var assert = require('assert'); var battle; describe('Shell Armor', function () { afterEach(function () { battle.destroy(); }); it('should prevent moves from dealing critical hits', function () { battle = BattleEngine.Battle.construct(); battle.join('p1', 'Guest 1', 1, [{species: 'Slowbro', ability: 'shellarmor', moves: ['quickattack']}]); battle.join('p2', 'Guest 2', 1, [{species: 'Cyrogonal', ability: 'noguard', moves: ['frostbreath']}]); battle.commitDecisions(); assert.ok(!battle.log[battle.lastMoveLine + 1].startsWith('|-crit')); }); it('should be suppressed by Mold Breaker', function () { battle = BattleEngine.Battle.construct(); battle.join('p1', 'Guest 1', 1, [{species: 'Slowbro', ability: 'shellarmor', moves: ['quickattack']}]); battle.join('p2', 'Guest 2', 1, [{species: 'Cyrogonal', ability: 'moldbreaker', item: 'zoomlens', moves: ['frostbreath']}]); battle.commitDecisions(); assert.ok(battle.log[battle.lastMoveLine + 1].startsWith('|-crit')); }); });