/** * Verifier process * Pokemon Showdown - http://pokemonshowdown.com/ * * This is just an asynchronous implementation of a verifier for a * signed key, because Node.js's crypto functions are synchronous, * strangely, considering how everything else is asynchronous. * * I wrote this one day hoping it would help with performance, but * I don't think it had any noticeable effect. * * @license MIT license */ // Because I don't want two files, we're going to fork ourselves. if (!process.send) { // This is the parent var guid = 1; var callbacks = {}; var callbackData = {}; var child = require('child_process').fork('verifier.js', {cwd: __dirname}); exports.verify = function (data, signature, callback) { var localGuid = guid++; callbacks[localGuid] = callback; callbackData[localGuid] = data; child.send({data: data, sig: signature, guid: localGuid}); }; child.on('message', function (response) { if (callbacks[response.guid]) { callbacks[response.guid](response.success, callbackData[response.guid]); delete callbacks[response.guid]; delete callbackData[response.guid]; } }); } else { // This is the child global.Config = require('./config/config.js'); var crypto = require('crypto'); var keyalgo = Config.loginserverkeyalgo; var pkey = Config.loginserverpublickey; process.on('message', function (message) { var verifier = crypto.createVerify(keyalgo); verifier.update(message.data); var success = false; try { success = verifier.verify(pkey, message.sig, 'hex'); } catch (e) {} process.send({ success: success, guid: message.guid }); }); process.on('disconnect', function () { process.exit(); }); require('./repl.js').start('verifier', function (cmd) { return eval(cmd); }); }