var battle; var assert = require('assert'); describe('Ring Target', function () { afterEach(function () { battle.destroy(); }); it('should negate natural immunities and deal normal type effectiveness with the other type(s)', function () { battle = BattleEngine.Battle.construct(); battle.join('p1', 'Guest 1', 1, [{species: "Smeargle", ability: 'owntempo', moves: ['earthquake', 'vitalthrow', 'shadowball', 'psychic']}]); battle.join('p2', 'Guest 2', 1, [ {species: "Thundurus", ability: 'prankster', item: 'ringtarget', moves: ['rest']}, {species: "Drifblim", ability: 'unburden', item: 'ringtarget', moves: ['rest']}, {species: "Girafarig", ability: 'innerfocus', item: 'ringtarget', moves: ['rest']}, {species: "Absol", ability: 'superluck', item: 'ringtarget', moves: ['rest']} ]); battle.commitDecisions(); assert.ok(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|')); assert.notStrictEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp); battle.choose('p1', 'move 2'); battle.choose('p2', 'switch 2'); assert.ok(battle.log[battle.lastMoveLine + 1].startsWith('|-resisted|')); assert.notStrictEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp); battle.choose('p1', 'move 3'); battle.choose('p2', 'switch 3'); assert.ok(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|')); assert.notStrictEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp); battle.choose('p1', 'move 4'); battle.choose('p2', 'switch 4'); assert.notStrictEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp); }); it('should not affect ability-based immunities', function () { battle = BattleEngine.Battle.construct(); battle.join('p1', 'Guest 1', 1, [{species: "Hariyama", ability: 'guts', moves: ['earthquake']}]); battle.join('p2', 'Guest 2', 1, [{species: "Mismagius", ability: 'levitate', item: 'ringtarget', moves: ['shadowsneak']}]); battle.commitDecisions(); assert.ok(battle.log[battle.lastMoveLine + 1].startsWith('|-immune|')); assert.strictEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp); }); });