Annika
e082ce9434
Random Battles: Alphabetize move arrays
2022-01-02 21:09:20 -08:00
Tarrembeau
9ab0fb82f3
[Gen 2] Random Battle: Give Azumarill Surf ( #8567 )
2021-12-14 15:34:49 -08:00
Tarrembeau
354da50672
[Gen 2] Random Battle: Adjust movesets for legality ( #8559 )
...
Correcting oversights on octillery and azumarill movepools, who actually don't learn fire blast and charm, respectively.
2021-12-09 12:58:49 -08:00
ACakeWearingAHat
c9e431ed48
Random Battles: Bugfixes for Doubles and old generations ( #8058 )
2021-02-19 16:08:27 -08:00
ACakeWearingAHat
eeab2bd44a
Gen 2 Random Battle Improvements ( #7942 )
...
* Gen 2 Random Battle Improvements
* tighten level scale
2021-01-23 11:47:04 +04:00
ACakeWearingAHat
1aafb31a6d
Update Gen 2/Gen 8 Doubles Random Battle ( #7693 )
2020-11-15 15:02:07 +04:00
The Immortal
c15663508b
Gen 2 Random: Fix typo
2020-11-02 02:40:34 +04:00
ACakeWearingAHat
3037781e1d
Revamp Gen 2 Random Battle ( #7610 )
2020-11-02 01:13:11 +04:00
lotuspirate
7604acefd8
Update GSC NU Pokémon ( #7405 )
...
Changing tier for NU-viable Pokemon to NU from NFE/LC. Based loosely on GSC NU Viability Ranking.
2020-09-22 07:25:30 +04:00
Guangcong Luo
2f805c93a2
Remove "Battle" prefix from data exports ( #7039 )
...
`BattlePokedex` is now `Pokedex`, `BattleItems` is now `Items`, etc.
I also renamed `Movedex` to `Moves` and `Statuses` to `Conditions`.
`TypeChart` isn't `Types` yet, because unlike the others, it's not
indexed by ID. That should probably be fixed one day.
2020-07-24 12:42:26 -07:00
Kris Johnson
28bf388b98
Typescript data ( #6553 )
2020-04-23 09:16:09 -07:00