Commit Graph

20 Commits

Author SHA1 Message Date
Mia
5052a2a797 Team-validator: Log userids in debug info 2023-10-03 11:27:39 -05:00
Leonard Craft III
ef1e7fb483 Fix team validator process debug information logging 2023-08-29 20:31:07 -05:00
Mia
3cab566d85 Fix build 2023-06-12 16:08:40 -05:00
Mia
6aa206e6e6 Team-validator: Time out queries that last longer than 2 minutes 2023-06-12 13:21:09 -05:00
Mia
840ad204e4 Team-validator: Reject teams over 25kb raw 2023-06-12 13:17:41 -05:00
Guangcong Luo
13189fdb02
Update Dex API (#8181)
This is the change that renames:

- `Dex.getMove` -> `Dex.moves.get`
- `Dex.getAbility` -> `Dex.abilities.get`
- `Dex.getItem` -> `Dex.items.get`
- `Dex.getSpecies` -> `Dex.species.get`
- `Dex.getEffect` -> `Dex.conditions.get`
- `Dex.getNature` -> `Dex.natures.get`
- `Dex.getType` -> `Dex.types.get`
- `Dex.getFormat` -> `Dex.formats.get`

In addition, some other APIs have been updated:

- `getByID` methods have also been added to every other table.
- `Dex.moves.all()` now gets an array of all moves
  - Plus equivalent methods for `abilities`, `items`, `species`, `formats`, `natures`, `types`
  - Note: there's no `Dex.conditions.all()`
- new API: `Dex.stats` for naming/iterating stats
- `Dex.getEffectByID` -> `Dex.conditions.getByID`
- `Dex.getType` -> `Dex.types.get`
- `Dex.data.Formats` -> `Dex.data.Rulesets`
- `Dex.formats` -> now an array `Dex.formats.all()`
- `Dex.getRuleTable` -> `Dex.formats.getRuleTable`
- `Dex.validateFormat` -> `Dex.formats.validate`

Team functions have been split off into a new `sim/teams` package:

- `Dex.packTeam` -> `Teams.pack`
- `Dex.fastUnpackTeam` -> `Teams.unpack`
- `Dex.generateTeam` -> `Teams.generate`
- `Dex.stringifyTeam` -> `Teams.export`

`Teams.export` has also been rewritten to better match how it works in client.

This implements #8178
2021-04-08 03:00:37 -07:00
Guangcong Luo
d4b6ba4c0f Allow passing teams to random formats
The team validator will now complain if try to bring a team to a random
format. Also, if you bypass the validator (such as with
`/importinputlog` or using the JS API directly), you can now use custom
teams in random formats.

Fixes #8144
2021-03-29 10:28:00 -07:00
Guangcong Luo
5ace098eb5 Fix validator crash reporting
Validator crashes weren't being reported to the dev room. This fixes that.
2021-01-28 20:35:30 -05:00
Guangcong Luo
c9759954b9 Remove sim/global-variables.d.ts
The sim no longer uses any global variables, so this can and should be
removed.

`server/global-variables` has also been cleaned up, since I'm working
on this.
2020-10-27 22:03:14 +00:00
Guangcong Luo
e8451f8104 Clean up imports
A lot of our code for child processes doesn't really follow our
original standards. This refactors them back to work the way they
were intended to.
2020-10-24 22:12:35 +01:00
Guangcong Luo
3d68248efa Update to latest eslint
We're skipping two major typescript-eslint versions, so there are a
bunch of changes here, including:

- it's catching a lot of things it didn't catch in the past, for
  reasons unclear to me

- no-unused-vars has to be explicitly disabled in global-types now

- a lot of `ts-ignore`s were never necessary and have been fixed

- Crashlogger can now handle being thrown things that aren't errors.
  This has never been a problem in the past, but to satisfy TypeScript
	we might as well not die in a fire on the off chance someone tries to
	`throw null` or something.
2020-09-29 15:28:08 -07:00
Mia
deeed6c789
Remove sim/ and data/'s globals (#7091) 2020-08-07 06:44:15 -07:00
Guangcong Luo
7e5d841739 Improve validator crash phrasing 2020-05-01 13:22:16 -07:00
Guangcong Luo
e091679408 Support Config.debugvalidatorprocesses
Like Config.debugsimprocesses, this can be used to track down queries causing
infinite loops.
2020-04-25 15:55:05 -04:00
Guangcong Luo
125fe31d06 Improve eslintrc
Fixed some more code style, allowing these rules to be enabled:

- `comma-dangle`
- `function-paren-newline`
- `member-delimiter-style`
- `no-eval`
- `no-fallthrough`
- `no-misused-promises`
- `no-unused-vars`
- `operator-linebreak`
2020-03-06 22:35:55 -08:00
Waleed Hassan
8aa4f053bb
Use optional chaining and linter improvements (#6422)
This is mostly just a follow up to #6342.

`prefer-optional-chaining` was turned on and fixed in every location it
complained in. The transformed function [0] looks expensive from a
glance but from skimming through the replaced sites it doesn't appear
to be ran in any important place, so it should be OK.

The linter improvements are:
- Increase linter performance
	- Make `full-lint` and `lint` write to different caches so we
	  avoid overwriting their caches since they're different configs
	- Change husky's hook to `npm run lint` so as to write to the
	  same cache
	- Remove `@typescript-eslint/eslint-plugin-tslint` which is
	  essentially a wrapper to TSLint because the rules aren't worth
	  running another linter
- Convert `.eslintrc.json` and `.eslintrc-syntax.json` to two spaces
  rather than four tabs to respect PS' `.editorconfig`
- Rename `fulllint` to `full-lint` to ease spelling it

[0] - https://pastie.io/mmtxpf.js (prettified)
2020-03-06 11:44:32 -08:00
Guangcong Luo
b21c9047e2
Migrate to typescript-eslint (#6342) 2020-03-05 08:33:06 -08:00
Kris Johnson
9aaab2c57b
Typescript Help Tickets and Modlog and fix warnings (#6352) 2020-02-12 21:48:03 -08:00
HoeenHero
77b76a5b09 Fix mistake in ae28a960b (toId -> toID) 2020-01-04 14:54:09 -05:00
not_a_seagull
ae28a960be Convert index.js and team-validator-async.js to typescript (#5987) 2020-01-04 07:11:54 -05:00