Guangcong Luo
72cae20acc
Merge pull request #1142 from Audiosurfer/patch-1
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fixed an error and added new doubles randbats moves
2014-08-16 12:50:33 -05:00
Audiosurfer
0ed7eff7ba
fixed an error with ambipom's moveset
2014-08-16 10:18:11 -05:00
The Immortal
946b43c807
Merge pull request #1141 from Honko/patch-3
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Fixing Golem's base Attack in Gen 4
2014-08-16 12:44:45 +04:00
Guangcong Luo
869968e1b0
Modlog when tournaments are created or ended
2014-08-15 17:02:38 -04:00
The Immortal
78f61d3f21
RU suspect test is over
2014-08-15 22:30:26 +04:00
Guangcong Luo
eb3306553d
Merge pull request #1139 from macrarazy/patch-29
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Add a confirmation message for /tour getupdate
2014-08-15 11:52:57 -05:00
Honko
ef6a7beab5
Fixing Golem's base Attack in Gen 4
2014-08-14 18:51:29 -07:00
Audiosurfer
d7d285efa2
added more doubles random battles movepools
2014-08-14 20:25:35 -05:00
macrarazy
ef7292de56
Add a confirmation message for /tour getupdate
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It's better to have confirmation messages so that the user can sit back and not panic about what happened or why isn't it working etc
2014-08-15 01:14:21 +05:00
Guangcong Luo
5c5190a434
Merge pull request #1140 from Audiosurfer/patch-1
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added more doubles random battles movepools
2014-08-14 11:12:18 -05:00
Audiosurfer
f6ee6b2d99
removed a move from sceptile's random dubs pool
2014-08-14 11:09:31 -05:00
Audiosurfer
266e3bfcb9
added more doubles random battles movepools
2014-08-14 11:06:11 -05:00
Ivo Julca
83457cd7c9
Gen 1: Add random battle moves
2014-08-13 19:08:37 -05:00
Ivo Julca
69254f0c25
Fix bug from random battle moves refactor
2014-08-13 19:07:31 -05:00
Guangcong Luo
c286e46177
Remove randomBetaTeam; April Fool's is long over
2014-08-13 17:04:05 -04:00
Guangcong Luo
ac7f1d22b4
viableMoves are now randomBattleMoves
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randomBattleMoves is now an array, and has been renamed from
viableMoves since it no longer is used for anything other than
random battles.
This commit also does some cleanup of some code relating to
random battle moves, including fixing gen 1's randomSet function,
which apparently has never worked.
2014-08-13 17:03:21 -04:00
Guangcong Luo
79ffb12c77
Tweak HP Percentage Mod description
2014-08-13 15:54:00 -04:00
Guangcong Luo
76e85f2364
Merge pull request #1136 from Audiosurfer/patch-1
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added more doubles random battles movepools
2014-08-13 14:52:29 -05:00
Audiosurfer
7e68efff10
added more doubles random battles movepools
2014-08-13 14:46:25 -05:00
Audiosurfer
0a3ee35a45
fixed typo in random doubles moves
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the entry for struggle bug in ariados's viable doubles moves movepool was missing a :1 at the end, so I added that
2014-08-13 12:17:46 -05:00
Guangcong Luo
540d406e4e
Merge pull request #1135 from Slayer95/sockjs
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Update SockJS to 0.3.9
2014-08-13 10:22:47 -05:00
Guangcong Luo
5f79a936f1
Merge pull request #1134 from ascriptmaster/master
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Quick typo fix
2014-08-13 10:21:11 -05:00
Audiosurfer
7da8cb3625
added more doubles random battles movepools
2014-08-13 10:12:09 -05:00
Guangcong Luo
f994726cd9
Fix stray tournaments permissions bugs
2014-08-12 22:19:57 -04:00
Guangcong Luo
e295a61f23
Gen 2-4: Fix weird behavior when Pursuit KOs
2014-08-12 21:35:05 -04:00
Guangcong Luo
05edfaf7a3
Gen 2: Swagger raises Atk, doesn't confuse against a Sub
2014-08-12 21:34:30 -04:00
Ivo Julca
52a764fdb0
Update SockJS to 0.3.9
2014-08-12 20:09:12 -05:00
ascriptmaster
3e0a6f8faa
Quick typo fix
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Accidentally left an incomplete message in the documentation for |start
2014-08-12 17:57:20 -07:00
Guangcong Luo
20df027fa5
Gen 2-3: HP Fire doesn't thaw targets
2014-08-12 20:42:35 -04:00
Guangcong Luo
50afd48fe1
Gen 2-3: King's Rock doesn't affect moves with secondaries
2014-08-12 20:42:35 -04:00
Guangcong Luo
326b1b5239
Gen 2: Substitute blocks Sketch
2014-08-12 20:42:35 -04:00
Guangcong Luo
b1cd4e81dc
New command API sendModCommand
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Does the same thing as privateModCommand, but without logging it
2014-08-12 20:42:35 -04:00
Guangcong Luo
480b416d2d
Nicer crash reports
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`|split` is now parsed out, which should make battle logs much easier
to read.
2014-08-12 20:42:35 -04:00
Guangcong Luo
a5f06728cd
Merge pull request #1133 from Audiosurfer/patch-1
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added some more doubles random battle movepools
2014-08-12 19:22:58 -05:00
Audiosurfer
b15c6dbb00
added some more doubles random battle movepools
2014-08-12 09:12:06 -05:00
Guangcong Luo
d7bb7bc8f2
Merge pull request #1112 from ascriptmaster/master
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Started documentation on battle messages
2014-08-12 05:20:05 -05:00
kevinhoyinlau
e41c50d834
Started documenting battle messages
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Added documentation for the following battle messages: request, move,
switch, -damage/-heal, -boost/-unboost, faint, cant.
Other messages will come next, followed perhaps by how to send moves.
Also, changed most bold headers to h4 headers so that the hierarchy for
battle messages could be more obvious.
2014-08-12 00:24:31 -07:00
The Immortal
d44dac28d6
Update UU suspect
2014-08-12 08:52:16 +04:00
Guangcong Luo
2fca4d3d2a
Merge pull request #1131 from Audiosurfer/patch-1
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added more doubles random battles movepools
2014-08-11 23:25:54 -05:00
Audiosurfer
1f9b629180
added more doubles random battles movepools
2014-08-11 19:22:34 -05:00
Guangcong Luo
890c0b4ebd
Gen 3: Fix Trace bug from 065e293c
2014-08-11 18:17:59 -04:00
Guangcong Luo
5ef8b245c3
Fix weird behavior on double-faint in early gens
2014-08-11 18:13:26 -04:00
Guangcong Luo
a4496af607
Comment gen 3 switch mechanics
2014-08-11 18:12:42 -04:00
Guangcong Luo
d3b00a3a2b
Fix tournaments permissions
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Previously, ROs/leaders couldn't enable/start tournaments
2014-08-11 18:11:56 -04:00
Guangcong Luo
4590deff58
Log ac accounts of locked/banned users
2014-08-11 18:11:56 -04:00
Guangcong Luo
71d24fbcd7
Fix Trace
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The previous implementation of Trace is difficult to understand
and has a lot of weird bugs. I'm mostly sure this is what it
was intended to do.
2014-08-11 15:05:20 -04:00
Guangcong Luo
065e293c29
Gen 3: Traced Abilities don't run Start events
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Specifically, things like Intimidate don't happen when Traced.
2014-08-11 05:48:45 -04:00
Guangcong Luo
b0a85dd33b
Remove a stray debug line
2014-08-11 05:40:30 -04:00
Guangcong Luo
85994c45d8
Fix faint-switch mechanics for gens 1-3
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The model is now:
- Gen 1: fainting ends the turn
- Gen 2-3: fainted mon is immediately switched, and the turn continues
- Gen 4-6: fainted mon is switched at the end of the turn
2014-08-11 05:38:46 -04:00
Guangcong Luo
075baf89b5
Add gulp-replace to devDependencies
2014-08-11 05:38:46 -04:00