Ben Davies
6809679733
Trivia: allow batch adding/submitting questions
2019-03-11 14:55:02 -03:00
Bär Halberkamp
f46aa55f43
Info: That's supposed to be global mod not roommod...
2019-03-11 17:50:25 +01:00
JetOU
09167da8dc
Fix crash in server/punishments.js ( #5300 )
2019-03-11 17:09:18 +01:00
JetOU
1d70080d02
Fix crash in server/tournaments/index.js
2019-03-11 01:29:45 -05:00
Ben Davies
d8006887e4
Fix typo in server/tournaments/index.js
2019-03-10 23:04:42 -03:00
MacChaeger
489b48c308
Rename most of room-battle.js's exports ( #5289 )
2019-03-09 22:34:17 -06:00
JetOU
708f656873
Info: Add /showpunishments command ( #5223 )
...
* Info: Add /roomstatus command
https://www.smogon.com/forums/threads/3534365/page-81#post-7977912
I'm not a big fan of the approach used here, but I didn't have any better ideas that worked.
* Fix build errors
* Remove response function
* Change command name
* Rewrite
* Use HTML pages
* Reword entries
* Check username map instead of IP map
* Prevent duplicate punishments from appearing.
* Use this.title
* Remove debug code
* Add a check if punishments exists
* Show ip and alts
* Pluralize IP
* Slight refactor in punishDesc
* Add check for Punishments.roomIps existence
* Return an error message for rooms without '-'
More specifically, rooms that aren't public, hidden or private. They couldn't use them anyway. This just handles them correctly.
* Join ip
* Use room.chatRoomData instead of...
checking for '-' in roomids.
* Update help command
* Clarify error message
* Simplify permission check
* Remove muteQueue variable
* Fix punishDesc
Alts would overwrite reason if it existed and punishDesc would always contain undefined due to not being defined empty. This commit fixes both bugs.
* Allow roomstaff to use /sp
* Refactor store iteration to for...of
As per CONTRIBUTING.md
2019-03-09 22:44:30 +01:00
Ben Davies
1f63aa7675
Allow /cmd roominfo to say modjoin is set to true
...
Bots can't differentiate whether or not modjoin's setting is based off
of modchat's or not otherwise.
2019-03-09 03:23:58 -04:00
Ben Davies
6e5b225c74
Fix what /cmd roominfo says modjoin is set to, include modchat
2019-03-09 01:26:29 -04:00
Ben Davies
929471a18f
Implement /cmd roominfo ( #5279 )
2019-03-08 21:15:53 -06:00
JetOU
85533ee3a0
Change forEach to for...of ( #5269 )
2019-03-08 11:24:58 -06:00
Ben Davies
f6db058bd2
Chat-plugins: ignore links when determining room FAQ length ( #5262 )
2019-03-07 13:42:28 -04:00
Bär Halberkamp
c28340714d
Chat monitor: Compare userids in namefilter
2019-03-06 20:54:44 +01:00
TheMezStrikes
387f400a7e
Fix forcerename tracking wrong username ( #5265 )
2019-03-06 13:28:30 -06:00
Bär Halberkamp
cf8cff25b6
Spotlights: disable spotlights in temp rooms
2019-03-06 03:05:05 +01:00
TheMezStrikes
b20daa42cc
Trim FAQ target ( #5252 )
2019-03-05 07:35:01 -06:00
Bär Halberkamp
ac470ec52c
Add a FAQ option for RNG
2019-03-04 20:41:56 +01:00
Konrad Borowski
90dcec5644
Use FS when loading Scavengers' data ( #5238 )
...
This prevents issues with loading old state while hotpatching.
2019-03-03 16:59:33 -06:00
Guangcong Luo
ce5a954ae2
Use array spread instead of Array.from
2019-03-03 08:47:08 -06:00
Kirk Scheibelhut
6e122d5d74
Refactor lib/ to be native Typescript ( #5217 )
2019-03-02 11:12:24 -06:00
asgdf
8c25d8dad6
Fix /dt showing 'undefined' as Zygarde ability ( #5153 )
2019-03-02 10:07:54 -06:00
Kirk Scheibelhut
32704acee1
Pull large avatarTable out into a Set constant. ( #5228 )
2019-03-02 06:14:46 -06:00
The Immortal
075da69253
Update Other Metagames
2019-03-01 17:27:26 +04:00
Konrad Borowski
04fef9e8df
Log long modlog queries
2019-03-01 02:35:39 -06:00
Konrad Borowski
0a9af088ce
Make modlog asynchronous
...
This should prevent issues in which the /modlog takes forever
because it's waiting for previous /modlog command.
2019-03-01 02:35:39 -06:00
Konrad Borowski
42d7f97bc8
Make !rules broadcastable
...
This fixes a regression.
2019-02-27 21:16:21 +01:00
Guangcong Luo
f5a8723f1c
Fix build/hotpatch process
...
Hotpatching and running `./pokemon-showdown` now automatically run
`./build`. There should now mostly not be any reason you'd want to
manually run `./build`, except if you're invoking tests directly.
In addition, a lot of redundant code has been removed.
I'm not 100% sure this works on Windows, but I'm sure I'll get reports
if anything breaks.
2019-02-27 01:47:44 -06:00
Bär Halberkamp
2e4d04d243
Translations: fix missing english strings
2019-02-27 02:11:11 +01:00
Kirk Scheibelhut
b09fd63377
Refactor sim/ to be native Typescript ( #5210 )
2019-02-26 11:03:30 -06:00
HoeenHero
e4c24b3f53
Fix crash with PMs
2019-02-25 11:56:16 -05:00
Kris Johnson
da6f42c5c1
Change Untiered to (DUU) for Doubles ( #5178 )
2019-02-25 07:35:41 +04:00
The Immortal
bc1ff9fac4
Revert "Change (PU) to Untiered ( #5170 )"
...
This reverts commit d40fe510b4 .
2019-02-25 06:26:21 +04:00
Bär Halberkamp
eb67a12ad6
Translation support ( #5167 )
2019-02-23 19:36:42 -06:00
Kris Johnson
d49610fcd7
Datasearch: Fix event Pokemon showing in LC searches ( #5177 )
2019-02-22 18:30:56 -06:00
Kirk Scheibelhut
dc4bfbc4ae
Fix some Typescript related TODOs ( #5198 )
2019-02-22 17:48:16 -06:00
whales
fc2eda1cf7
Mafia: Resolve chat pages properly ( #5192 )
2019-02-21 13:35:44 +01:00
Bär Halberkamp
b3df28035d
Chat monitor: make inap pokemon names weeklock instead of namelock
2019-02-21 01:06:53 +01:00
Guangcong Luo
11f5c007dc
Lower tab size in !code
2019-02-20 16:57:36 -06:00
Jacob McLemore
34f90a9b55
Tours: Fix a forfeit being reported as failed even though it succeeded ( #5188 )
2019-02-20 02:11:43 -06:00
uzelbot
922a4cef95
Remove * from most permissions shown in /help ( #5168 )
2019-02-20 00:59:50 -06:00
Guangcong Luo
64089636dd
Simplify evo data representation
2019-02-19 23:46:55 -06:00
Guangcong Luo
46134ce5f6
Improve data representation of evo method
2019-02-19 23:42:06 -06:00
Jacob McLemore
bad622e1cd
Add evolution method information ( #5179 )
2019-02-19 23:04:20 -06:00
Guangcong Luo
997274cfc5
Use editprivacy permission for /ionext
...
This matches the permission for /ioo
2019-02-18 21:57:45 -05:00
Guangcong Luo
653b303a52
Support custom hideReplay setting
2019-02-18 21:46:26 -05:00
Bär Halberkamp
c2beb8321a
Allow warning users outside the room in all global warn contexts
2019-02-18 16:18:36 +01:00
HoeenHero
c6ed4cedb7
TCG: Update wiki domain
2019-02-18 08:39:53 -05:00
Guangcong Luo
135746cbdc
Fix crash in ghost connection fix
2019-02-17 11:46:28 -06:00
whales
374a1cde5a
Mafia: Fix html room updates ( #5174 )
2019-02-17 11:08:37 -05:00
HoeenHero
68dd4184d8
Add alias for /hidetext
2019-02-16 20:39:39 -05:00
Bär Halberkamp
9ab6bbbf2e
Cafe: Fix path
2019-02-16 23:56:46 +01:00
Kris Johnson
d40fe510b4
Change (PU) to Untiered ( #5170 )
2019-02-16 03:07:51 +04:00
HoeenHero
6d7115dfd5
Support the random battles damage calculator
2019-02-12 14:33:24 -05:00
Bär Halberkamp
8a5eeac84f
This command is not technically deprecated but close enough
2019-02-12 19:07:52 +01:00
Bär Halberkamp
c4301a7c1f
Show deprecated status of commands in the command help
2019-02-12 19:06:35 +01:00
Bär Halberkamp
5fb8b5e954
Add a PageContext for HTML pages and expand html page functionality ( #5160 )
2019-02-12 19:00:14 +01:00
whales
7f2994b4f9
Mafia: Fix starting games through the UI ( #5156 )
2019-02-12 08:44:18 -05:00
Konrad Borowski
bf0ad10a28
Remove deprecated commands from /help
2019-02-12 11:05:14 +01:00
Bär Halberkamp
efa47fc911
Deprecate /redir
2019-02-12 01:24:38 +01:00
Guangcong Luo
b498bb222c
Require object literal method shorthand
2019-02-11 18:14:09 -06:00
Guangcong Luo
a5816ddcbe
Fix math for counting battle turns
...
Turns out, requestCount goes up by 2 every turn, not 1.
In hindsight, this makes sense because we're giving every player their
own request ID.
2019-02-10 19:04:41 -06:00
Bär Halberkamp
33d3691566
Fix an edgecase regarding locks getting removed on guests
...
This caused /unnamelock to leave ghost users in the userlist
2019-02-10 17:20:30 +01:00
Ben Davies
58fd10f6cb
Tweak ghost connection timeout, log their connection status
2019-02-10 01:13:10 -04:00
Guangcong Luo
bd50666e4d
Fix /hotpatch chat
...
Old chat plugin processes weren't getting correctly ended.
2019-02-09 21:52:57 -06:00
Guangcong Luo
b7c252fbd6
Automatically end BattleStreams at end of battle
...
PS prefers to keep battle streams open (for `/evalbattle`) until
manually ended, but this is confusing some other users. We now
automatically end streams unless the `keepAlive` option is set.
Fixes #5157
2019-02-09 21:16:45 -06:00
Guangcong Luo
330892ef72
Remove 7 second limit for multi-laddering
2019-02-09 20:34:28 -06:00
Guangcong Luo
7cac561c27
Fix hotpatching battles/formats
...
Hotpatching battles only is no longer possible - it takes the same
amount of resources as hotpatching formats but is way more error-prone.
2019-02-09 11:38:02 -06:00
Guangcong Luo
f8cc6c2881
Clarify message for multi-laddering
2019-02-09 11:38:02 -06:00
SuddenlyQ
0796613a72
Add in-battle mod detection to /weak and /coverage ( #5144 )
2019-02-09 12:25:45 -05:00
Guangcong Luo
248e7ed767
Fix Help Tickets preview
2019-02-09 00:09:49 -06:00
Guangcong Luo
75dd2f408e
Fix minor typos
2019-02-09 00:03:51 -06:00
Guangcong Luo
55f98af70f
Better support IPv6 in IP checker
2019-02-08 23:52:23 -06:00
Guangcong Luo
f2edf2bd17
Fix crash in /processes
2019-02-08 23:20:23 -06:00
Guangcong Luo
2816b33869
Allow free multi-laddering in first five turns
...
Searching for multiple games in the first five turns is unlikely to be
timerstalling, so we allow it here.
2019-02-08 16:06:08 -06:00
Kris Johnson
39ee0477c1
Movesearch: Account for custom recoil ( #5151 )
2019-02-07 16:50:47 -06:00
HoeenHero
222b4e7454
Fix ticket activation when the creator is staff
2019-02-07 15:43:01 -05:00
HoeenHero
6c3b8b5de5
Help Tickets: Require users to explain their issue before getting help ( #5148 )
2019-02-07 13:07:18 -06:00
Spandan Punwatkar
a041239224
Add Recoil as Move Search Parameter ( #5149 )
2019-02-07 12:10:11 -06:00
Konrad Borowski
f85d523630
Suppress LGTM's URL sanitization warning ( #5147 )
...
This warning is strictly speaking correct, the URL isn't verified
properly. However, in this case, this isn't a practical issue, as
it's possible to use /forcebattleban command anyways.
2019-02-07 12:06:47 -06:00
Konrad Borowski
0a7c37990a
Refactor Emoji regex to use \p syntax ( #5146 )
...
(Increases minimum Node version requirement)
2019-02-07 11:59:16 -06:00
whales
7e8d588f7d
Mafia: Support hiding discards, starting from open signups ( #5142 )
2019-02-06 19:15:09 -05:00
Guangcong Luo
8eba261f0b
Fix crash in /data
2019-02-06 16:24:48 -06:00
Guangcong Luo
21ba77befa
Fix hotpatch uncaching
...
Chat.uncache functions now consistently take a path relative to repo
root, just like FS.
Next step will probably be to have FS handle all text-based databases.
2019-02-06 15:59:28 -06:00
HoeenHero
870d308ee6
Fix modlog search location
2019-02-06 11:59:04 -05:00
Bär Halberkamp
89838d657f
Fix chat plugin file I/O after server/ refactor
2019-02-06 17:54:30 +01:00
HoeenHero
7f68ab7352
Battlesearch improve UI
2019-02-06 11:16:04 -05:00
Marty-D
0cc5649187
Help tickets: Remove timerstalling
2019-02-06 11:07:13 -05:00
DubbleClick
0a864e84d8
Fix some LGTM alerts ( #5139 )
2019-02-05 20:34:32 -06:00
Guangcong Luo
70b3e9a525
Rename channel -> room, subchannel -> channel
...
"channel" is just a fancy way of saying "room, but in sockets".
Renaming them like this should make it clearer exactly what's going
on in sockets.
2019-02-05 16:55:37 -06:00
HoeenHero
e05e41fd9b
Fix the rest of the hotpatches
2019-02-05 12:21:03 -05:00
HoeenHero
879a4462a2
Fix Hotpatch
2019-02-05 11:48:06 -05:00
Guangcong Luo
ffdcff3abc
TypeScript globals
...
A few globals: Monitor, LoginServer, etc weren't being correctly
TypeScripted. This should change that.
2019-02-04 18:04:13 -06:00
HoeenHero
3c2666ec7c
Revert url for chatrooms.json updates
2019-02-04 13:19:36 -05:00
HoeenHero
68131906ca
Fix StaticServer and loading rooms
2019-02-04 11:17:44 -05:00
Guangcong Luo
b15c9a60f9
Fix formatText support for & > etc in URLs
2019-02-04 09:17:48 -06:00
Guangcong Luo
f3e45fbb72
Move server code to server/
...
Also move mods/ to data/mods/
This makes PS more monorepo-like. The intent is to further separate
the sim and the server code, but without fully committing to splitting
the repository itself.
We now support `./pokemon-showdown start` in addition to
`./pokemon-showdown`. I'm not clear which I want to be the default
yet.
2019-02-03 16:07:06 -06:00