Commit Graph

9 Commits

Author SHA1 Message Date
Leonard Craft III
f033714eda
Implement held Poke Ball legality (#8722) 2022-04-18 12:16:58 -04:00
Marty-D
bc144b8504 Descriptions: Remove duplicates 2021-01-24 13:26:04 -05:00
The Immortal
58e8e4203d Micle Berry is obtainable 2020-10-25 01:15:36 +04:00
The Immortal
ada31d73b6 Soul Dew is available 2020-10-24 03:45:42 +04:00
The Immortal
8d7b72c606 Release the berries 2020-10-23 19:41:40 +04:00
The Immortal
b4f3c98630 Update obtainable items
Haven't seen confirmation of Soul Dew yet.
2020-10-23 18:52:15 +04:00
Guangcong Luo
2f805c93a2
Remove "Battle" prefix from data exports (#7039)
`BattlePokedex` is now `Pokedex`, `BattleItems` is now `Items`, etc.

I also renamed `Movedex` to `Moves` and `Statuses` to `Conditions`.

`TypeChart` isn't `Types` yet, because unlike the others, it's not
indexed by ID. That should probably be fixed one day.
2020-07-24 12:42:26 -07:00
Guangcong Luo
e0f6453b60 Refactor data definitions
- `Modded[Effect]Data` are now correctly defined: they must either have
  `inherit: true` and be partial, or not have `inherit: true` and be a
	complete `[Effect]Data` entry

- `id` is no longer allowed; instead, it's calculated directly from
  `toID(name)`. The one exception, Hidden Power, gets a `realMove`
	property to track this (it's still used to set `.id`, though;
	TODO: really fix it properly).

- `num` is still required in `data/pokedex.ts` (dex number),
  `data/moves.ts` (move index number, for Metronome), and
	`data/items.ts` (minisprite sprite-sheet location). It's still not
	required for mod-only items and moves.

- `num` is no longer allowed for PureEffects (in `statuses.ts`) where
  it's always been meaningless.

- `color` and `heightm`, being completely flavor, are still not
  required for `pokedex.ts` in mods. They're still required in the base
	pokedex.
2020-04-30 21:39:29 -07:00
Kris Johnson
28bf388b98
Typescript data (#6553) 2020-04-23 09:16:09 -07:00