whales
7f2994b4f9
Mafia: Fix starting games through the UI ( #5156 )
2019-02-12 08:44:18 -05:00
Konrad Borowski
bf0ad10a28
Remove deprecated commands from /help
2019-02-12 11:05:14 +01:00
Bär Halberkamp
efa47fc911
Deprecate /redir
2019-02-12 01:24:38 +01:00
Guangcong Luo
b498bb222c
Require object literal method shorthand
2019-02-11 18:14:09 -06:00
Guangcong Luo
a5816ddcbe
Fix math for counting battle turns
...
Turns out, requestCount goes up by 2 every turn, not 1.
In hindsight, this makes sense because we're giving every player their
own request ID.
2019-02-10 19:04:41 -06:00
Bär Halberkamp
33d3691566
Fix an edgecase regarding locks getting removed on guests
...
This caused /unnamelock to leave ghost users in the userlist
2019-02-10 17:20:30 +01:00
Ben Davies
58fd10f6cb
Tweak ghost connection timeout, log their connection status
2019-02-10 01:13:10 -04:00
Guangcong Luo
bd50666e4d
Fix /hotpatch chat
...
Old chat plugin processes weren't getting correctly ended.
2019-02-09 21:52:57 -06:00
Guangcong Luo
b7c252fbd6
Automatically end BattleStreams at end of battle
...
PS prefers to keep battle streams open (for `/evalbattle`) until
manually ended, but this is confusing some other users. We now
automatically end streams unless the `keepAlive` option is set.
Fixes #5157
2019-02-09 21:16:45 -06:00
Guangcong Luo
330892ef72
Remove 7 second limit for multi-laddering
2019-02-09 20:34:28 -06:00
Guangcong Luo
7cac561c27
Fix hotpatching battles/formats
...
Hotpatching battles only is no longer possible - it takes the same
amount of resources as hotpatching formats but is way more error-prone.
2019-02-09 11:38:02 -06:00
Guangcong Luo
f8cc6c2881
Clarify message for multi-laddering
2019-02-09 11:38:02 -06:00
SuddenlyQ
0796613a72
Add in-battle mod detection to /weak and /coverage ( #5144 )
2019-02-09 12:25:45 -05:00
Guangcong Luo
248e7ed767
Fix Help Tickets preview
2019-02-09 00:09:49 -06:00
Guangcong Luo
75dd2f408e
Fix minor typos
2019-02-09 00:03:51 -06:00
Guangcong Luo
55f98af70f
Better support IPv6 in IP checker
2019-02-08 23:52:23 -06:00
Guangcong Luo
f2edf2bd17
Fix crash in /processes
2019-02-08 23:20:23 -06:00
Guangcong Luo
2816b33869
Allow free multi-laddering in first five turns
...
Searching for multiple games in the first five turns is unlikely to be
timerstalling, so we allow it here.
2019-02-08 16:06:08 -06:00
Kris Johnson
39ee0477c1
Movesearch: Account for custom recoil ( #5151 )
2019-02-07 16:50:47 -06:00
HoeenHero
222b4e7454
Fix ticket activation when the creator is staff
2019-02-07 15:43:01 -05:00
HoeenHero
6c3b8b5de5
Help Tickets: Require users to explain their issue before getting help ( #5148 )
2019-02-07 13:07:18 -06:00
Spandan Punwatkar
a041239224
Add Recoil as Move Search Parameter ( #5149 )
2019-02-07 12:10:11 -06:00
Konrad Borowski
f85d523630
Suppress LGTM's URL sanitization warning ( #5147 )
...
This warning is strictly speaking correct, the URL isn't verified
properly. However, in this case, this isn't a practical issue, as
it's possible to use /forcebattleban command anyways.
2019-02-07 12:06:47 -06:00
Konrad Borowski
0a7c37990a
Refactor Emoji regex to use \p syntax ( #5146 )
...
(Increases minimum Node version requirement)
2019-02-07 11:59:16 -06:00
whales
7e8d588f7d
Mafia: Support hiding discards, starting from open signups ( #5142 )
2019-02-06 19:15:09 -05:00
Guangcong Luo
8eba261f0b
Fix crash in /data
2019-02-06 16:24:48 -06:00
Guangcong Luo
21ba77befa
Fix hotpatch uncaching
...
Chat.uncache functions now consistently take a path relative to repo
root, just like FS.
Next step will probably be to have FS handle all text-based databases.
2019-02-06 15:59:28 -06:00
HoeenHero
870d308ee6
Fix modlog search location
2019-02-06 11:59:04 -05:00
Bär Halberkamp
89838d657f
Fix chat plugin file I/O after server/ refactor
2019-02-06 17:54:30 +01:00
HoeenHero
7f68ab7352
Battlesearch improve UI
2019-02-06 11:16:04 -05:00
Marty-D
0cc5649187
Help tickets: Remove timerstalling
2019-02-06 11:07:13 -05:00
DubbleClick
0a864e84d8
Fix some LGTM alerts ( #5139 )
2019-02-05 20:34:32 -06:00
Guangcong Luo
70b3e9a525
Rename channel -> room, subchannel -> channel
...
"channel" is just a fancy way of saying "room, but in sockets".
Renaming them like this should make it clearer exactly what's going
on in sockets.
2019-02-05 16:55:37 -06:00
HoeenHero
e05e41fd9b
Fix the rest of the hotpatches
2019-02-05 12:21:03 -05:00
HoeenHero
879a4462a2
Fix Hotpatch
2019-02-05 11:48:06 -05:00
Guangcong Luo
ffdcff3abc
TypeScript globals
...
A few globals: Monitor, LoginServer, etc weren't being correctly
TypeScripted. This should change that.
2019-02-04 18:04:13 -06:00
HoeenHero
3c2666ec7c
Revert url for chatrooms.json updates
2019-02-04 13:19:36 -05:00
HoeenHero
68131906ca
Fix StaticServer and loading rooms
2019-02-04 11:17:44 -05:00
Guangcong Luo
b15c9a60f9
Fix formatText support for & > etc in URLs
2019-02-04 09:17:48 -06:00
Guangcong Luo
f3e45fbb72
Move server code to server/
...
Also move mods/ to data/mods/
This makes PS more monorepo-like. The intent is to further separate
the sim and the server code, but without fully committing to splitting
the repository itself.
We now support `./pokemon-showdown start` in addition to
`./pokemon-showdown`. I'm not clear which I want to be the default
yet.
2019-02-03 16:07:06 -06:00