'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Focus Sash', function () { afterEach(function () { battle.destroy(); }); it('should be consumed and allow its user to survive an attack from full HP', function () { battle = common.createBattle(); battle.join('p1', 'Guest 1', 1, [{species: 'Paras', ability: 'dryskin', item: 'focussash', moves: ['sleeptalk']}]); battle.join('p2', 'Guest 2', 1, [{species: 'Delphox', ability: 'magician', moves: ['incinerate']}]); const holder = battle.p1.active[0]; battle.commitDecisions(); assert.false.holdsItem(holder); assert.false.fainted(holder); assert.strictEqual(holder.hp, 1); }); it('should be consumed and allow its user to survive a confusion damage hit from full HP', function () { battle = common.createBattle(); battle.join('p1', 'Guest 1', 1, [{species: 'Shedinja', ability: 'wonderguard', item: 'focussash', moves: ['absorb']}]); battle.join('p2', 'Guest 2', 1, [{species: 'Klefki', ability: 'prankster', moves: ['confuseray']}]); const holder = battle.p1.active[0]; battle.seed = common.maxRollSeed; battle.commitDecisions(); assert.false.holdsItem(holder); assert.false.fainted(holder); assert.strictEqual(holder.hp, 1); }); it('should not trigger on recoil damage', function () { battle = common.createBattle(); battle.join('p1', 'Guest 1', 1, [{species: 'Shedinja', ability: 'wonderguard', item: 'focussash', moves: ['doubleedge']}]); battle.join('p2', 'Guest 2', 1, [{species: 'Klefki', ability: 'prankster', moves: ['reflect']}]); const holder = battle.p1.active[0]; battle.commitDecisions(); assert.holdsItem(holder); assert.fainted(holder); }); it('should not trigger on residual damage', function () { battle = common.createBattle(); battle.join('p1', 'Guest 1', 1, [{species: 'Shedinja', ability: 'wonderguard', item: 'focussash', moves: ['sleeptalk']}]); battle.join('p2', 'Guest 2', 1, [{species: 'Crobat', ability: 'infiltrator', moves: ['toxic']}]); const holder = battle.p1.active[0]; battle.commitDecisions(); assert.holdsItem(holder); assert.fainted(holder); }); });