Commit Graph

203 Commits

Author SHA1 Message Date
ACakeWearingAHat
2f6dba6d72
Random Doubles Updates (#7052) 2020-07-25 15:34:26 +04:00
Guangcong Luo
2f805c93a2
Remove "Battle" prefix from data exports (#7039)
`BattlePokedex` is now `Pokedex`, `BattleItems` is now `Items`, etc.

I also renamed `Movedex` to `Moves` and `Statuses` to `Conditions`.

`TypeChart` isn't `Types` yet, because unlike the others, it's not
indexed by ID. That should probably be fixed one day.
2020-07-24 12:42:26 -07:00
The Immortal
e4e375b19b Random Battle updates 2020-07-24 17:41:05 +04:00
Instruct
6214d79067
Random Doubles updates (#7034) 2020-07-24 17:39:43 +04:00
Kris Johnson
00b88b521d
Handle Gigantamaxing properly (#7001) 2020-07-23 13:27:42 -07:00
The Immortal
89315b7cee Random Battle improvements 2020-07-20 13:50:49 +04:00
The Immortal
5312943a2f Random Battle updates 2020-07-18 14:53:14 +04:00
The Immortal
342a8da614 Random Battle improvements 2020-07-13 19:22:04 +04:00
ACakeWearingAHat
f9699c1be0
Random Doubles Updates (#6962) 2020-07-06 12:48:48 +04:00
The Immortal
a77059c0ef Random Battle: Fix Heracross and Clawitzer 2020-07-02 23:23:09 +04:00
The Immortal
734edb3c61 Randoms: Improve Altaria/Lugia and fix Hitmonlee 2020-07-01 15:30:45 +04:00
The Immortal
25198a6917 Randoms: Fix Miltank, Stoutland, and Rillaboom 2020-06-29 18:30:21 +04:00
The Immortal
36cac2339a Random Battle updates 2020-06-29 00:05:46 +04:00
ACakeWearingAHat
e0ce96fa46
Random Doubles Update (#6909) 2020-06-25 14:55:24 +04:00
The Immortal
fb2ac9502a Random Battle updates 2020-06-22 15:24:43 +04:00
The Immortal
ed7cb06d22 Random Battle improvements 2020-06-20 14:26:42 +04:00
The Immortal
58206586e5 Random Battle updates 2020-06-19 18:00:51 +04:00
ACakeWearingAHat
e72b3ae165
Gen 7 Random Doubles Battle Updates (#6810) 2020-06-18 16:33:41 +04:00
The Immortal
f37d7471c3 Random Battle: Set improvements 2020-06-17 22:09:03 +04:00
The Immortal
c7fdeb9867 Random Battle updates 2020-06-11 13:11:44 +04:00
Mia
6839a1f4db
Add a library for utility functions (#6817) 2020-06-09 22:06:43 -07:00
Guangcong Luo
287743c83b Fix Pumpkaboo CC1v1 crash
This will probably need to be less hardcoded in the future, but
for now this is fine.

A better solution would involve revising `getLearnsetData` to be
able to do these things.
2020-06-04 12:21:25 -04:00
The Immortal
a258a24ff9 Challenge Cup: Fix Pumpkaboo-Super and Zygarde-10% 2020-06-04 20:18:16 +04:00
The Immortal
f9791abba9 Random Battles: Fix cosmetic formes 2020-06-04 03:06:07 +04:00
The Immortal
71d31692af Random Battle updates 2020-06-03 00:31:07 +04:00
ACakeWearingAHat
8e509a8f83
Random Singles & Doubles updates (#6769) 2020-05-30 12:30:08 +04:00
The Immortal
4091fe65ce Random Battle updates 2020-05-29 03:16:24 +04:00
The Immortal
2f4c728b69 Random Battle improvements 2020-05-28 06:49:00 +04:00
ACakeWearingAHat
527815bfcc
Random Doubles Update (#6741) 2020-05-28 01:31:12 +04:00
Sigmatecture
18b8d019ed
Set Random Battle singles levels by species (#6706) 2020-05-27 00:31:41 +04:00
Leonard Craft III
3496491d4f
Fix Farfetch'd / Sirfetch'd with new apostrophe (#6721)
Also fixes Stick's behavior
2020-05-19 21:56:35 -07:00
The Immortal
4fb3bc7d98 Fix Hackmons Cup 2020-05-16 09:27:45 +04:00
The Immortal
f8065cc9bb Improve ec4bb6cb4
Removed the unnecessary arrays in moves. Also fixed the thread link.
2020-05-16 08:45:18 +04:00
The Immortal
ec4bb6cb4d Add CAP 1v1 format 2020-05-16 08:11:54 +04:00
The Immortal
4dfb21c2e8 Random Doubles: Fix rejections 2020-05-14 08:48:35 +04:00
The Immortal
1810c8e7b7 Random Battle: Improve Toxicroak 2020-05-14 07:51:35 +04:00
ACakeWearingAHat
54fb0bea04
Random Doubles updates (#6654) 2020-05-14 01:42:04 +04:00
The Immortal
281106bac1 Random Doubles updates 2020-05-03 02:50:01 +04:00
The Immortal
fc62da963a Random Battle: Adjust Pokemon rates 2020-05-03 02:31:15 +04:00
The Immortal
864bddfaf2 Challenge Cup: Fix Hidden Power check 2020-05-01 21:11:13 +04:00
Guangcong Luo
7aa42b1212 Remove Dex.getOutOfBattleSpecies
Literally every current use is a bug.
2020-04-30 23:29:20 -07:00
The Immortal
9bb97f0228 Random Battle: Update forme generation 2020-05-01 08:18:29 +04:00
Guangcong Luo
826e544b65 Refactor random set generation
The whole `checkBattleForme` system, introduced in 4410843e5a
and currently used in Gen 6 and 7, seems to have always been bugged.

As TI mentions in #5970, we already use `getPokemonPool` for alternate
forme handling.

I've replaced it with a roll for cosmetic formes.
2020-04-30 17:52:04 -07:00
Kris Johnson
979be98574
Refactor inheritsFrom to changesFrom (#6611) 2020-04-26 14:44:25 -07:00
ACakeWearingAHat
c7431fb8cd
Random Doubles update (#6618) 2020-04-26 06:01:10 +04:00
Guangcong Luo
549ef7edb1 Fix MoveData interface definition
For historical reasons, move property definitions have been very blurry
across `EffectData`. Fortunately, recent refactors have made it
possible to put them all where they're supposed to be.
2020-04-25 12:57:46 -07:00
The Immortal
d2bd85aede Random Battle improvements 2020-04-25 16:14:50 +04:00
The Immortal
7441eb6ea6 Random Doubles: Update level formula 2020-04-25 15:03:18 +04:00
Literally who
4ea14070b9
Gen 8 Random Doubles Update (#6596) 2020-04-24 21:45:59 +04:00
The Immortal
a59bf5e270 Random Battle: Fix Noctowl 2020-04-24 20:07:05 +04:00
The Immortal
f7e1a1d253 Hackmons Cup: Fix G-Max moves being rolled 2020-04-24 01:57:53 +04:00
The Immortal
171233b6de Random Battle: Reject Steadfast 2020-04-24 01:29:44 +04:00
Kris Johnson
28bf388b98
Typescript data (#6553) 2020-04-23 09:16:09 -07:00