/** * Battle search - handles searching battle logs. */ import {FS} from '../../lib/fs'; import {Utils} from '../../lib/utils'; import {QueryProcessManager, exec} from '../../lib/process-manager'; import {Repl} from '../../lib/repl'; import {checkRipgrepAvailability} from '../config-loader'; interface BattleOutcome { lost: string; won: string; turns: string; } interface BattleSearchResults { totalBattles: number; /** Total battle outcomes. Null when only searching for one userid.*/ totalOutcomes: BattleOutcome[] | null; totalWins: {[k: string]: number}; totalLosses: {[k: string]: number}; totalTies: number; timesBattled: {[k: string]: number}; } const MAX_BATTLESEARCH_PROCESSES = 1; export async function runBattleSearch(userids: ID[], month: string, tierid: ID, turnLimit?: number) { const useRipgrep = await checkRipgrepAvailability(); const pathString = `logs/${month}/${tierid}/`; const results: {[k: string]: BattleSearchResults} = {}; let files = []; try { files = await FS(pathString).readdir(); } catch (err) { if (err.code === 'ENOENT') { return results; } throw err; } const [userid] = userids; files = files.filter(item => item.startsWith(month)).map(item => `logs/${month}/${tierid}/${item}`); if (useRipgrep) { // Matches non-word (including _ which counts as a word) characters between letters/numbers // in a user's name so the userid can case-insensitively be matched to the name. const regexString = userids.map(id => `(.*("p(1|2)":"${[...id].join('[^a-zA-Z0-9]*')}[^a-zA-Z0-9]*"))`).join(''); let output; try { output = await exec(['rg', '-i', regexString, '--no-line-number', '-tjson', ...files]); } catch (error) { return results; } for (const line of output.stdout.split('\n').reverse()) { const [file, raw] = Utils.splitFirst(line, ':'); if (!raw || !line) continue; const data = JSON.parse(raw); const day = file.split('/')[3]; if (!results[day]) { results[day] = { totalBattles: 0, totalWins: {}, totalOutcomes: userids.length > 1 ? [] : null, totalLosses: {}, totalTies: 0, timesBattled: {}, }; } const p1id = toID(data.p1); const p2id = toID(data.p2); if (userids.length > 1) { // looking for specific userids, only register ones where those users are players if (userids.filter(item => [p1id, p2id].includes(item)).length < userids.length) continue; } else { if (!(p1id === userid || p2id === userid)) continue; } if (turnLimit && data.turns > turnLimit) continue; if (!results[day]) { results[day] = { totalBattles: 0, totalWins: {}, totalOutcomes: userids.length > 1 ? [] : null, totalLosses: {}, totalTies: 0, timesBattled: {}, }; } results[day].totalBattles++; const winnerid = toID(data.winner); const loser = winnerid === p1id ? p2id : p1id; if (userids.includes(winnerid)) { if (!results[day].totalWins[winnerid]) results[day].totalWins[winnerid] = 0; results[day].totalWins[winnerid]++; } else if (data.winner) { if (!results[day].totalLosses[loser]) results[day].totalLosses[loser] = 0; results[day].totalLosses[loser]++; } else { results[day].totalTies++; } // explicitly state 0 of stats if none for (const id of userids) { if (!results[day].totalLosses[id]) results[day].totalLosses[id] = 0; if (!results[day].totalWins[id]) results[day].totalWins[id] = 0; } const outcomes = results[day].totalOutcomes; if (outcomes) { outcomes.push({won: winnerid, lost: loser, turns: data.turns}); } // we only want foe data for single-userid searches const foe = userids.length > 1 ? null : userid === toID(data.p1) ? toID(data.p2) : toID(data.p1); if (foe) { if (!results[day].timesBattled[foe]) results[day].timesBattled[foe] = 0; results[day].timesBattled[foe]++; } } return results; } for (const file of files) { const subFiles = FS(`${file}`).readdirSync(); const day = file.split('/')[3]; for (const dayFile of subFiles) { const json = FS(`${file}/${dayFile}`).readIfExistsSync(); const data = JSON.parse(json); const p1id = toID(data.p1); const p2id = toID(data.p2); if (userids.length > 1) { // looking for specific userids, only register ones where those users are players if (userids.filter(item => item === p1id || item === p2id).length < userids.length) continue; } else { if (!(p1id === userid || p2id === userid)) continue; } if (turnLimit && data.turns > turnLimit) continue; if (!results[day]) { results[day] = { totalBattles: 0, totalWins: {}, totalOutcomes: [], totalLosses: {}, totalTies: 0, timesBattled: {}, }; } results[day].totalBattles++; const winnerid = toID(data.winner); const loser = winnerid === p1id ? p2id : p1id; if (userids.includes(winnerid)) { if (!results[day].totalWins[winnerid]) results[day].totalWins[winnerid] = 0; results[day].totalWins[winnerid]++; } else if (data.winner) { if (!results[day].totalLosses[loser]) results[day].totalLosses[loser] = 0; results[day].totalLosses[loser]++; } else { results[day].totalTies++; } // explicitly state 0 of stats if none for (const id of userids) { if (!results[day].totalLosses[id]) results[day].totalLosses[id] = 0; if (!results[day].totalWins[id]) results[day].totalWins[id] = 0; } const outcomes = results[day].totalOutcomes; if (outcomes) { outcomes.push({won: winnerid, lost: loser, turns: data.turns}); } // we don't want foe data if we're searching for 2 userids const foe = userids.length > 1 ? null : userid === p1id ? p2id : p1id; if (foe) { if (!results[day].timesBattled[foe]) results[day].timesBattled[foe] = 0; results[day].timesBattled[foe]++; } } } return results; } function buildResults( data: {[k: string]: BattleSearchResults}, userids: ID[], month: string, tierid: ID, turnLimit?: number ) { let buf = `>view-battlesearch-${userids.join('-')}--${turnLimit}--${month}--${tierid}--confirm\n|init|html\n|title|[Battle Search][${userids.join('-')}][${tierid}][${month}]\n`; buf += `|pagehtml|

`; buf += `${tierid} battles on ${month} where `; buf += userids.length > 1 ? `the users ${userids.join(', ')} were players` : `the user ${userids[0]} was a player`; buf += turnLimit ? ` and the battle lasted less than ${turnLimit} turn${Chat.plural(turnLimit)}` : ''; buf += `:

  • `; buf += `

  • `; if (userids.length > 1) { const outcomes: BattleOutcome[] = []; for (const day in data) { const curOutcomes = data[day].totalOutcomes; if (curOutcomes) outcomes.push(...curOutcomes); } buf += `

    Full summary

    `; buf += ``; for (const battle of outcomes) { const {won, lost, turns} = battle; buf += ``; } } buf += `
    WonLostTurns
    ${won}${lost}${turns}

    `; for (const day in data) { const dayStats = data[day]; buf += `

    `; const {totalWins, totalLosses} = dayStats; buf += ``; buf += ``; for (const id in totalWins) { // hide userids if we're only searching for 1 buf += ``; } for (const id in totalLosses) { buf += ``; } if (userids.length < 2) { buf += ``; const [userid] = userids; for (const foe in dayStats.timesBattled) { buf += ``; } } buf += `


    `; } buf += `

    ${day}

    `; buf += `
    CategoryNumber
    Total Battles${dayStats.totalBattles}
    Total Wins${userids.length > 1 ? ` (${id}) ` : ''}${totalWins[id]}
    Total Losses${userids.length > 1 ? ` (${id}) ` : ''}${totalLosses[id]}
    OpponentTimes Battled
    `; buf += `${foe}`; buf += `${dayStats.timesBattled[foe]}

    `; return buf; } async function getBattleSearch( connection: Connection, userids: string[], month: string, tierid: ID, turnLimit?: number ) { userids = userids.map(toID); const user = connection.user; if (!user.can('forcewin')) return connection.popup(`/battlesearch - Access Denied`); const response = await PM.query({userids, turnLimit, month, tierid}); connection.send(buildResults(response, userids as ID[], month, tierid, turnLimit)); } export const pages: PageTable = { async battlesearch(args, user, connection) { if (!user.named) return Rooms.RETRY_AFTER_LOGIN; this.checkCan('forcewin'); const [ids, rawLimit, month, formatid, confirmation] = Utils.splitFirst(this.pageid.slice(18), '--', 5); let turnLimit: number | undefined = parseInt(rawLimit); if (isNaN(turnLimit)) turnLimit = undefined; const userids = ids.split('-'); if (!ids || turnLimit && turnLimit < 1) { return user.popup(`Some arguments are missing or invalid for battlesearch. Use /battlesearch to start over.`); } this.title = `[Battle Search][${userids.join(', ')}]`; let buf = `

    Battle Search

    Userid${Chat.plural(userids)}: ${userids.join(', ')}

    `; if (turnLimit) { buf += `Maximum Turns: ${turnLimit}`; } buf += `

    `; const months = (await FS('logs/').readdir()).filter(f => f.length === 7 && f.includes('-')).sort((aKey, bKey) => { const a = aKey.split('-').map(n => parseInt(n)); const b = bKey.split('-').map(n => parseInt(n)); if (a[0] !== b[0]) return b[0] - a[0]; return b[1] - a[1]; }); if (!month) { buf += `

    Please select a month:

    `; } else { if (!months.includes(month)) { return `${buf}Invalid month selected. `; } buf += `

    `; } const tierid = toID(formatid); const tiers = (await FS(`logs/${month}/`).readdir()).sort((a, b) => { // First sort by gen with the latest being first let aGen = 6; let bGen = 6; if (a.startsWith('gen')) aGen = parseInt(a.substring(3, 4)); if (b.startsWith('gen')) bGen = parseInt(b.substring(3, 4)); if (aGen !== bGen) return bGen - aGen; // Sort alphabetically const aTier = a.substring(4); const bTier = b.substring(4); if (aTier < bTier) return -1; if (aTier > bTier) return 1; return 0; }).map(tier => { // Use the official tier name const format = Dex.getFormat(tier); if (format?.exists) tier = format.name; // Otherwise format as best as possible if (tier.startsWith('gen')) { return `[Gen ${tier.substring(3, 4)}] ${tier.substring(4)}`; } return tier; }); if (!tierid) { buf += `

    Please select the tier to search:

    `; } else { if (!tiers.map(toID).includes(tierid)) { return `${buf}Invalid tier selected. `; } this.title += `[${tierid}]`; buf += `

    `; } const [userid] = userids; if (toID(confirmation) !== 'confirm') { buf += `

    Are you sure you want to run a battle search for for ${tierid} battles on ${month} `; buf += `where the ${userids.length > 1 ? `user(s) ${userids.join(', ')} were players` : `the user ${userid} was a player`}`; if (turnLimit) buf += ` and the battle lasted less than ${turnLimit} turn${Chat.plural(turnLimit)}`; buf += `?

    `; return `${buf}`; } // Run search void getBattleSearch(connection, userids, month, tierid, turnLimit); return ( `

    Battle Search

    ` + `Searching for ${tierid} battles on ${month} where the ` + `${userids.length > 1 ? `user(s) ${userids.join(', ')} were players` : `the user ${userid} was a player`} ` + (turnLimit ? `and the battle lasted less than ${turnLimit} turn${Chat.plural(turnLimit)}.` : '') + `

    Loading... (this will take a while)

    ` ); }, }; export const commands: ChatCommands = { battlesearch(target, room, user, connection) { if (!target.trim()) return this.parse('/help battlesearch'); this.checkCan('forcewin'); const parts = target.split(','); let turnLimit; const ids = []; for (const part of parts) { const parsed = parseInt(part); if (!isNaN(parsed)) turnLimit = parsed; else ids.push(part); } // Selection on month, tier, and date will be handled in the HTML room return this.parse(`/join view-battlesearch-${ids.map(toID).join('-')}--${turnLimit || ""}`); }, battlesearchhelp: [ '/battlesearch [args] - Searches rated battle history for the provided [args] and returns information on battles between the userids given.', `If a number is provided in the [args], it is assumed to be a turn limit, else they're assuemd to be userids. Requires &`, ], }; /********************************************************* * Process manager *********************************************************/ export const PM = new QueryProcessManager(module, async data => { const {userids, turnLimit, month, tierid} = data; try { return await runBattleSearch(userids, month, tierid, turnLimit); } catch (err) { Monitor.crashlog(err, 'A battle search query', { userids, turnLimit, month, tierid, }); } return null; }); if (!PM.isParentProcess) { // This is a child process! global.Config = require('../config-loader').Config; global.Monitor = { crashlog(error: Error, source = 'A battle search process', details: AnyObject | null = null) { const repr = JSON.stringify([error.name, error.message, source, details]); process.send!(`THROW\n@!!@${repr}\n${error.stack}`); }, }; process.on('uncaughtException', err => { if (Config.crashguard) { Monitor.crashlog(err, 'A battle search child process'); } }); global.Dex = require('../../sim/dex').Dex; global.toID = Dex.toID; // eslint-disable-next-line no-eval Repl.start('battlesearch', cmd => eval(cmd)); } else { PM.spawn(MAX_BATTLESEARCH_PROCESSES); }