Commit Graph

209 Commits

Author SHA1 Message Date
Torracat
4be004510c SSB: Protect blocks Soup Stealing 7 star strike (#5848) 2019-10-05 14:47:52 -04:00
Kris Johnson
1d3fb35e9d SSB: Update Eien's rank (#5846) 2019-10-04 16:25:55 +10:00
urkerab
948257cce7 Change weight units to hectograms (#5765) 2019-10-03 14:00:16 +10:00
Lusamine
483839d1a8 SSB: correct Storm Assault OGs' description (#5835) 2019-10-01 22:37:35 -04:00
HoeenHero
9a2c2adf82 Fix bad typing 2019-10-01 19:55:09 -04:00
HoeenHero
78a0fb0ad6 SSB: Update Inactive's Faint Message 2019-10-01 11:19:04 -04:00
Torracat
d977cc8aa4 SSB: Break Illusion on Scripted Terrain Corrupt (#5830) 2019-10-01 11:13:58 -04:00
whales
17fc8e5771 SSB: Fix rageee + beat up crash (#5829) 2019-10-01 11:12:08 -04:00
Lusamine
84b6ec486a SSB: Change Acid Rain so Steel/Poison retain immunities; Rewrite Corrosive Toxic (#5816) 2019-10-01 11:06:24 -04:00
Lusamine
f78876640a Change Murky Ambush to only work on Physical attacks (#5825) 2019-09-27 23:03:18 -04:00
HoeenHero
3445da848a Move support for overwritting custom terrains to client.
This didnt work anymore anyways since setTerrain was moved from battle to field.
2019-09-27 22:53:49 -04:00
Lusamine
edada46463 Fix multiple places in SSB leaking Illusion (#5818) 2019-09-27 21:28:12 -04:00
Torracat
f9c50edf09 SSB: Fix OM + Illusion (#5820) 2019-09-27 13:14:20 -04:00
Lusamine
c8446e3c1f Fix SSB crash when Illusion copies Kay's innate ability (#5819) 2019-09-27 10:51:26 +09:30
Lusamine
a54e534b9b Fix SSB bug in Gracidea Mastery (#5817) 2019-09-26 17:05:05 +04:00
Lusamine
7dd2d2d18f Update SSB descs (#5813) 2019-09-25 08:07:07 -04:00
TheMezStrikes
da918d5e78 SSB: Akasianse is a girl (#5812)
I'm pretty sure I specified
2019-09-25 01:38:19 +02:00
Lusamine
edeb155448 Shorten descs, add speech (#5809) 2019-09-23 11:27:34 -04:00
HoeenHero
8723969e89 Fix Toxic Spikes in SSB 2019-09-22 22:29:35 -04:00
Torracat
e9ba49fb67 Ectoplasm should not bypass protect (#5808) 2019-09-22 22:02:59 -04:00
HoeenHero
c6e30cd2f4 Fix typo 2019-09-22 19:22:44 -04:00
Torracat
f29fcef26a SSB: Fix gz guishark (#5806) 2019-09-22 16:44:28 -04:00
HoeenHero
025d3e2f72 Fix Spikes in SSB 2019-09-22 16:39:35 -04:00
HoeenHero
7f7c2d9a95
Super Staff Bros Brawl Update (#5764) 2019-09-22 14:47:33 -04:00
Kirk Scheibelhut
a61c10eeb8
Remove hardcoded URLs in favor of Config.routes (#5557) 2019-07-01 10:19:21 -07:00
Kirk Scheibelhut
3d24166cdf toId -> toID
Closes #5479
2019-05-12 17:53:01 -07:00
HoeenHero
562c021273 SSB: Fix self-switch that do no damage 2019-05-09 20:28:41 -04:00
Kirk Scheibelhut
29430984f6 Only add the '-status slp' message in statuses (#5486) 2019-05-08 11:52:44 -04:00
HoeenHero
3d45ebe62b SSB: Remove Bimp 2019-04-15 19:28:47 -04:00
Slayer95
cd82475d06 Fix misspecified event handler priorities (#5445) 2019-04-15 18:03:32 -04:00
urkerab
0133ba9bd6 Make Pokemon.moves a read only array (#5433) 2019-04-14 23:57:42 +09:30
Guangcong Luo
4c47af28aa Refactor moveHitData
This is actually three refactors:

- swap around thing:slot for slot:thing in MoveHitData
- add Pokemon#getSlot
- remove the ActiveMove class; it's back to being an interface
2019-04-06 19:10:45 +08:00
Kirk Scheibelhut
0efd71dfef Move Data.ActiveMove methods to Pokemon (#5416)
See #5415 for context - having these methods is unsafe and leads
to crashes because not all ActiveMoves are created through the
Data.ActiveMove constructor. Instead of Pokemon, these could
alternatively be static methods on ActiveMove (or the ActiveMove
class could be completely abolished and reverted back to an
interface), but #5415 will deal with ActiveMove long term, this just
fixes the crashes.
2019-04-06 13:14:50 +08:00
MacChaeger
d3f1161b62 Fix Weakness Policy and Clangorous Soulblaze in doubles (#5389) 2019-04-04 18:51:27 +08:00
force
e3e269956a SSB: update ranks and fix moves (#5380) 2019-04-01 22:12:19 -04:00
Slayer95
628f32e8fb Stricter type definitions for dex data (#5375)
BattleStatuses switched to PureEffectData
2019-03-30 22:31:04 +08:00
Alexander B
57701a5f04 Refactor OMs to use "m" property of Pokemon (#4957) 2019-03-28 22:28:35 +08:00
Ivo Julca
ac4b94876b Sim: Refactor to use Battle#getAllPokemon() and Battle#getAllActive() 2019-03-26 23:18:19 -05:00
MacChaeger
9a7ce3dedf Put side conditions on p1 and p2 in multi battles (#5341) 2019-03-27 11:00:36 +08:00
Kirk Scheibelhut
9f5a727ad1 Pull Field out of Battle (#5333) 2019-03-23 02:52:12 +09:00
Kirk Scheibelhut
03b2c92cb1 Make isNonstandard specify reason for non-standardness (#5330) 2019-03-22 01:49:22 +09:00
MacChaeger
6ac8266696 Support 4 player battles (#5266) 2019-03-18 13:37:27 +09:00
force
b6a28d693d SSB: Bug Fixes & Update Names/Ranks (#5295) 2019-03-15 08:54:58 -04:00
Slayer95
7a7ad8453d Fix regressions in team generators (#5302) 2019-03-12 18:44:38 -07:00
Ivo Julca
3686dcfe46 TS: ModdedDex#generateTeam() returns PokemonSet[] 2019-03-12 00:29:59 -05:00
Kirk Scheibelhut
a8903d2563 Cleanup stat naming and types (storedStats, StatNameExceptHP) (#5274) 2019-03-09 09:53:11 -06:00
Kirk Scheibelhut
91993df916 Continue cleaning up sim/ after .ts refactor (#5267) 2019-03-08 07:29:04 -06:00
Kirk Scheibelhut
295f7c6c9f Switch hints to use double quotes everywhere (#5261)
Also, have `Battle#hint` take Side per @urkerab's suggestion.

Followup to #5258, no functionality changes.
2019-03-07 09:34:14 -06:00
Kirk Scheibelhut
a04d4da992 Add more hints to Gen 1 & 4, migrate others to Battle#hint (#5258) 2019-03-06 11:24:47 -06:00
Guangcong Luo
13accb33eb Fix crash in SSB import 2019-02-28 14:04:14 -05:00
Lycanium Z
51cb39a599 SSB: Arrested -> Pablo; Fix Fake Claim & Sub Interaction (#5205) 2019-02-26 20:33:08 -05:00
Kirk Scheibelhut
b09fd63377 Refactor sim/ to be native Typescript (#5210) 2019-02-26 11:03:30 -06:00
Lycanium Z
cacc83043a SSB: Fix Evoblast interaction with substitute; update ranks (#5166) 2019-02-19 21:23:12 -05:00
HoeenHero
9c9004cacf Fix "Fix terrain seed activation timing (#5163)"
Shouldn't of reverted this so quickly. Credit to the code goes to @MacChaeger
2019-02-16 20:31:07 -05:00
HoeenHero
f8a1612906
Revert "Fix terrain seed activation timing (#5163)" (#5173)
This reverts commit 250955ee68.
2019-02-16 19:46:53 -05:00
MacChaeger
250955ee68 Fix terrain seed activation timing (#5163) 2019-02-16 19:30:00 -05:00
Guangcong Luo
b498bb222c Require object literal method shorthand 2019-02-11 18:14:09 -06:00
DubbleClick
0a864e84d8 Fix some LGTM alerts (#5139) 2019-02-05 20:34:32 -06:00
Guangcong Luo
f3e45fbb72 Move server code to server/
Also move mods/ to data/mods/

This makes PS more monorepo-like. The intent is to further separate
the sim and the server code, but without fully committing to splitting
the repository itself.

We now support `./pokemon-showdown start` in addition to
`./pokemon-showdown`. I'm not clear which I want to be the default
yet.
2019-02-03 16:07:06 -06:00