Marty-D
f443d1a213
Fix Mega Evolution for Rayquaza
2017-12-06 17:57:10 -05:00
Guangcong Luo
6d3c78fca6
Fix typoes
2017-12-06 14:57:22 -06:00
Guangcong Luo
ead4ffff64
Sky Drop only makes contact on the way down
2017-12-06 12:05:42 -06:00
Marty-D
5be3eb4ac4
Learnsets: VC Celebi is unreleased
2017-12-06 10:48:58 -05:00
Jeremy Piemonte
17c735fe1a
Lock: Don't allow regular locks to stack ( #4215 )
...
If someone is already locked, the only reason why they should get another lock is for a weeklock for extending a lock.
This happens a lot when someone goes in several rooms, they will often be locked more than once in a short span of time.
2017-12-06 09:19:18 -06:00
Marty-D
e0e8eed67b
Add new event Pokemon
2017-12-05 17:35:17 -05:00
Marty-D
5916bcb865
Gen II: Fix Destiny Bond
2017-12-05 17:34:21 -05:00
Guangcong Luo
a338f543d2
Fix typo
2017-12-05 13:09:44 -06:00
Guangcong Luo
c0da44c482
Refactor moveset -> moveSlots
...
pokemon.moveset is now pokemon.moveSlots, which is at least slightly
clearer about what it's doing (tracking move state, mainly PP).
Mostly, this gives a consistent naming scheme for `move` (a Move
object) vs `moveSlot` (a MoveSlot object).
This also refactors a lot of existing `moveSlot` accesses to be modern,
including using `for...of`.
2017-12-05 11:12:44 -06:00
Marty-D
85d62abfdc
Gen II: Fix Baton Passing volatiles
2017-12-05 09:31:53 -05:00
Travis Buddy
ba71461fc0
TravisBuddy Integration ⚡ ( #4213 )
2017-12-05 08:11:02 -06:00
The Immortal
f036eb1e33
Tournaments: Automatically upload final replay
2017-12-05 17:00:47 +08:00
The Immortal
4923382997
Add Monotype suspect test
2017-12-05 15:51:49 +08:00
Kris Johnson
06de38fe6d
STABmons: Fix Necrozma type inheriting ( #4214 )
2017-12-05 15:49:07 +08:00
Guangcong Luo
647afdcc74
Improve tournaments
...
New aliases: 'elim' for 'elimination' and 'rr' for 'roundrobin'
New: `/tour rules` now shows rules, when called with no rules.
2017-12-04 21:08:32 -06:00
Guangcong Luo
3f386fbeec
Support Mod rules in tournaments
2017-12-04 21:08:32 -06:00
Guangcong Luo
08d079037d
Pass source effect of switches to client
...
We are now tracking source effects for switch actions, if they're
initiated by effects such as U-turn or Baton Pass. This will lead
to better messages client-side.
2017-12-04 19:14:13 -06:00
The Immortal
783b0b0553
Random Battle updates
2017-12-05 02:37:09 +08:00
Guangcong Luo
118bad3408
Add hint for Ion Deluge
2017-12-04 10:39:07 -06:00
Kris Johnson
e5e18247e8
DPP Doubles OU: Ban Soul Dew ( #4211 )
2017-12-03 20:47:48 -06:00
Jeremy Piemonte
3bb4874276
Add privacy policy command ( #4203 )
2017-12-03 09:01:35 -06:00
urkerab
59a3e299e8
Allow OU dexsearch to find (OU) ( #4209 )
2017-12-03 08:54:35 -06:00
CTCC1
c56287c08b
Fix missing semicolon ( #4208 )
2017-12-03 14:48:26 +08:00
Kris Johnson
88620a049b
LC: Ban Aipom ( #4207 )
2017-12-03 13:44:14 +08:00
The Immortal
3889991ab0
Gen 4 BH: Fix Arceus
2017-12-03 13:38:59 +08:00
The Immortal
f5fa172f90
Update Mediocremons
2017-12-03 13:30:59 +08:00
urkerab
52544f98ac
Really fix move disabling in PiC ( #4206 )
2017-12-03 12:40:25 +08:00
Bär Halberkamp
943f9bb35b
Formatter: compare lowercase keys in [[]]
2017-12-02 22:45:10 +01:00
Guangcong Luo
f3dbfbe685
Refactor Decision -> Action
...
"Decision" and "Choice" were always kind of unclear, so Decision is now
Action. It should now be a lot clearer.
Actions are also now strongly typed.
2017-12-02 11:34:55 -06:00
Marty-D
dc7c46b427
Update Ability-changing effects
...
Fixes #3230 , closes #3245
2017-12-02 11:37:36 -05:00
Guangcong Luo
f97ab41cb6
FIx bug
2017-12-02 10:19:18 -06:00
Guangcong Luo
70a5f3cf6d
Fix Pursuit KO canceling a switch in Gen 3
2017-12-02 08:27:44 -06:00
MacChaeger
9514570434
Ban Wishiwashi from Mediocremons ( #4204 )
2017-12-02 17:52:14 +08:00
urkerab
e6465c70a6
Other Metagames of the Month December 2017 ( #4200 )
2017-12-02 12:36:13 +08:00
Kris Johnson
b31351c77b
Formats: Remove OM analysis links ( #4201 )
...
* Formats: Remove OM analysis links
The Semi-Official Analysis project is no longer running, so these pages no longer exist.
* Remove main OM analysis forum link
2017-12-02 12:17:44 +08:00
Kris Johnson
ddf66ace34
UU: Ban Kommonium Z and Scolipede ( #4202 )
2017-12-01 19:38:48 -05:00
Guangcong Luo
f36753f65b
Further optimize Pursuit
2017-12-01 16:00:41 -06:00
Guangcong Luo
1ac2745c3e
Refactor Pursuit hack
...
Pursuit no longer uses `moveThisTurn`, but rather `willMove`, which
involves significantly fewer Pursuit hacks.
2017-12-01 15:59:13 -06:00
Guangcong Luo
461706baa5
Correct Gen 2 faint mechanics
...
Described by Marty here:
https://www.smogon.com/forums/threads/gen-3-on-ps-final-fixes.3527268/#post-5989318
2017-12-01 15:59:03 -06:00
Guangcong Luo
ba9a41c669
Skip switches in gen 2-3 upon faint
2017-12-01 13:06:11 -06:00
Guangcong Luo
eb9836d4d1
Test faint order
2017-12-01 13:06:01 -06:00
Guangcong Luo
7773253c3a
Test Future Sight
2017-12-01 13:05:57 -06:00
The Immortal
cdc2784aa7
Formats: Fix Gen 4 BH
2017-12-01 23:58:23 +08:00
The Immortal
9a5ee1983e
Make Inverse Battle test work without a format
2017-12-01 23:11:31 +08:00
The Immortal
21b5eb2ca9
Update past gen formats
2017-12-01 23:11:31 +08:00
Guangcong Luo
f4e535bbd6
Enforce consistent key spacing
...
This was previously not enforced because we used `:1` in too many
places, but those places seem to all be refactored out at this point.
2017-12-01 08:16:23 -06:00
Guangcong Luo
108eab72f0
Battles: Refactor futuremove
...
We're now passing a real Move object.
2017-12-01 08:01:11 -06:00
Marty-D
da3c9fef0d
Gen II: Fix Protect and Future Sight
2017-12-01 08:53:18 -05:00
Guangcong Luo
a26edc29c0
Fix crash in tryMoveHit
2017-12-01 07:50:31 -06:00
whales
66cb8f15ee
Refactor old gen tables to arrays ( #4197 )
2017-12-01 07:42:35 -06:00