Relados
f97dc7fdff
Prevent Chesto Berry with Hydration + Rain Dance
2014-04-03 08:34:06 -05:00
Relados
0f802a61e7
Prevent Fire Blast and Lava Plume together
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Similar reasoning as preventing Hydro Pump and Scald together
2014-04-02 10:09:15 -05:00
Guangcong Luo
fe97b3bc73
April Fool's 2014 is over
2014-04-02 01:25:17 -04:00
Guangcong Luo
a561cf4c67
April Fool's 2014
2014-03-31 23:36:43 -04:00
Relados
b404688cc5
Prevent various redundant moves
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In particular, Morning Sun with other healing moves, or Focus Punch with Drain Punch
2014-03-31 18:37:14 -05:00
Relados
dc5efad439
Prevent U-Turn and Volt Switch together (again)
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TI said to remove this segment previously, but evidently the problem still persists because I got 3 pokemon with both moves in the same battle, which was completely useless.
2014-03-30 20:35:36 -05:00
Relados
4069035014
Prevent multiple recovery moves
2014-03-26 20:31:51 -05:00
Relados
c59ca53b2a
Allow Knock Off on setup pokemon
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With new Knock Off mechanics, sets like Swords Dance Knock Off Weavile is useful
2014-03-26 09:43:30 -05:00
Relados
4ab16d4293
Prevent Moxie on Pokemon without physical moves
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It's literally useless - even Unnerve is more useful in that case.
2014-03-25 18:54:42 -05:00
Relados
c0c756ae16
Make Gourgeist have proper probability to show up
2014-03-25 17:06:02 -05:00
Relados
0844a7ccb6
Prevent high bulk pokemon from having Focus Sash
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I chose 300 as a sum of Defense, Special Defense and HP that would designate a high bulk Pokemon, due to being just below Dusknoir's sum of the three and I was getting Focus Sash Dusknoir, which is rather subpar. The number could be changed if there's any better way to designate bulk.
2014-03-25 11:40:34 -05:00
V4Victini
d65812aa21
Pokemon cannot Mega Evolve while locked into a move
2014-03-25 11:18:21 -04:00
Relados
8bae051bb4
Prevent Unburden Normal Gem Explosion
2014-03-20 18:24:21 -05:00
Relados
823793367d
Prevent Stone Edge and Rock Blast on same set
2014-03-19 18:43:45 -05:00
Relados
c5c1c55420
Prevent Life Orb and Sturdy on the same set
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Life orb renders Sturdy a next to useless ability.
2014-03-19 17:07:58 -05:00
Relados
1f74d5bbf3
Prevent Psychic and Stored Power on the same set
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If you have stored power, you have the boosting moves to make it viable, and having psychic as well is redundant.
2014-03-14 06:56:31 -05:00
Relados
564ded1523
Prevent Tinted Lens and Wonder Skin on Sigilyph
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Sigilyph's randoms moveset is built solely for use with Magic Guard, and without being able to automatically pass on status, Tinted Lens Sigilyph is pretty much just a free switch in and set-up fodder for a dark type. Wonder Skin is even worse in that it reduces the need for Psycho Shift.
2014-03-13 18:36:32 -05:00
Relados
2251fa53b6
Prevent Sturdy and Life Orb on same set in randoms
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It effectively negates the ability to have both together.
2014-03-12 16:03:29 -05:00
Relados
8032d0ece6
Remove U-turn rejection
2014-03-11 11:55:04 -05:00
Relados
8d06420d04
Prevent Volt Switch and U-Turn on same random set
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There's little reason to have both.
2014-03-11 11:11:45 -05:00
Juanma Serrano
0ac16153f1
Delete Seasonal
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This was the last Seasonal.
New OM Theorymon ladder it's going to take its place.
2014-03-04 10:01:11 +01:00
The Immortal
21af385043
Fix previous commit
2014-02-27 02:12:39 +04:00
Relados
cc06c1db9f
Prevent Bulldoze and EQ on same set in randoms
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Must've accidentally misclicked or something on the last request >_>
2014-02-26 16:07:08 -06:00
Guangcong Luo
aa11e73178
Merge pull request #681 from TalkTakesTime/patch-1
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Update Doubles randbats team creation
2014-02-25 10:41:15 -06:00
Relados
0373475959
Remove mega Lati@s from random battles
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Mega Lati@s should not be usable right now. (I've also gotten reports of them in hackmons, not sure how that should be dealt with)
2014-02-23 20:39:57 -06:00
TalkTakesTime
5deaa594c6
Prevent AfterMoveSecondary from activating if the move hits a sub
2014-02-23 16:59:56 +13:00
TalkTakesTime
b6d8d850b6
Update Doubles randbats team creation
2014-02-23 15:08:56 +13:00
V4Victini
7511d8ef05
Revert "Prevent AfterMoveSecondary from activating if the attack is taken by a Substitute"
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This reverts commit 4c15f252e9 .
2014-02-22 13:26:00 -05:00
TalkTakesTime
4c15f252e9
Prevent AfterMoveSecondary from activating if the attack is taken by a Substitute
2014-02-22 18:27:46 +13:00
The Immortal
f0f78cc609
Randbats generator changes
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Poison types with Air Balloon prevents them from absorbing Toxic Spikes
2014-02-21 22:34:56 +04:00
The Immortal
6b8339d7a4
selfdestruct faints in gen 6
2014-02-18 20:06:19 +04:00
Relados
393c02e1f0
Remove Limber as randbats ability for Stunfisk
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Limber on Stunfisk is completely useless and shouldn't occur.
2014-02-17 15:52:56 -06:00
The Immortal
bad541a276
Revert previous change
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Apparently Rotom doesn't need the moves
2014-02-15 22:47:49 +04:00
The Immortal
2c1cb9cd1c
Rotom formes require their special move
2014-02-15 15:46:08 +04:00
V4Victini
1009bd789e
Update scripts.js
2014-02-12 23:10:41 -05:00
V4Victini
faafc592a4
Remove redundancy in moveKeys
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If any of the following moves are in the list of viable moves already, do not add Protect to the list.
- Protect
- Detect
- King's Shield
- Spiky Shield
2014-02-12 22:32:43 -05:00
Joimer
b723a3c5c8
Fix possible bug in Random Doubles Battles team maker
2014-02-12 20:18:31 +01:00
Juanma Serrano
e4afb28c8f
Random Battles: Limit status on tn the same moveset
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One moveset should only have one status.
Priority is as follows:
Sleep is the most important. Next comes paralysis, then burn, then toxic.
2014-02-11 14:07:52 +01:00
Relados
fa00e44628
Making Mega Mawile start with Intimidate
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Forcing a Mawile with the Mawilite to have Intimidate rather than Sheer Force
2014-02-10 19:56:24 -06:00
Juanma Serrano
5f6f82eaf9
Random Doubles Battle: Add an EV allocation fallback
2014-02-10 14:45:51 +01:00
Juanma Serrano
99e9b8cece
Random Doubles battle: Allocate EVs properly
2014-02-10 14:41:57 +01:00
Juanma Serrano
43a5be411c
Implement Random Doubles Battle
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This commit implements the Random Doubles Battle format,
a format awaited by hundreds of players.
This first version uses singles viable moves for the movepool
while Doubles team works on the project of gathering viable
moves for all Doubles Pokémon.
The team maker and set maker are slightly different,
choosing items and abilities more useful in doubles, capitalising
less on tiering and more on BST, and changing move priorities.
This is a first version that should be kept updated with new
and better mechanics for its own Team Making algorithms.
2014-02-10 14:28:16 +01:00
TalkTakesTime
cc9d0b2711
Fix randbats allowing sets with no damaging moves
2014-01-31 22:36:36 +13:00
Juanma Serrano
c00e274e0f
Implement new Seasonal, Fabulous Febrruary
2014-01-30 14:26:33 +01:00
Guangcong Luo
d9a077a62e
Fix some stray bugs with move redirection
2014-01-28 20:16:10 -08:00
Guangcong Luo
9260027571
Stop ally-target moves from redirecting on faint
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Moves targeting allies would retarget on faint in doubles; this
commit fixes that.
2014-01-28 19:00:34 -08:00
Guangcong Luo
468be24e14
Slight refactor of move target change code
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Mostly this updates the comments to make it clear why target updating
happens twice.
2014-01-28 20:43:52 -05:00
TalkTakesTime
51121fde78
Correct randbats chances for Genesect/Arceus
2014-01-28 15:09:30 +13:00
TalkTakesTime
3ba5c66e2a
Remove whitespace
2014-01-23 23:22:46 +13:00
TalkTakesTime
c41cc6aff0
Fix randbats allowing multiple formes of one species
2014-01-23 23:19:33 +13:00