Commit Graph

23714 Commits

Author SHA1 Message Date
Guangcong Luo
ab388859be Implement Topsy-Turvy 2013-10-11 16:44:33 -07:00
Guangcong Luo
652318e044 Stub a Powder implementation 2013-10-11 16:43:13 -07:00
Guangcong Luo
f759ee1606 'NidoranF' -> 'Nidoran-F' 2013-10-11 15:59:10 -07:00
Guangcong Luo
96c216637f More gen 6 learnsets 2013-10-11 15:49:26 -07:00
Guangcong Luo
e63c5648ef Implement Parting Shot 2013-10-11 15:49:26 -07:00
Guangcong Luo
1b78057bb2 Merge pull request #378 from Slayer95/patch-1
Check for Limbo and CAP tiers in team building.
2013-10-11 15:47:42 -07:00
Slayer95
0ae8775686 Check for Limbo and CAP tiers in team building. 2013-10-11 17:46:08 -05:00
Guangcong Luo
0f0bbea822 No permaweather in gen 6 2013-10-11 15:17:32 -07:00
Guangcong Luo
26e967fbe9 Fix scatterbug/spewpa ordering in learnsets 2013-10-11 15:14:20 -07:00
Guangcong Luo
c8536fbd57 Fix swirlix/slurpuff order in learnsets 2013-10-11 15:12:11 -07:00
Guangcong Luo
15b4b03bc4 Give Carbink the default TMs too 2013-10-11 15:06:56 -07:00
Guangcong Luo
ef57d5600b Fix Delphox prevo 2013-10-11 15:04:50 -07:00
Guangcong Luo
5de2ee0e3c Fix crash with bad event depth tracking 2013-10-11 15:01:42 -07:00
Guangcong Luo
3d18dbeb4c Assume everything gets Return/Frustration/HP in gen 6 2013-10-11 15:01:21 -07:00
Guangcong Luo
abea4dd6b0 Assume Protect/Sub/Sleep Talk/Rest availability in gen 6 2013-10-11 14:49:19 -07:00
Guangcong Luo
4b9198c497 Fix Baby-Doll Eyes description 2013-10-11 14:47:12 -07:00
Guangcong Luo
33af254144 Implement Flying Press 2013-10-11 14:27:58 -07:00
Guangcong Luo
c1bae1337b Remove a redundant clamping in Freeze Dry 2013-10-11 14:25:51 -07:00
Guangcong Luo
cf259c776a Implement Stance Change 2013-10-11 14:18:08 -07:00
Guangcong Luo
7ff9dc56cb Implement Freeze Dry 2013-10-11 14:17:12 -07:00
The Immortal
4ebc20aef0 Add Whimsicott re-typing 2013-10-12 01:10:19 +04:00
The Immortal
8a6ba5f734 Update learnsets 2013-10-12 01:08:02 +04:00
The Immortal
93d40e0eb9 Add official Mega Evolutions 2013-10-12 01:07:50 +04:00
Guangcong Luo
37da5b98a1 Fix crash due to misspelled Phantom Force 2013-10-11 13:40:18 -07:00
V4Victini
1628810405 Merge pull request #377 from V4Victini/modifiers
Redo modifier system to use this.chainModify
2013-10-11 12:53:34 -07:00
V4Victini
f84ce07dbf Merge remote-tracking branch 'upstream/master' into modifiers 2013-10-11 15:52:42 -04:00
V4Victini
26f4943cc1 Remove unused variables 2013-10-11 15:49:17 -04:00
Guangcong Luo
0fde0397c8 Fix crash in onEffect events 2013-10-11 12:47:54 -07:00
Guangcong Luo
bd9e5b3c59 Fix Geomancy
Boosts should happen on second turn
2013-10-11 12:30:43 -07:00
Guangcong Luo
5c7af844ed Better guesses for gen 6 legendary stats 2013-10-11 12:30:43 -07:00
Guangcong Luo
4bc57e9fce Support gen 6 doubles 2013-10-11 12:30:43 -07:00
Guangcong Luo
4b5eecbdc0 Fix gen 6 mons being legal in gen 5.5 2013-10-11 12:30:43 -07:00
The Immortal
ce51e37ed6 Add Aura Sphere / Dragon Pulse power change 2013-10-11 23:22:16 +04:00
V4Victini
4e663da55e Use this.chainModify for base power modifiers
This also fixes Technician
2013-10-11 15:09:47 -04:00
Guangcong Luo
8eeac69acb Crits are 1.5x in gen 6 2013-10-11 11:59:30 -07:00
Guangcong Luo
d9cb763b04 Guess some stats for gen 6 legendaries 2013-10-11 11:49:13 -07:00
Guangcong Luo
2120452275 New gen 6 formats 2013-10-11 11:49:13 -07:00
Guangcong Luo
f63574def4 Steel no longer resists Ghost/Dark 2013-10-11 11:49:13 -07:00
The Immortal
c5903912a9 Add Gen 6 learnsets 2013-10-11 22:47:47 +04:00
V4Victini
224a0f10e2 Merge remote-tracking branch 'upstream/master' into modifiers 2013-10-11 14:17:25 -04:00
V4Victini
1a6101343d Merge remote-tracking branch 'upstream/master' into main 2013-10-11 14:17:00 -04:00
The Immortal
df7c72fc4b Add Arceus-Fairy to formats-data 2013-10-11 11:16:18 -07:00
V4Victini
fb33b72e87 Use this.chainModify for stat modifiers
Also apply Sandstorm and Hustle boosts directly to the stat.
2013-10-11 14:05:51 -04:00
Guangcong Luo
a6a799344f Stub new formats-data 2013-10-11 11:04:43 -07:00
Guangcong Luo
65ad375891 runEvent can now chain a singleEvent
runEvent can run a modifier chain, so it's relevant that it can also
trigger a singleEvent on the passed effect within that chain.
2013-10-11 10:44:14 -07:00
Guangcong Luo
c33abee343 Fix Fairy Aura description 2013-10-11 10:43:42 -07:00
V4Victini
d5c84dc134 Use this.chainModify for final modifiers 2013-10-11 13:25:14 -04:00
Guangcong Luo
1dd94f1639 Properly chain modifiers in an event 2013-10-11 09:57:43 -07:00
V4Victini
bcbde0d187 Merge remote-tracking branch 'upstream/master' into main 2013-10-11 12:47:33 -04:00
Guangcong Luo
84f983ca06 New modifier event chain system 2013-10-11 09:40:45 -07:00