: 'unnerve', moves: ['topsyturvy']}]}); battle.makeChoices('move Coil', 'move Topsyturvy'); assert.statStage(battle.p1.active[0], 'atk', -1); assert.statStage(battle.p1.active[0], 'def', -1); assert.statStage(battle.p1.active[0], 'accuracy', -1); }); it('should be suppressed by Mold Breaker', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: 'Tentacruel', ability: 'clearbody', moves: ['recover']}]}); battle.setPlayer('p2', {team: [{species: 'Haxorus', ability: 'moldbreaker', moves: ['growl']}]}); battle.makeChoices('move Recover', 'move Growl'); assert.statStage(battle.p1.active[0], 'atk', -1); }); it('should be suppressed by Mold Breaker if it is forced out by a move', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [ {species: 'Metagross', ability: 'clearbody', moves: ['sleeptalk']}, {species: 'Metagross', ability: 'clearbody', moves: ['sleeptalk']}, ]}); battle.setPlayer('p2', {team: [{species: 'Haxorus', ability: 'moldbreaker', moves: ['roar', 'stickyweb']}]}); battle.makeChoices('move Sleeptalk', 'move Stickyweb'); battle.makeChoices('move Sleeptalk', 'move Roar'); battle.makeChoices('switch 2', 'default'); assert.statStage(battle.p1.active[0], 'spe', -1); }); });