'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Shell Armor', function () { afterEach(function () { battle.destroy(); }); it('should prevent moves from dealing critical hits', function () { battle = common.createBattle([ [{species: 'Slowbro', ability: 'shellarmor', moves: ['quickattack']}], [{species: 'Cryogonal', ability: 'noguard', moves: ['frostbreath']}], ]); let successfulEvent = false; battle.onEvent('ModifyDamage', battle.getFormat(), function (damage, attacker, defender, move) { if (move.id === 'frostbreath') { successfulEvent = true; assert.false(move.crit); } }); battle.commitDecisions(); assert.ok(successfulEvent); }); it('should be suppressed by Mold Breaker', function () { battle = common.createBattle([ [{species: 'Slowbro', ability: 'shellarmor', moves: ['quickattack']}], [{species: 'Cryogonal', ability: 'moldbreaker', item: 'zoomlens', moves: ['frostbreath']}], ]); let successfulEvent = false; battle.onEvent('ModifyDamage', battle.getFormat(), function (damage, attacker, defender, move) { if (move.id === 'frostbreath') { successfulEvent = true; assert.ok(move.crit); } }); battle.commitDecisions(); assert.ok(successfulEvent); }); });