Commit Graph

23714 Commits

Author SHA1 Message Date
The Immortal
f3adc5d8fa
AAA: Add Dynamax Clause 2019-12-17 06:20:05 +04:00
The Immortal
ea4d20ab01 Random Battle updates 2019-12-17 05:03:06 +04:00
The Immortal
bafde95679
Add Dynamax Clause to OU 2019-12-17 04:24:25 +04:00
whales
8a2969eb18 Fix rebuilding on windows (#6191) 2019-12-17 05:29:24 +09:00
Kris Johnson
42321c5e68 Display Dynamax Power on moves in /details (#6189) 2019-12-16 15:36:28 +09:00
Kris Johnson
93cabf758e Monotype: Add Dynamax Clause (#6190)
https://www.smogon.com/forums/threads/sword-and-shield-tiering-announcements.3657492/#post-8315347
2019-12-16 15:36:03 +09:00
asgdf
e40d24fd5a Allow drivers to set modchat by default (#6152) 2019-12-16 14:28:05 +09:00
Guangcong Luo
9ae7e92408
Fix crash in ./pokemon-showdown simulate-battle 2019-12-16 14:22:38 +09:00
The Immortal
1548729c11
Prevent Eternamax in Challenge Cup 2019-12-16 05:54:37 +04:00
Kris Johnson
23fbcf747b Update the LGPE moves (#6178) 2019-12-16 05:50:31 +04:00
The Immortal
998414d1aa Add 1v1 viability rankings link 2019-12-16 05:38:38 +04:00
The Immortal
c9af9eacce Correct forme mechanics
New research shows that only Zacian-Crowned and Zamazenta-Crowned are unobtainable out-of-battle. So, reverting the validateForme changes and hardcoding it in BH instead of using Obtainable Formes.
2019-12-16 05:37:17 +04:00
Kris Johnson
6637312f9d Monotype: Ban Moody (#6188)
https://www.smogon.com/forums/threads/sword-and-shield-tiering-announcements.3657492/#post-8315007
2019-12-15 19:13:10 -05:00
fart
0291eabce3 Include National Dex mons in veekun command (#6186)
Currently fails on Pokemon and moves not included in gen 8
2019-12-16 04:08:48 +09:00
Quinton Lee
9a97a49b24 Dex: fix Darmanitan-Galar-Zen's gen (#6187) 2019-12-15 16:11:23 +09:00
The Immortal
1b44584e6e Entrainment fails against Dynamax 2019-12-15 03:14:26 +04:00
urkerab
56a0e37e3b Some Utility Umbrella fixes (#6180)
- Cherrim should revert if given a Utility Umbrella in Sun.
- Castform shouldn't keep transforming if it holds a Utility Umbrella.
- Leaf guard Utility Umbrella check works but is just inconsistent placement.
- Sun/Rain affected recovery moves should heal 50% with Utility Umbrella.
- Solar moves power should halve in sand or hail even with Utility Umbrella.
- Weather Ball should double in power if Magic Room blocks Utility Umbrella.
2019-12-15 04:05:25 +09:00
Leonard Craft III
d57cf6b518 Capitalize "Showdown" in IP-Appeal Help Ticket message (#6185) 2019-12-15 03:32:07 +09:00
TheMezStrikes
10c99877e9 NFE: Don't inherit from OU (#6183) 2019-12-14 20:43:18 +04:00
HoeenHero
37600b7094 Helptickets: Require users to give input for IP-Appeal tickets 2019-12-13 20:58:53 -05:00
The Immortal
033d41aff8 Crowned formes change Iron Head to their Behemoth move 2019-12-14 00:07:28 +04:00
The Immortal
923c8836cd
Camomons: Ban Moody 2019-12-13 22:57:19 +04:00
Ben Davies
a17b81ccf7 Trivia: nuke | 0 int flooring hack
Cool optimization bro, too bad numbers like -0 exist
2019-12-13 08:07:35 -04:00
urkerab
1c102b12d0 Gigantamax forme change is client-only (#6181) 2019-12-13 19:21:37 +09:00
YaBoiJD
d9d2d1a1ac Allow Melmetal and Meltan in NatDex Formats (#6179) 2019-12-13 16:52:52 +09:00
Kris Johnson
cb83dda418 Update Utility Umbrella (#6127) 2019-12-13 00:30:57 +09:00
The Immortal
fc4c185005 Refactor validateForme 2019-12-12 17:13:45 +04:00
Waleed Hassan
df14f875ec Add a RoomBattle#challengeType property (#5940)
This commit adds a `challengeType` property to `RoomBattle` of
type `rated | unrated | challenge | tour`.

Previously, there was no way to programatically differ an unrated
battle from a challenge, which is useful in places like filters.
2019-12-12 19:09:43 +09:00
Guangcong Luo
c02ef2f56c Fix Neutralizing Gas faint double-trigger 2019-12-12 18:45:57 +09:00
Guangcong Luo
2aa440ebbd Add hint for Destiny Bond Dynamax interaction 2019-12-12 18:45:56 +09:00
Guangcong Luo
a062a6c96e Fix Custap Berry 2019-12-12 18:23:52 +09:00
Guangcong Luo
d91bad3365 Fix Quick Claw 2019-12-12 17:09:17 +09:00
Guangcong Luo
9abdaa1977 Allow "dynamax" choices when already dynamaxed 2019-12-12 17:09:16 +09:00
The Immortal
b2c5b31e1d Random Battle updates 2019-12-12 04:43:31 +04:00
Dragonmirror27262
128a3391f8 Fix roomevents help messages (#5800) 2019-12-12 00:20:35 +04:00
whales
82b4d95b8e Mafia: Allow setting an IDEA's rolelist as a theme (#6173) 2019-12-12 00:17:45 +04:00
YaBoiJD
9a88d49a83 Fix Ditto from Dynamaxing as a Mega/Primal etc (#6139) 2019-12-12 00:14:47 +04:00
Kris Johnson
8eaf19f882 Add past gen support for /mnm and /stone (#6177) 2019-12-12 00:13:47 +04:00
Kris Johnson
f1ad861659 Fix Necrozma-Ultra's inheritance (#6176) 2019-12-12 00:13:14 +04:00
The Immortal
0b044cf280 Skill Swap fails against Dynamax 2019-12-11 23:30:29 +04:00
The Immortal
542300bb1d
National Dex: Ban Moody 2019-12-11 22:20:20 +04:00
Guangcong Luo
65187a9053 Improve Dragon Darts
This is not the best implementation and the animation/messages will be
wrong, but the mechanics should be pretty accurate.

Fixes #6085

Fixes #6086
2019-12-11 18:14:29 +09:00
Guangcong Luo
3b86164a77 Fix Quick Claw 2019-12-11 18:12:54 +09:00
Guangcong Luo
8e5fe17617 Fix G-Max Snooze/Replenish
Snooze applies even if the target is behind a Sub.

Snooze/Replenish only have a 50% proc chance.
2019-12-11 18:12:53 +09:00
whales
dd1dee6fa9 Make subrooms inherit parent room mutes (#6161) 2019-12-11 16:58:39 +09:00
Guangcong Luo
49e65dc803 Refactor unit test battle formats again
It turns out not creating a format on-the-fly breaks deserialization.

We now just use the same custom-rule system that tournaments use.
Some hacks are currently necessary (many tests assume that we're
playing in Anything Goes rather than Custom Game) but we'll work them
out in time.
2019-12-11 16:26:45 +09:00
The Immortal
5798aad982
Fix LGTM warning 2019-12-11 06:41:27 +04:00
Leonard Craft III
f931cfbf3d Correct level implementation for Gen 8 cartridge formats (#6175)
VGC 2020, Battle Stadium Doubles, and Battle Stadium Singles all take Pokemon below level 50 and force them to be level 50 (this was my error when I added Battle Stadium Doubles / VGC 2020 originally). VGC 2020 technically doesn't have a released ruleset in-game yet, but the format announcement confirms it will be autolevel up. https://www.pokemon.com/us/pokemon-news/2020-pokemon-video-game-championships-vgc-format-rules/
2019-12-11 05:28:06 +04:00
The Immortal
60fcb460d0 Add new threads for LC and NFE 2019-12-11 03:33:56 +04:00
Marty-D
1b3e577753 Ensure the Room Service holder is the source of the stat change
This matters for Clear Body, etc.
2019-12-11 02:29:48 +04:00