'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Multiscale', function () { afterEach(function () { battle.destroy(); }); it('should halve damage when it is at full health', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: "Dragonite", ability: 'multiscale', moves: ['splash']}]}); battle.setPlayer('p2', {team: [{species: "Gyarados", ability: 'moxie', moves: ['incinerate']}]}); const pokemon = battle.p1.active[0]; battle.makeChoices('move splash', 'move incinerate'); const damage = pokemon.maxhp - pokemon.hp; const curhp = pokemon.hp; battle.resetRNG(); battle.makeChoices('move splash', 'move incinerate'); assert.equal(damage, battle.modify(curhp - pokemon.hp, 0.5)); }); it('should be suppressed by Mold Breaker', function () { battle = common.createBattle(); battle.setPlayer('p1', {team: [{species: "Dragonite", ability: 'multiscale', moves: ['splash']}]}); battle.setPlayer('p2', {team: [{species: "Gyarados", ability: 'moldbreaker', moves: ['incinerate']}]}); const pokemon = battle.p1.active[0]; battle.makeChoices('move splash', 'move incinerate'); const damage = pokemon.maxhp - pokemon.hp; const curhp = pokemon.hp; battle.resetRNG(); battle.makeChoices('move splash', 'move incinerate'); assert.equal(curhp - pokemon.hp, damage); }); });