Marty-D
2aae13ff62
Fix Round and Pledge move interaction with Z- and Max Moves
2020-03-31 16:33:42 -04:00
Marty-D
76da207659
Update Metronome again
2020-03-31 12:04:28 -04:00
Kris Johnson
9274833be4
LC: Ban Cutiefly ( #6505 )
2020-03-30 22:27:58 -07:00
The Immortal
52f93689dc
Update format aliases
2020-03-30 21:40:11 +04:00
Marty-D
87838fb207
Update Metronome
2020-03-30 12:12:22 -04:00
Marty-D
1488b63482
Update Copycat, Instruct, and Sleep Talk
2020-03-30 11:30:57 -04:00
Guangcong Luo
47b55f96bc
Refactor dragIn to delegate to switchIn
...
dragIn and switchIn being two separate functions is a weird historical
quirk that leads to inconsistencies in implementation.
The only reason they need to be separated is a Mold Breaker quirk:
1da65efb12
(This is now done with an `if` statement.)
This should fix a lot of Roar/Whirlwind mechanics issues from `dragIn`
being on outdated mechanics compared to `switchIn`.
2020-03-30 05:25:20 -07:00
Guangcong Luo
2d78044604
Fix activeTurns/activeMoveActions bugs
...
`activeTurns` was previously a horrible hack, used for "first full turn
only" effects like Speed Boost as well as "first move action" effects
like Fake Out.
In addition to being a huge hazard for API users such as OMs, this also
means weird bugs such as Speed Boost not working if you get hit by
Sky Drop on your first turn.
This commit fixes them by splitting these counters into two - an
`activeTurns` counter for Speed Boost, and an `activeMoveActions`
counter for Fake Out.
2020-03-30 04:07:05 -07:00
The Immortal
de2d80663e
Random Battle improvements
2020-03-29 02:36:41 +04:00
The Immortal
f72f37d704
Fix Mega Rayquaza Clause
2020-03-27 23:42:48 +04:00
The Immortal
659a878e5d
Random Battle updates
2020-03-27 22:58:10 +04:00
The Immortal
d412c97e17
Update event data
2020-03-27 22:44:12 +04:00
Leonard Craft III
933eb9a137
Species -> name in Gen 1 ( #6495 )
2020-03-26 20:03:48 -07:00
Kris Johnson
c7038cc1b8
Fix MissingNo.'s learnset ( #6493 )
2020-03-26 18:58:02 -07:00
The Immortal
a5e15818fa
Fix MissingNo.'s learnset
2020-03-26 22:12:35 +04:00
The Immortal
f8c801e76e
Fix Metronome mechanics
2020-03-26 21:05:44 +04:00
The Immortal
81891546b9
Rename Missingno. to MissingNo.
2020-03-26 18:37:35 +04:00
Kris Johnson
ea1b028950
Rename cosmeticFormeName to forme ( #6492 )
2020-03-26 18:13:31 +04:00
Kris Johnson
994fc60aed
Rename Template to Species ( #6478 )
2020-03-25 23:29:27 -07:00
Guangcong Luo
91e278d22d
Fix Blunder Policy Sheer Cold
2020-03-25 16:58:45 -07:00
The Immortal
483aba6876
Gen 1 Random: Fix Omanyte
2020-03-25 15:34:13 +04:00
Guangcong Luo
b7ed1e0908
Clarify Pickpocket
2020-03-24 23:55:54 -07:00
Kris Johnson
0e0bd0502a
Gen 6: Fix Floette-Eternal's tier ( #6487 )
2020-03-24 20:36:43 -07:00
Kris Johnson
bafea519c4
Gen 5: Fix Combusken's tier ( #6486 )
2020-03-24 20:36:34 -07:00
Kris Johnson
ec503fa8e5
Move Scrafty to NUBL ( #6483 )
...
https://www.smogon.com/forums/threads/np-nu-stage-1-criminal-see-post-10.3660646/#post-8398979
2020-03-22 21:02:20 -07:00
Marty-D
5ea76bd947
Descriptions: Update Gen 8 items
2020-03-22 16:32:15 -04:00
The Immortal
eeed18ca0c
Challenge Cup: Use inheritsFrom
...
And prevent Eternamax as it should only be legal in Hackmons Cup.
2020-03-23 00:09:15 +04:00
Marty-D
41c126fc8b
Descriptions: Update Gen 8 Abilities
2020-03-22 15:16:36 -04:00
Marty-D
3b9bde44cd
Descriptions: Update G-Max Moves
2020-03-22 12:14:01 -04:00
The Immortal
8a5a2f8ea1
Spirit Break is a contact move
2020-03-22 17:54:46 +04:00
The Immortal
acfd8f8808
Fix CC again
2020-03-22 17:18:58 +04:00
The Immortal
2fede78e62
Fix Challenge Cup
2020-03-22 17:04:15 +04:00
The Immortal
f465c20ed1
Random Battle updates
2020-03-22 16:16:42 +04:00
Kris Johnson
ff0968bdc9
Scalemons: Move stat formula to rulesets ( #6481 )
2020-03-22 05:44:47 +04:00
The Immortal
6dc9cb5e4f
Gen 7: Fix broken entries in Formats-Data
2020-03-22 05:06:18 +04:00
Kris Johnson
01769c1ca7
Update Custom Rules documentation and implementation ( #6477 )
2020-03-22 04:11:17 +04:00
Marty-D
d764555f39
Descriptions: Update for Gen 8 moves
2020-03-21 19:55:17 -04:00
Marty-D
0af4a07da4
Descriptions: Update move disabling effects
2020-03-21 12:11:45 -04:00
The Immortal
7878f01ea1
Cotton Down does activate on Pokemon before they faint
2020-03-21 17:22:12 +04:00
Kris Johnson
770f1a3f7c
Add support for (NU) ( #6475 )
2020-03-20 20:50:14 -07:00
The Immortal
ca8870c64e
Update Cotton Down activation
2020-03-21 00:20:47 +04:00
The Immortal
a94b9ba5c9
Mirror Armor activates for each boost
2020-03-20 23:15:10 +04:00
Marty-D
c228bdedfa
Gen VI: Fix Parting Shot drops
2020-03-20 14:39:29 -04:00
The Immortal
2ad5525e8b
Fix Parting Shot mechanics
2020-03-20 21:23:33 +04:00
Marty-D
0eb0c47eea
Revert Cramorant's forme when Dynamaxing
2020-03-19 13:33:48 -04:00
Marty-D
ca91a54a91
Explicitly block Yawn's effect with Electric/Misty Terrain
2020-03-19 10:12:50 -04:00
The Immortal
d7348167a9
Formats-Data: Do not inherit in older gens
...
It was used to inherit `eventPokemon` so as to not have duplicated data. Event data is now in Learnsets so this inheriting is unneeded.
2020-03-19 16:59:11 +04:00
Christopher Monsanto
3dfa720113
Fix isNonstandard on Genesect formes
2020-03-18 22:53:42 -04:00
The Immortal
1765d9fbfa
Improve bbb4da013
2020-03-19 02:06:10 +04:00
The Immortal
c09044a777
Move gen property to Pokedex
2020-03-18 23:09:45 +04:00