Guangcong Luo
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ab388859be
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Implement Topsy-Turvy
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2013-10-11 16:44:33 -07:00 |
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Guangcong Luo
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652318e044
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Stub a Powder implementation
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2013-10-11 16:43:13 -07:00 |
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Guangcong Luo
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f759ee1606
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'NidoranF' -> 'Nidoran-F'
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2013-10-11 15:59:10 -07:00 |
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Guangcong Luo
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96c216637f
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More gen 6 learnsets
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2013-10-11 15:49:26 -07:00 |
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Guangcong Luo
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e63c5648ef
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Implement Parting Shot
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2013-10-11 15:49:26 -07:00 |
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Guangcong Luo
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1b78057bb2
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Merge pull request #378 from Slayer95/patch-1
Check for Limbo and CAP tiers in team building.
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2013-10-11 15:47:42 -07:00 |
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Slayer95
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0ae8775686
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Check for Limbo and CAP tiers in team building.
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2013-10-11 17:46:08 -05:00 |
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Guangcong Luo
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0f0bbea822
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No permaweather in gen 6
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2013-10-11 15:17:32 -07:00 |
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Guangcong Luo
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26e967fbe9
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Fix scatterbug/spewpa ordering in learnsets
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2013-10-11 15:14:20 -07:00 |
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Guangcong Luo
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c8536fbd57
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Fix swirlix/slurpuff order in learnsets
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2013-10-11 15:12:11 -07:00 |
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Guangcong Luo
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15b4b03bc4
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Give Carbink the default TMs too
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2013-10-11 15:06:56 -07:00 |
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Guangcong Luo
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ef57d5600b
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Fix Delphox prevo
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2013-10-11 15:04:50 -07:00 |
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Guangcong Luo
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5de2ee0e3c
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Fix crash with bad event depth tracking
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2013-10-11 15:01:42 -07:00 |
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Guangcong Luo
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3d18dbeb4c
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Assume everything gets Return/Frustration/HP in gen 6
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2013-10-11 15:01:21 -07:00 |
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Guangcong Luo
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abea4dd6b0
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Assume Protect/Sub/Sleep Talk/Rest availability in gen 6
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2013-10-11 14:49:19 -07:00 |
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Guangcong Luo
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4b9198c497
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Fix Baby-Doll Eyes description
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2013-10-11 14:47:12 -07:00 |
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Guangcong Luo
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33af254144
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Implement Flying Press
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2013-10-11 14:27:58 -07:00 |
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Guangcong Luo
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c1bae1337b
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Remove a redundant clamping in Freeze Dry
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2013-10-11 14:25:51 -07:00 |
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Guangcong Luo
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cf259c776a
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Implement Stance Change
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2013-10-11 14:18:08 -07:00 |
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Guangcong Luo
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7ff9dc56cb
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Implement Freeze Dry
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2013-10-11 14:17:12 -07:00 |
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The Immortal
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4ebc20aef0
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Add Whimsicott re-typing
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2013-10-12 01:10:19 +04:00 |
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The Immortal
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8a6ba5f734
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Update learnsets
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2013-10-12 01:08:02 +04:00 |
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The Immortal
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93d40e0eb9
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Add official Mega Evolutions
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2013-10-12 01:07:50 +04:00 |
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Guangcong Luo
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37da5b98a1
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Fix crash due to misspelled Phantom Force
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2013-10-11 13:40:18 -07:00 |
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V4Victini
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1628810405
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Merge pull request #377 from V4Victini/modifiers
Redo modifier system to use this.chainModify
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2013-10-11 12:53:34 -07:00 |
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V4Victini
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f84ce07dbf
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Merge remote-tracking branch 'upstream/master' into modifiers
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2013-10-11 15:52:42 -04:00 |
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V4Victini
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26f4943cc1
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Remove unused variables
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2013-10-11 15:49:17 -04:00 |
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Guangcong Luo
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0fde0397c8
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Fix crash in onEffect events
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2013-10-11 12:47:54 -07:00 |
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Guangcong Luo
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bd9e5b3c59
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Fix Geomancy
Boosts should happen on second turn
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2013-10-11 12:30:43 -07:00 |
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Guangcong Luo
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5c7af844ed
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Better guesses for gen 6 legendary stats
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2013-10-11 12:30:43 -07:00 |
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Guangcong Luo
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4bc57e9fce
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Support gen 6 doubles
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2013-10-11 12:30:43 -07:00 |
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Guangcong Luo
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4b5eecbdc0
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Fix gen 6 mons being legal in gen 5.5
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2013-10-11 12:30:43 -07:00 |
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The Immortal
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ce51e37ed6
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Add Aura Sphere / Dragon Pulse power change
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2013-10-11 23:22:16 +04:00 |
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V4Victini
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4e663da55e
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Use this.chainModify for base power modifiers
This also fixes Technician
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2013-10-11 15:09:47 -04:00 |
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Guangcong Luo
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8eeac69acb
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Crits are 1.5x in gen 6
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2013-10-11 11:59:30 -07:00 |
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Guangcong Luo
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d9cb763b04
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Guess some stats for gen 6 legendaries
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2013-10-11 11:49:13 -07:00 |
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Guangcong Luo
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2120452275
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New gen 6 formats
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2013-10-11 11:49:13 -07:00 |
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Guangcong Luo
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f63574def4
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Steel no longer resists Ghost/Dark
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2013-10-11 11:49:13 -07:00 |
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The Immortal
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c5903912a9
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Add Gen 6 learnsets
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2013-10-11 22:47:47 +04:00 |
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V4Victini
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224a0f10e2
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Merge remote-tracking branch 'upstream/master' into modifiers
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2013-10-11 14:17:25 -04:00 |
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V4Victini
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1a6101343d
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Merge remote-tracking branch 'upstream/master' into main
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2013-10-11 14:17:00 -04:00 |
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The Immortal
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df7c72fc4b
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Add Arceus-Fairy to formats-data
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2013-10-11 11:16:18 -07:00 |
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V4Victini
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fb33b72e87
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Use this.chainModify for stat modifiers
Also apply Sandstorm and Hustle boosts directly to the stat.
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2013-10-11 14:05:51 -04:00 |
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Guangcong Luo
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a6a799344f
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Stub new formats-data
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2013-10-11 11:04:43 -07:00 |
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Guangcong Luo
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65ad375891
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runEvent can now chain a singleEvent
runEvent can run a modifier chain, so it's relevant that it can also
trigger a singleEvent on the passed effect within that chain.
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2013-10-11 10:44:14 -07:00 |
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Guangcong Luo
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c33abee343
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Fix Fairy Aura description
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2013-10-11 10:43:42 -07:00 |
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V4Victini
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d5c84dc134
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Use this.chainModify for final modifiers
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2013-10-11 13:25:14 -04:00 |
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Guangcong Luo
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1dd94f1639
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Properly chain modifiers in an event
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2013-10-11 09:57:43 -07:00 |
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V4Victini
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bcbde0d187
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Merge remote-tracking branch 'upstream/master' into main
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2013-10-11 12:47:33 -04:00 |
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Guangcong Luo
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84f983ca06
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New modifier event chain system
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2013-10-11 09:40:45 -07:00 |
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