/** * Command parser * Pokemon Showdown - http://pokemonshowdown.com/ * * This is the command parser. Call it with CommandParser.parse * (scroll down to its definition for details) * * Individual commands are put in: * commands.js - "core" commands that shouldn't be modified * config/commands.js - other commands that can be safely modified * * The command API is (mostly) documented in config/commands.js * * @license MIT license */ /* To reload chat commands: /hotpatch chat */ const MAX_MESSAGE_LENGTH = 300; const BROADCAST_COOLDOWN = 20 * 1000; const MESSAGE_COOLDOWN = 5 * 60 * 1000; const MAX_PARSE_RECURSION = 10; var fs = require('fs'); /********************************************************* * Load command files *********************************************************/ var commands = exports.commands = require('./commands.js').commands; var customCommands = require('./config/commands.js'); if (customCommands && customCommands.commands) { Object.merge(commands, customCommands.commands); } // Install plug-in commands fs.readdirSync('./chat-plugins').forEach(function (file) { if (file.substr(-3) === '.js') Object.merge(commands, require('./chat-plugins/' + file).commands); }); /********************************************************* * Parser *********************************************************/ var modlog = exports.modlog = {lobby: fs.createWriteStream('logs/modlog/modlog_lobby.txt', {flags:'a+'}), battle: fs.createWriteStream('logs/modlog/modlog_battle.txt', {flags:'a+'})}; /** * Can this user talk? * Shows an error message if not. */ function canTalk(user, room, connection, message) { if (!user.named) { connection.popup("You must choose a name before you can talk."); return false; } if (room && user.locked) { connection.sendTo(room, "You are locked from talking in chat."); return false; } if (room && user.mutedRooms[room.id]) { connection.sendTo(room, "You are muted and cannot talk in this room."); return false; } if (room && room.modchat) { if (room.modchat === 'crash') { if (!user.can('ignorelimits')) { connection.sendTo(room, "Because the server has crashed, you cannot speak in lobby chat."); return false; } } else { var userGroup = user.group; if (room.auth) { if (room.auth[user.userid]) { userGroup = room.auth[user.userid]; } else if (room.isPrivate === true) { userGroup = ' '; } } if (!user.autoconfirmed && (room.auth && room.auth[user.userid] || user.group) === ' ' && room.modchat === 'autoconfirmed') { connection.sendTo(room, "Because moderated chat is set, your account must be at least one week old and you must have won at least one ladder game to speak in this room."); return false; } else if (Config.groupsranking.indexOf(userGroup) < Config.groupsranking.indexOf(room.modchat)) { var groupName = Config.groups[room.modchat].name || room.modchat; connection.sendTo(room, "Because moderated chat is set, you must be of rank " + groupName + " or higher to speak in this room."); return false; } } } if (room && !(user.userid in room.users)) { connection.popup("You can't send a message to this room without being in it."); return false; } if (typeof message === 'string') { if (!message) { connection.popup("Your message can't be blank."); return false; } if (message.length > MAX_MESSAGE_LENGTH && !user.can('ignorelimits')) { connection.popup("Your message is too long:\n\n" + message); return false; } // remove zalgo message = message.replace(/[\u0300-\u036f\u0483-\u0489\u064b-\u065f\u0670\u0E31\u0E34-\u0E3A\u0E47-\u0E4E]{3,}/g, ''); if (room && room.id === 'lobby') { var normalized = message.trim(); if ((normalized === user.lastMessage) && ((Date.now() - user.lastMessageTime) < MESSAGE_COOLDOWN)) { connection.popup("You can't send the same message again so soon."); return false; } user.lastMessage = message; user.lastMessageTime = Date.now(); } if (Config.chatfilter) { return Config.chatfilter(message, user, room, connection); } return message; } return true; } /** * Command parser * * Usage: * CommandParser.parse(message, room, user, connection) * * message - the message the user is trying to say * room - the room the user is trying to say it in * user - the user that sent the message * connection - the connection the user sent the message from * * Returns the message the user should say, or a falsy value which * means "don't say anything" * * Examples: * CommandParser.parse("/join lobby", room, user, connection) * will make the user join the lobby, and return false. * * CommandParser.parse("Hi, guys!", room, user, connection) * will return "Hi, guys!" if the user isn't muted, or * if he's muted, will warn him that he's muted, and * return false. */ var parse = exports.parse = function (message, room, user, connection, levelsDeep) { var cmd = '', target = ''; if (!message || !message.trim().length) return; if (!levelsDeep) { levelsDeep = 0; } else { if (levelsDeep > MAX_PARSE_RECURSION) { return connection.sendTo(room, "Error: Too much recursion"); } } if (message.substr(0, 3) === '>> ') { // multiline eval message = '/eval ' + message.substr(3); } else if (message.substr(0, 4) === '>>> ') { // multiline eval message = '/evalbattle ' + message.substr(4); } if (message.charAt(0) === '/' && message.charAt(1) !== '/') { var spaceIndex = message.indexOf(' '); if (spaceIndex > 0) { cmd = message.substr(1, spaceIndex - 1); target = message.substr(spaceIndex + 1); } else { cmd = message.substr(1); target = ''; } } else if (message.charAt(0) === '!') { var spaceIndex = message.indexOf(' '); if (spaceIndex > 0) { cmd = message.substr(0, spaceIndex); target = message.substr(spaceIndex + 1); } else { cmd = message; target = ''; } } cmd = cmd.toLowerCase(); var broadcast = false; if (cmd.charAt(0) === '!') { broadcast = true; cmd = cmd.substr(1); } var namespaces = []; var currentCommands = commands; var originalMessage = message; var commandHandler; do { commandHandler = currentCommands[cmd]; if (typeof commandHandler === 'string') { // in case someone messed up, don't loop commandHandler = currentCommands[commandHandler]; } if (commandHandler && typeof commandHandler === 'object') { namespaces.push(cmd); var newCmd = target; var newTarget = ''; var spaceIndex = target.indexOf(' '); if (spaceIndex > 0) { newCmd = target.substr(0, spaceIndex); newTarget = target.substr(spaceIndex + 1); } newCmd = newCmd.toLowerCase(); var newMessage = message.replace(cmd + (target ? ' ' : ''), ''); cmd = newCmd; target = newTarget; message = newMessage; currentCommands = commandHandler; } } while (commandHandler && typeof commandHandler === 'object'); if (!commandHandler && currentCommands.default) { commandHandler = currentCommands.default; if (typeof commandHandler === 'string') { commandHandler = currentCommands[commandHandler]; } } var fullCmd = namespaces.concat(cmd).join(' '); if (commandHandler) { var context = { sendReply: function (data) { if (this.broadcasting) { room.add(data); } else { connection.sendTo(room, data); } }, sendReplyBox: function (html) { this.sendReply('|raw|
' + html + '
'); }, popupReply: function (message) { connection.popup(message); }, add: function (data) { room.add(data); }, send: function (data) { room.send(data); }, privateModCommand: function (data, noLog) { this.sendModCommand(data); this.logEntry(data); this.logModCommand(data); }, sendModCommand: function (data) { for (var i in room.users) { var user = room.users[i]; // hardcoded for performance reasons (this is an inner loop) if (user.isStaff || (room.auth && (room.auth[user.userid] || '+') !== '+')) { user.sendTo(room, data); } } }, logEntry: function (data) { room.logEntry(data); }, addModCommand: function (text, logOnlyText) { this.add(text); this.logModCommand(text + (logOnlyText || "")); }, logModCommand: function (result) { if (!modlog[room.id]) { if (room.battle) { modlog[room.id] = modlog['battle']; } else { modlog[room.id] = fs.createWriteStream('logs/modlog/modlog_' + room.id + '.txt', {flags:'a+'}); } } modlog[room.id].write('[' + (new Date().toJSON()) + '] (' + room.id + ') ' + result + '\n'); }, can: function (permission, target, room) { if (!user.can(permission, target, room)) { this.sendReply("/" + fullCmd + " - Access denied."); return false; } return true; }, canBroadcast: function (suppressMessage) { if (broadcast) { var message = this.canTalk(originalMessage); if (!message) return false; if (!user.can('broadcast', null, room)) { connection.sendTo(room, "You need to be voiced to broadcast this command's information."); connection.sendTo(room, "To see it for yourself, use: /" + message.substr(1)); return false; } // broadcast cooldown var normalized = toId(message); if (room.lastBroadcast === normalized && room.lastBroadcastTime >= Date.now() - BROADCAST_COOLDOWN) { connection.sendTo(room, "You can't broadcast this because it was just broadcast."); return false; } this.add('|c|' + user.getIdentity(room.id) + '|' + (suppressMessage || message)); room.lastBroadcast = normalized; room.lastBroadcastTime = Date.now(); this.broadcasting = true; } return true; }, parse: function (message, inNamespace) { if (inNamespace && (message[0] === '/' || message[0] === '!')) { message = message[0] + namespaces.concat(message.slice(1)).join(" "); } return parse(message, room, user, connection, levelsDeep + 1); }, canTalk: function (message, relevantRoom) { var innerRoom = (relevantRoom !== undefined) ? relevantRoom : room; return canTalk(user, innerRoom, connection, message); }, canHTML: function (html) { html = '' + (html || ''); var images = html.match(/]*/ig); if (!images) return true; for (var i = 0; i < images.length; i++) { if (!/width=([0-9]+|"[0-9]+")/i.test(images[i]) || !/height=([0-9]+|"[0-9]+")/i.test(images[i])) { this.sendReply('All images must have a width and height attribute'); return false; } } return true; }, targetUserOrSelf: function (target, exactName) { if (!target) { this.targetUsername = user.name; return user; } this.splitTarget(target, exactName); return this.targetUser; }, getLastIdOf: function (user) { if (typeof user === 'string') user = Users.get(user); return (user.named ? user.userid : (Object.keys(user.prevNames).last() || user.userid)); }, splitTarget: function (target, exactName) { var commaIndex = target.indexOf(','); if (commaIndex < 0) { var targetUser = Users.get(target, exactName); this.targetUser = targetUser; this.targetUsername = targetUser ? targetUser.name : target; return ''; } var targetUser = Users.get(target.substr(0, commaIndex), exactName); if (!targetUser) { targetUser = null; } this.targetUser = targetUser; this.targetUsername = targetUser ? targetUser.name : target.substr(0, commaIndex); return target.substr(commaIndex + 1).trim(); } }; var result; try { result = commandHandler.call(context, target, room, user, connection, cmd, message); } catch (err) { var stack = err.stack + '\n\n' + 'Additional information:\n' + 'user = ' + user.name + '\n' + 'room = ' + room.id + '\n' + 'message = ' + message; var fakeErr = {stack: stack}; if (!require('./crashlogger.js')(fakeErr, 'A chat command')) { var ministack = ("" + err.stack).escapeHTML().split("\n").slice(0, 2).join("
"); Rooms.lobby.send('|html|
POKEMON SHOWDOWN HAS CRASHED: ' + ministack + '
'); } else { context.sendReply('|html|
Pokemon Showdown crashed!
Don\'t worry, we\'re working on fixing it.
'); } } if (result === undefined) result = false; return result; } else { // Check for mod/demod/admin/deadmin/etc depending on the group ids for (var g in Config.groups) { var groupid = Config.groups[g].id; if (cmd === groupid || cmd === 'global' + groupid) { return parse('/promote ' + toId(target) + ', ' + g, room, user, connection); } else if (cmd === 'de' + groupid || cmd === 'un' + groupid || cmd === 'globalde' + groupid || cmd === 'deglobal' + groupid) { return parse('/demote ' + toId(target), room, user, connection); } else if (cmd === 'room' + groupid) { return parse('/roompromote ' + toId(target) + ', ' + g, room, user, connection); } else if (cmd === 'roomde' + groupid || cmd === 'deroom' + groupid || cmd === 'roomun' + groupid) { return parse('/roomdemote ' + toId(target), room, user, connection); } } if (message.substr(0, 1) === '/' && fullCmd) { // To guard against command typos, we now emit an error message return connection.sendTo(room.id, "The command '/" + fullCmd + "' was unrecognized. To send a message starting with '/" + fullCmd + "', type '//" + fullCmd + "'."); } } if (message.charAt(0) === '/' && message.charAt(1) !== '/') { message = '/' + message; } message = canTalk(user, room, connection, message); if (!message) return false; if (message.charAt(0) === '/' && message.charAt(1) !== '/') { return parse(message, room, user, connection, levelsDeep + 1); } return message; }; exports.package = {}; fs.readFile('package.json', function (err, data) { if (err) return; exports.package = JSON.parse(data); }); exports.uncacheTree = function (root) { var uncache = [require.resolve(root)]; function getFilename(module) { return module.filename; } do { var newuncache = []; for (var i = 0; i < uncache.length; ++i) { if (require.cache[uncache[i]]) { newuncache.push.apply(newuncache, require.cache[uncache[i]].children.map(getFilename) ); delete require.cache[uncache[i]]; } } uncache = newuncache; } while (uncache.length > 0); };