var assert = require('assert'); var battle; describe('Burn', function () { afterEach(function () { battle.destroy(); }); it('should inflict 1/8 of max HP at the end of the turn, rounded down', function () { battle = BattleEngine.Battle.construct(); battle.join('p1', 'Guest 1', 1, [{species: 'Machamp', ability: 'noguard', moves: ['bulkup']}]); battle.join('p2', 'Guest 2', 1, [{species: 'Sableye', ability: 'prankster', moves: ['willowisp']}]); battle.commitDecisions(); var pokemon = battle.p1.active[0]; assert.strictEqual(pokemon.maxhp - pokemon.hp, Math.floor(pokemon.maxhp / 8)); }); it('should halve damage from most Physical attacks', function () { battle = BattleEngine.Battle.construct(); battle.join('p1', 'Guest 1', 1, [{species: 'Machamp', ability: 'noguard', moves: ['boneclub']}]); battle.join('p2', 'Guest 2', 1, [{species: 'Sableye', ability: 'prankster', moves: ['splash', 'willowisp']}]); battle.commitDecisions(); var pokemon = battle.p2.active[0]; var damage = pokemon.maxhp - pokemon.hp; pokemon.hp = pokemon.maxhp; battle.seed = battle.startingSeed.slice(); battle.choose('p2', 'move 2'); battle.commitDecisions(); assert.strictEqual(pokemon.maxhp - pokemon.hp, battle.modify(damage, 0.5)); }); it('should not halve damage from moves with set damage', function () { battle = BattleEngine.Battle.construct(); battle.join('p1', 'Guest 1', 1, [{species: 'Machamp', ability: 'noguard', moves: ['seismictoss']}]); battle.join('p2', 'Guest 2', 1, [{species: 'Talonflame', ability: 'galewings', moves: ['willowisp']}]); battle.commitDecisions(); assert.strictEqual(battle.p2.active[0].maxhp - battle.p2.active[0].hp, 100); }); }); describe('Paralysis', function () { afterEach(function () { battle.destroy(); }); it('should reduce speed to 25% of its original value', function () { battle = BattleEngine.Battle.construct(); battle.join('p1', 'Guest 1', 1, [{species: 'Vaporeon', ability: 'waterabsorb', moves: ['aquaring']}]); battle.join('p2', 'Guest 2', 1, [{species: 'Jolteon', ability: 'voltabsorb', moves: ['thunderwave']}]); var speed = battle.p1.active[0].getStat('spe'); battle.commitDecisions(); assert.strictEqual(battle.p1.active[0].getStat('spe'), battle.modify(speed, 0.25)); }); }); describe('Toxic Poison', function () { afterEach(function () { battle.destroy(); }); it('should inflict 1/16 of max HP rounded down, times the number of active turns with the status, at the end of the turn', function () { battle = BattleEngine.Battle.construct(); battle.join('p1', 'Guest 1', 1, [{species: 'Chansey', ability: 'naturalcure', moves: ['softboiled']}]); battle.join('p2', 'Guest 2', 1, [{species: 'Gengar', ability: 'levitate', moves: ['toxic']}]); var pokemon = battle.p1.active[0]; for (var i = 1; i <= 8; i++) { battle.commitDecisions(); assert.strictEqual(pokemon.maxhp - pokemon.hp, Math.floor(pokemon.maxhp / 16) * i); } }); it('should reset the damage counter when the Pokemon switches out', function () { battle = BattleEngine.Battle.construct(); battle.join('p1', 'Guest 1', 1, [ {species: 'Chansey', ability: 'serenegrace', moves: ['counter']}, {species: 'Snorlax', ability: 'immunity', moves: ['curse']} ]); battle.join('p2', 'Guest 2', 1, [{species: 'Crobat', ability: 'infiltrator', moves: ['toxic', 'whirlwind']}]); for (var i = 0; i < 4; i++) { battle.commitDecisions(); } var pokemon = battle.p1.active[0]; pokemon.hp = pokemon.maxhp; battle.choose('p1', 'switch 2'); battle.choose('p2', 'move 2'); assert.strictEqual(pokemon.maxhp - pokemon.hp, Math.floor(pokemon.maxhp / 16)); }); });