Pokémon Showdown ======================================================================== Navigation: [Website][1] | **Server repository** | [Client repository][2] | [Dex repository][3] [1]: http://pokemonshowdown.com/ [2]: https://github.com/smogon/pokemon-showdown-client [3]: https://github.com/Zarel/Pokemon-Showdown-Dex [![Build Status](https://github.com/smogon/pokemon-showdown/workflows/Node.js%20CI/badge.svg)](https://github.com/smogon/pokemon-showdown/actions?query=workflow%3A%22Node.js+CI%22) [![Dependency Status](https://david-dm.org/smogon/pokemon-showdown.svg)](https://david-dm.org/smogon/pokemon-showdown) [![devDependency Status](https://david-dm.org/smogon/pokemon-showdown/dev-status.svg)](https://david-dm.org/smogon/pokemon-showdown?type=dev) [![Total Alerts](https://img.shields.io/lgtm/alerts/g/smogon/pokemon-showdown.svg?logo=lgtm&logoWidth=18)](https://lgtm.com/projects/g/smogon/pokemon-showdown/alerts) Introduction ------------------------------------------------------------------------ Pokémon Showdown is many things: - A **web site** you can use for Pokémon battling - http://pokemonshowdown.com/ - A **JavaScript library** for simulating Pokémon battles and getting Pokédex data - https://github.com/smogon/pokemon-showdown/blob/master/sim/README.md - Some **command-line tools** for simulating Pokémon battles (which can be used in non-JavaScript programs) - https://github.com/smogon/pokemon-showdown/blob/master/COMMANDLINE.md - A **game server** for hosting your own Pokémon Showdown community and game modes - https://github.com/smogon/pokemon-showdown/blob/master/server/README.md Pokémon Showdown simulates singles, doubles and triples battles in all the games out so far (Generations 1 through 8). Documentation quick links ------------------------------------------------------------------------ * [PROTOCOL.md][4] - The protocol used by the server to communicate with clients. * [SIM-PROTOCOL.md][5] - The protocol used for battles and battle messages. * [CONTRIBUTING.md][6] - Useful code standards to understand if you want to send pull requests to PS (not necessary if you're just using the code and not planning to contribute back). * [Bot FAQ][7] - An FAQ compiled by Kaiepi [Kaiepi] regarding making Pokemon Showdown bots - mainly chatbots and battle bots. [4]: https://github.com/smogon/pokemon-showdown/blob/master/PROTOCOL.md [5]: https://github.com/smogon/pokemon-showdown/blob/master/sim/SIM-PROTOCOL.md [6]: https://github.com/smogon/pokemon-showdown/blob/master/CONTRIBUTING.md [7]: https://gist.github.com/Kaiepi/becc5d0ecd576f5e7733b57b4e3fa97e Community ------------------------------------------------------------------------ PS has a built-in chat service. Join our main server to talk to us! You can also visit the [Pokémon Showdown forums][8] for discussion and help. [8]: https://www.smogon.com/forums/forums/pok%C3%A9mon-showdown.209/ If you'd like to contribute to programming and don't know where to start, feel free to check out [Ideas for New Developers][9]. [9]: https://github.com/smogon/pokemon-showdown/issues/2444 License ------------------------------------------------------------------------ Pokémon Showdown's server is distributed under the terms of the [MIT License][10]. [10]: https://github.com/smogon/pokemon-showdown/blob/master/LICENSE Credits ------------------------------------------------------------------------ Owner - Guangcong Luo [Zarel] - Development, Design, Sysadmin Staff - Andrew Werner [HoeenHero] - Development - Annika L. [Annika] - Development - Chris Monsanto [chaos] - Development, Sysadmin - Leonard Craft III - Research (game mechanics) - Mathieu Dias-Martins [Marty-D] - Research (game mechanics), Development Contributors - See http://pokemonshowdown.com/credits