Commit Graph

6 Commits

Author SHA1 Message Date
Waleed Hassan
da4b887054 Rename Room#id -> Room#roomid, User#userid -> User#id (#5826)
These should make it clearer that userids are IDs but roomids aren't.
2019-10-03 18:57:38 +10:00
TheJetOU
4b0be1b5b4 TypeScript RoomGame and RoomBattle (#5692) 2019-08-11 17:03:36 +02:00
Kirk Scheibelhut
3d24166cdf toId -> toID
Closes #5479
2019-05-12 17:53:01 -07:00
Guangcong Luo
2093539e06
Update RoomGame API (#5492)
- The big change here is that player.userid can now be empty. You can
  now fit state into RoomGamePlayer subclasses even when there are no
  users associated with them.

- `game.players` has been introduced as the new canonical list of
  players, including userless players. The old `game.players` has been
  renamed `game.playerTable`, for clarity.

- `game.addPlayer` now returns the added player

All existing RoomGames have been updated for the new API, and
RoomBattle is now officially a RoomGame subclass.

Tournaments was also massively refactored to be properly updated for
the old API, since that never happened, and should now be a lot more
readable.
2019-05-12 12:56:32 +09:30
Guangcong Luo
b498bb222c Require object literal method shorthand 2019-02-11 18:14:09 -06:00
Guangcong Luo
f3e45fbb72 Move server code to server/
Also move mods/ to data/mods/

This makes PS more monorepo-like. The intent is to further separate
the sim and the server code, but without fully committing to splitting
the repository itself.

We now support `./pokemon-showdown start` in addition to
`./pokemon-showdown`. I'm not clear which I want to be the default
yet.
2019-02-03 16:07:06 -06:00