Commit Graph

23714 Commits

Author SHA1 Message Date
Guangcong Luo
72cae20acc Merge pull request #1142 from Audiosurfer/patch-1
fixed an error and added new doubles randbats moves
2014-08-16 12:50:33 -05:00
Audiosurfer
0ed7eff7ba fixed an error with ambipom's moveset 2014-08-16 10:18:11 -05:00
The Immortal
946b43c807 Merge pull request #1141 from Honko/patch-3
Fixing Golem's base Attack in Gen 4
2014-08-16 12:44:45 +04:00
Guangcong Luo
869968e1b0 Modlog when tournaments are created or ended 2014-08-15 17:02:38 -04:00
The Immortal
78f61d3f21 RU suspect test is over 2014-08-15 22:30:26 +04:00
Guangcong Luo
eb3306553d Merge pull request #1139 from macrarazy/patch-29
Add a confirmation message for /tour getupdate
2014-08-15 11:52:57 -05:00
Honko
ef6a7beab5 Fixing Golem's base Attack in Gen 4 2014-08-14 18:51:29 -07:00
Audiosurfer
d7d285efa2 added more doubles random battles movepools 2014-08-14 20:25:35 -05:00
macrarazy
ef7292de56 Add a confirmation message for /tour getupdate
It's better to have confirmation messages so that the user can sit back and not panic about what happened or why isn't it working etc
2014-08-15 01:14:21 +05:00
Guangcong Luo
5c5190a434 Merge pull request #1140 from Audiosurfer/patch-1
added more doubles random battles movepools
2014-08-14 11:12:18 -05:00
Audiosurfer
f6ee6b2d99 removed a move from sceptile's random dubs pool 2014-08-14 11:09:31 -05:00
Audiosurfer
266e3bfcb9 added more doubles random battles movepools 2014-08-14 11:06:11 -05:00
Ivo Julca
83457cd7c9 Gen 1: Add random battle moves 2014-08-13 19:08:37 -05:00
Ivo Julca
69254f0c25 Fix bug from random battle moves refactor 2014-08-13 19:07:31 -05:00
Guangcong Luo
c286e46177 Remove randomBetaTeam; April Fool's is long over 2014-08-13 17:04:05 -04:00
Guangcong Luo
ac7f1d22b4 viableMoves are now randomBattleMoves
randomBattleMoves is now an array, and has been renamed from
viableMoves since it no longer is used for anything other than
random battles.

This commit also does some cleanup of some code relating to
random battle moves, including fixing gen 1's randomSet function,
which apparently has never worked.
2014-08-13 17:03:21 -04:00
Guangcong Luo
79ffb12c77 Tweak HP Percentage Mod description 2014-08-13 15:54:00 -04:00
Guangcong Luo
76e85f2364 Merge pull request #1136 from Audiosurfer/patch-1
added more doubles random battles movepools
2014-08-13 14:52:29 -05:00
Audiosurfer
7e68efff10 added more doubles random battles movepools 2014-08-13 14:46:25 -05:00
Audiosurfer
0a3ee35a45 fixed typo in random doubles moves
the entry for struggle bug in ariados's viable doubles moves movepool was missing a :1 at the end, so I added that
2014-08-13 12:17:46 -05:00
Guangcong Luo
540d406e4e Merge pull request #1135 from Slayer95/sockjs
Update SockJS to 0.3.9
2014-08-13 10:22:47 -05:00
Guangcong Luo
5f79a936f1 Merge pull request #1134 from ascriptmaster/master
Quick typo fix
2014-08-13 10:21:11 -05:00
Audiosurfer
7da8cb3625 added more doubles random battles movepools 2014-08-13 10:12:09 -05:00
Guangcong Luo
f994726cd9 Fix stray tournaments permissions bugs 2014-08-12 22:19:57 -04:00
Guangcong Luo
e295a61f23 Gen 2-4: Fix weird behavior when Pursuit KOs 2014-08-12 21:35:05 -04:00
Guangcong Luo
05edfaf7a3 Gen 2: Swagger raises Atk, doesn't confuse against a Sub 2014-08-12 21:34:30 -04:00
Ivo Julca
52a764fdb0 Update SockJS to 0.3.9 2014-08-12 20:09:12 -05:00
ascriptmaster
3e0a6f8faa Quick typo fix
Accidentally left an incomplete message in the documentation for |start
2014-08-12 17:57:20 -07:00
Guangcong Luo
20df027fa5 Gen 2-3: HP Fire doesn't thaw targets 2014-08-12 20:42:35 -04:00
Guangcong Luo
50afd48fe1 Gen 2-3: King's Rock doesn't affect moves with secondaries 2014-08-12 20:42:35 -04:00
Guangcong Luo
326b1b5239 Gen 2: Substitute blocks Sketch 2014-08-12 20:42:35 -04:00
Guangcong Luo
b1cd4e81dc New command API sendModCommand
Does the same thing as privateModCommand, but without logging it
2014-08-12 20:42:35 -04:00
Guangcong Luo
480b416d2d Nicer crash reports
`|split` is now parsed out, which should make battle logs much easier
to read.
2014-08-12 20:42:35 -04:00
Guangcong Luo
a5f06728cd Merge pull request #1133 from Audiosurfer/patch-1
added some more doubles random battle movepools
2014-08-12 19:22:58 -05:00
Audiosurfer
b15c6dbb00 added some more doubles random battle movepools 2014-08-12 09:12:06 -05:00
Guangcong Luo
d7bb7bc8f2 Merge pull request #1112 from ascriptmaster/master
Started documentation on battle messages
2014-08-12 05:20:05 -05:00
kevinhoyinlau
e41c50d834 Started documenting battle messages
Added documentation for the following battle messages: request, move,
switch, -damage/-heal, -boost/-unboost, faint, cant.

Other messages will come next, followed perhaps by how to send moves.

Also, changed most bold headers to h4 headers so that the hierarchy for
battle messages could be more obvious.
2014-08-12 00:24:31 -07:00
The Immortal
d44dac28d6 Update UU suspect 2014-08-12 08:52:16 +04:00
Guangcong Luo
2fca4d3d2a Merge pull request #1131 from Audiosurfer/patch-1
added more doubles random battles movepools
2014-08-11 23:25:54 -05:00
Audiosurfer
1f9b629180 added more doubles random battles movepools 2014-08-11 19:22:34 -05:00
Guangcong Luo
890c0b4ebd Gen 3: Fix Trace bug from 065e293c 2014-08-11 18:17:59 -04:00
Guangcong Luo
5ef8b245c3 Fix weird behavior on double-faint in early gens 2014-08-11 18:13:26 -04:00
Guangcong Luo
a4496af607 Comment gen 3 switch mechanics 2014-08-11 18:12:42 -04:00
Guangcong Luo
d3b00a3a2b Fix tournaments permissions
Previously, ROs/leaders couldn't enable/start tournaments
2014-08-11 18:11:56 -04:00
Guangcong Luo
4590deff58 Log ac accounts of locked/banned users 2014-08-11 18:11:56 -04:00
Guangcong Luo
71d24fbcd7 Fix Trace
The previous implementation of Trace is difficult to understand
and has a lot of weird bugs. I'm mostly sure this is what it
was intended to do.
2014-08-11 15:05:20 -04:00
Guangcong Luo
065e293c29 Gen 3: Traced Abilities don't run Start events
Specifically, things like Intimidate don't happen when Traced.
2014-08-11 05:48:45 -04:00
Guangcong Luo
b0a85dd33b Remove a stray debug line 2014-08-11 05:40:30 -04:00
Guangcong Luo
85994c45d8 Fix faint-switch mechanics for gens 1-3
The model is now:
- Gen 1: fainting ends the turn
- Gen 2-3: fainted mon is immediately switched, and the turn continues
- Gen 4-6: fainted mon is switched at the end of the turn
2014-08-11 05:38:46 -04:00
Guangcong Luo
075baf89b5 Add gulp-replace to devDependencies 2014-08-11 05:38:46 -04:00