'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Magnet Pull', function () { afterEach(function () { battle.destroy(); }); it('should prevent Steel-type Pokemon from switching out normally', function () { battle = common.createBattle(); const p1 = battle.join('p1', 'Guest 1', 1, [{species: "Magnezone", ability: 'magnetpull', moves: ['soak', 'charge']}]); const p2 = battle.join('p2', 'Guest 2', 1, [ {species: "Heatran", ability: 'flashfire', moves: ['curse']}, {species: "Starmie", ability: 'illuminate', moves: ['reflecttype']}, ]); assert.false(p2.chooseSwitch(2)); battle.commitDecisions(); assert.species(battle.p2.active[0], 'Heatran'); p2.chooseSwitch(2).foe.chooseDefault(); assert.species(battle.p2.active[0], 'Starmie'); p1.chooseMove(2).foe.chooseMove('reflecttype'); // Reflect Type makes Starmie part Steel assert.false(p2.chooseSwitch(2)); battle.commitDecisions(); assert.species(battle.p2.active[0], 'Starmie'); }); it('should not prevent Steel-type Pokemon from switching out using moves', function () { battle = common.createBattle(); battle.join('p1', 'Guest 1', 1, [{species: "Magnezone", ability: 'magnetpull', moves: ['toxic']}]); battle.join('p2', 'Guest 2', 1, [ {species: "Heatran", ability: 'flashfire', moves: ['batonpass']}, {species: "Tentacruel", ability: 'clearbody', moves: ['rapidspin']}, ]); battle.p2.chooseMove('batonpass').foe.chooseDefault(); battle.p2.chooseSwitch(2); assert.species(battle.p2.active[0], 'Tentacruel'); }); it('should not prevent Pokemon immune to trapping from switching out', function () { battle = common.createBattle(); battle.join('p1', 'Guest 1', 1, [{species: "Magnezone", ability: 'magnetpull', moves: ['substitute']}]); battle.join('p2', 'Guest 2', 1, [ {species: "Aegislash", ability: 'stancechange', moves: ['swordsdance']}, {species: "Arcanine", ability: 'flashfire', moves: ['roar']}, ]); battle.p2.chooseSwitch(2).foe.chooseDefault(); assert.species(battle.p2.active[0], 'Arcanine'); }); });